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Blade Kitten for PS3 Levels and Combat Detailed, Hits PSN Soon

100°
238w ago - Today Krome Studios Producer Heidi Stapleton has detailed both levels and combat for Blade Kitten on the PS3 entertainment system, and confirmed that it will indeed be hitting PSN soon.

To quote: You may already be aware that the [Register or Login to view links] universe existed long before the game's development team came together. In fact, the game's creator and director Steve Stamatiadis (aka "Space Captain" Steve) started the [Register or Login to view links] in 2001.

It was the job of Steve and the team to elaborate on what existed in the comics, using them as a blueprint of sorts, and to translate them into environments that looked visually spectacular and made clever use of the movement system while supporting the storyline.

LEVELS

Blade Kitten is not only our first side-scrolling game, it's also our first title intended specifically for download. One of the hurdles we had to overcome, due in part to the need to adapt to a new level-building pipeline, was that our levels kept getting built larger than we originally scoped.

The levels in Blade Kitten range from claustrophobic sewer-like tunnels, to brightly-lit grassy plains that extend far off into the distance. There's...
 

Sony Announces Last Chance to Get Echoshift Add-On Levels Free

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248w ago - Today SCEA Marketing Specialist Brian Chou has announced this is the last chance for those interested to get Echoshift add-on levels for free.

To quote: I'm here to remind you that this is the last week to get the limited echoshift Add-on Levels!

For those of you who don't have a copy of echoshift yet, but will be downloading it this week (before April 1, of course), we will give you seven additional levels that will be a free gift-with-purchase for $14.99!

That's over 60 levels filled with puzzles and challenges, plus three different modes of play for each level. echoshift's innovative take on puzzles lets you cooperate with "echoes" of your past actions to maneuver around obstacles and find new paths.

Check out the trailer to catch a glimpse of this unique gameplay:





For those of you who already purchased the game before March 18, don't worry as you are also entitled to the Add-on Levels for free! Simply log into the PlayStation Store using the PSN ID that you purchased echoshift with, and you'll see the DLC levels for you to download in the "View All" section of the echoshift page.

I'll leave you with a new look at some of the extra levels. Act quickly to get these though,...
 

Echoshift PSP Add-on Levels Free on PSN Through April 1, 2010

50°
249w ago - SCEA Marketing Specialist Brian Chou has announced today that through April 1, 2010 all Echoshift PSP add-on levels are free on PSN.

To quote: I have some exciting news to share with you today about echoshift, one of the most unique puzzle games available for the PSP on PSN.

The development team created seven extra levels full of the challenging puzzles and gimmicks that make the full game so much fun! Best of all, SCEA is offering these to our fans for FREE, but only for a limited time.

Beginning with today's PlayStation Store publish and lasting until April 1, PSN users who have yet to purchase the echoshift game will find a bundle offer on the PlayStation Store.

The bundle offer includes the full game plus all seven extra add-on levels for the original price of $14.99!

Now is a great time to try echoshift's innovative take on puzzle games, where you have to create echoes of your actions that you'll replay and cooperate with to solve challenging puzzles. To learn more about the game, check out our previous posts.

This is the first time these levels have been available in SCEA, and this offer is only good until April 1!

For those fans who have already bought echoshift and have been enjoying the game, don't worry we've...
 

Video: LittleBigPlanet PS3: Sack it to Me Two Million Levels Edition

50°
252w ago - SCEA's Product Marketing Specialist Mick Perona has posted this week's LittleBigPlanet PS3 Sack it to Me edition, which includes a video celebrating over two million levels made!

To quote: Congratulations to all of the [Register or Login to view links], as we hit another big user-generated milestone with over two million levels created and posted on the "Share Planet."

What's New?
For all of you looking for new levels to play, check out our new widget thingy on [Register or Login to view links].

We've added an "Mm Picks" section highlighting some of the best community levels around. And don't forget about the [Register or Login to view links], [Register or Login to view links] and [Register or Login to view links].

Community Levels
On the PSP side of things, our friend JHKthree has been uploading tons of great levels for all to see. Check out some of them over the weekend:

Scenic of the Leaves by Spark151





Zen by jeffcu28



 

LittleBigPlanet - Sack it To Me: Comic-Con & Sweet Levels Edition

50°
284w ago - SCEA Marketing Manager Mark Valledor has introduced another edition of LittleBigPlanet - Sack it To Me today, specifically the Comic-Con & Sweet Levels edition.

To quote: LittleBigPlanet at Comic-Con
Next week (July 23 - 26th), over a hundred-thousand comic-book, movie, and video-game fans will converge on the city of San Diego for [Register or Login to view links]! Of course LittleBigPlanet will be on the floor to greet them.

Want to get your hands on LBP on PSP? Be sure to stop by our booth to get a taste of how you can now Play, Create and Share everywhere!

As a special treat, LBP Super Creators gevurah22 (Azure Palace) and Darknessbear (LittleDeadSpace) will be at the PlayStation booth to chat with any aspiring LBP creators to give creator tips or just to walk folks through some of their favorite User Generated Levels.

Special Message from David (aka gevurah22)

Hey there fellow Sackboys and Sackgirls! This is David (The Azure Palace creator, gevurah22) saying what's up and opening an invitation to y'all to come and visit the LBP booth at next week's Comic-con Convention in lovely San Diego, CA!

We'll be giving out level creation tips, messing around with new levels, giving away prizes, and even creating a...
 
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