240w ago - Sony Social Media Senior Specialist Chris Morell confirms the news today that Soulcalibur will indeed be making its portable debut on Sony's PSP console.
To quote: Soulcalibur is officially coming to the PSP this summer. Called Soulcalibur: Broken Destiny, this marks the series' first foray into handheld consoles... and of course, what better place to debut than the PSP.
Yesterday, Namco Bandai invited us to San Francisco for the unveiling, where a demo of Broken Destiny proved that it is already looking graphically impressive on the PSP. While Namco is remaining relatively tight-lipped on specifics for the time being, I fired off a few questions to Director Noriyuki Hiyama.
Unfortunately we were shooting in a loud room speaking through a translator, but I think you'll get the point about the new characters, multiplayer and the possibility of secret content.
Check out the vid for his responses. And drop us a note with your burning questions, as we'll most likely be getting more time with the game/team at E3 in June!
245w ago - Insomniac Games Engine Director Mike Acton announced today that the PS3 Water Tech code is now freely available for developers to use:
Hello from GDC 09! My name is Mike Acton and I'm the Engine Director at Insomniac Games. Last year at GDC we announced our Nocturnal Initiative and how we were going to use that to share some of the source code and research that happens here at Insomniac Games with the industry as a whole.
I'm really pleased to say that over the last year we've seen a lot of good responses to that initiative. From individual students, to large studios and publishers, and even companies outside the industry, we've seen that people are interested in using what we have offered and contributing back ideas and changes.
Nocturnal is really about giving back to the industry. We know that we're here because we learned from those that came before us and we have a responsibility to give back in turn.
We take that responsibility very seriously and so we've worked hard to make sure we've added regularly to both our research documentation and source code over the last year. Just about every two weeks...
252w ago - Senior Development Director David Seeholzer shared just what makes Command & Conquer Red Alert 3 for PS3 the Ultimate Edition today as follows:
Hi all, my name is David Seeholzer and I am the Senior Development Director for Command & Conquer Red Alert 3: Ultimate Edition. You might be asking yourself why we are calling it the 'Ultimate Edition' of Red Alert 3.
I wanted to share some insight into the cool extras and bonus content we are making exclusive for you guys, as well as shed a little light on the development process and our future plans for the title on PS3.
Check out the Red Alert 3 page on the PS Store for the Ultimate Edition Theme and our first sneak peak trailer of the PS3 version.
Red Alert found its humble beginnings over a decade ago on PC and has since seen 2 sequels, several expansion packs, and now, is making its debut on the PS3 console. Fortunately the power of the PS3 and the Blu-ray medium has afforded us some extra luxuries that weren't available to us previously.
The most noticeable difference you'll see in the Ultimate Edition on PS3 is an increase the visual quality of the game so that it truly stands up to HD Blu-ray definition. A perfect example of this is what you will see in...
255w ago - According to Loot-Ninja, an employee of GameStop apparently told a shopper that "I know it's shady, but corporate makes me push the cheaper knockoffs because they make more money off of them" as he attempted to offer them a Logitech PS3 controller instead of an official one.
To quote: When my buddy asked for a PS3 controller, the clerk said "no problem" and moved toward the controllers section. He first showed us the Logitech version of a PS3 controller to which I responded, "I thought we were friends?"
The clerk laughed and looked at me and then pulled down an official PS3 controller. He then told me that he felt bad even offering the Logitech controller, which he admitted was cheaper in quality and would probably not last as long. I knew that already, but what he said next was interesting.
"I know it's shady, but corporate makes me push the cheaper knockoffs because they make more money off of them." Pretty messed up since if I wasn't with my friend, he may have been lead to buy an inferior controller just to save a few bucks and then regretted it in the long run.
How many parents fall into this trap on a daily basis just so that GameStop can make more cash? Sad that the employees are forced to do this as well. What do you think?