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Video: A Deeper Look at the PS4 World of Knack on PlayStation 4

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48w ago - Sony Associate Project Manager Nick Accordino shared a video today which offers a deeper look at the PS4 world of Knack on PlayStation 4.

To quote: Hello, everyone. We're coming to the final stretch before the launch of PS4, as well as Knack, a game I've been honored to be a part of. It has been great working with the very talented folks at Japan Studio, not to mention Mark Cerny, a true living legend.

Our goal with Knack was to deliver a different kind of experience for PlayStation fans at launch, outside of the realm of gritty shooters and mature action games.

Knack harkens back to the golden days of Crash Bandicoot and Jak and Daxter, when controls were simpler, but challenges were large enough that those control schemes had to be mastered by anyone intending to finish the games. So, who better to create a game like that than one of the creative forces that brought Crash and Jak to life, Mark Cerny himself?

Knack has a lot to offer, so I'm excited to be able to share some new details on the story, and some of the cool transformations that Knack takes on during the game.





The Story

The story, of course, revolves around Knack, mankind's secret weapon against the goblin...
 

Video: Knack on PlayStation 4: Conversations with PS4 Creators

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55w ago - Sony Associate Project Manager Nick Accordino made available a video today showcasing Knack on PlayStation 4 featuring conversations with PS4 creators below.

To quote: Hello, readers. Having just announced the November 15th release date for PlayStation 4, you can imagine that it's a very exciting time at PlayStation.

We're busy right now putting the final touches on Knack, including the drop-in/drop-out, 2-player local cooperative mode announced at Gamescom.





Knack is both fun and challenging, and is a blast to play with a second player controlling a robot version of Knack. Check out the brand new story trailer here if you haven't already.





Mark Cerny, lead system architect for PS4, is also the creative director for Knack. And bringing Mark's vision to life are the talented artists and developers at Japan Studio, our big internal studio in Shinagawa, Tokyo.

The video above, our latest Conversations With Creators video, showcases both Mark Cerny and game producer Yusuke Watanabe, who talk about creating this next-gen character action game for PS4.

Stay tuned right here for more Knack and PS4 news.
 

Video: Mark Cerny and Yusuke Watanabe Talk Knack on PS4

100°
55w ago - Smart As Assistant Producer Nicolo Accordino shared a video today featuring Mark Cerny and Yusuke Watanabe talking Knack on PS4 below.

To quote: Having just announced the 29th November release date for PlayStation 4, you can imagine that it's a very exciting time at PlayStation.

Right now we're busy putting the final touches on Knack, including the drop-in/drop-out two-player local co-op mode announced last week at Gamescom.

The game is both fun and challenging to play, and is a blast to play with a second player controlling a robot version of Knack. Check out the brand new story trailer here if you haven't already.

Mark Cerny, lead system architect for the PlayStation 4, is also the creative director for Knack. And bringing Mark's vision to life are the talented artists and developers at Japan Studio, our big internal studio in Shinagawa, Tokyo.

Here is a new Conversations With Creators video, where both Mark Cerny and game producer Yusuke Watanabe talk about creating this next-gen character action game for PlayStation 4.




 

Video: New PS4 Trailer for Knack on PlayStation 4 Revealed

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56w ago - Sony Producer Daniel Brooke has made available a new PS4 trailer from Gamescom 2013 showcasing Knack on PlayStation 4 for fans below!

To quote: Hi, we're pleased to present the new Gamescom trailer for Knack. It's action-packed and reveals some exciting hints to the game's story, as well as including some new characters you won't have seen before - make sure you give it a look!

The hard-working team at Japan Studio has been creating a new demo specifically for Gamescom, as this will be the first time Knack has been playable at a consumer show. If you're going to Gamescom this week, please head over to the SCEE booth and check the game out!





The new demo includes platforming gameplay, as well as a level extract which has Knack absorbing wooden parts (and catching fire) as seen in the trailer. This gives you only a few minutes before your new parts burn away, so you have to keep battling and moving quickly to grab new parts before you shrink down in size.

Also, Mark Cerny will be at Gamescom talking about a great, newly-introduced additional feature to Knack. Japan Studio wanted to add something extra to the experience, and are currently working on a two-player "drop-in" co-op mode!
 

Video: Meet Mark Cerny: PS4 System Architect and Knack Creator

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64w ago - Sony Blog Manager Fred Dutton posted up a video today introducing PlayStation 4 fans to Mark Cerny, a PS4 System Architect, Knack creator and one of the busiest men in gaming!

He also discussed the "Road to the PS4" live at Gamelab 2013 with a video [Register or Login to view links] for those interested.

To quote: For most mortals, designing a brand new cutting edge gaming system from the ground up would be a full time job, and then some.

However, for none-more-diligent PS4 system architect Mark Cerny, that wasn't quite enough responsibility, so he set about crafting a launch title for the new platform at the same time.

Said title, Knack, is a lovely counterpoint to the bulging biceps of Killzone: Shadow Fall and the steely realism of #DRIVECLUB.

Harking back to classic action platformers of yore, such as Spyro the Dragon, Crash Bandicoot, Jak & Daxter and so on, it's a bold, bright and hugely enjoyable romp that injects the PS4 launch line-up with a pleasing splash of color.

The day after the physical form of PS4 was finally unveiled at E3, I sat down with the hardest working man in the business to find out more about his twin endeavors.

PlayStation.Blog:...
 
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