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PS Vita eCFW SaveStateShot v0.1 to v0.4 Updates by LeecherMan Arrive

50°
21w ago - Following up on his previous release, PlayStation Vita developer LMAN (aka theleecherman) has made available PS Vita eCFW SaveStateShot v0.1 to v0.4 updates with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

About:

eCFW SaveState Shot (c) LMAN 2014 ~ Build Date: 03/04/2014

This Plugin lets you save the current state of the game (up to 10 slots per game) and load it at any time. This Plugin will only works with eCFW on PSVita.

This Plugin is based on and uses TN SaveState Plugin open source codes by Total_Noob. This plugin is for...
 

New Screenshots Revealed for Final Horizon on PS4 and PS Vita

50°
24w ago - Eiconic Games Art and Creative Director Simon Credland revealed new screenshots for Final Horizon on PS4 and PS Vita today!

To quote: This is Si at indie games developer Eiconic Games in the UK. We've been busy developing Final Horizon for PS4 and PS Vita, and are excited to share the first batch of screenshots with Playstation.Blog readers.

Final Horizon has some great puzzling levels that will demand all your skills to solve, and frantic action levels where you won't even have time to blink.

The story takes the player on a journey from planet to planet and into dark, undiscovered galaxies that are home to the alien Swarm. But not only will you play on planetary surfaces, but you'll also get to take over the Overwatch orbital satellite as a killstreak reward. Ever want to shoot the legs off a spider from space?

As you play through Final Horizon, the levels get tougher, the Swarm gets stronger, and you're going to need to think fast and act faster.

This is a strategic, puzzling, action-packed tower defense game. We've developed and optimized our PS Vita engine to be able to pack more action in that we know Vita players have been asking for. Developing on PS4 means more of everything - more explosions, more special effects, and we plan to add more during the coming...
 

PS3 Screenshot and Background Music Playback Plugin By Mysis Out

650°
35w ago - Following up on the previous updates, PlayStation 3 developer Mysis has now made available a PS3 Screenshot and BGM Playback (and Source Code) Plugin with details below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Stealth PKG by LilTunechi25)

To quote: Do you have an idea for how to improve the PlayStation experience? (share.blog.us.playstation.com/ideas/2010/03/17/all-game-titles-on-psn-should-have-screenshots/) - quote Playstation.Blog.Share

All game titles on PSN should have screenshots - In game music for ALL titles (share.blog.us.playstation.com/ideas/2010/03/17/in-game-music-for-all-titles/)

How to:

1) Compile yourself the PRX / or use the sample in debug folder
2) Add it to mylist.txt in PRXLOADER
3) Start PRXLOADER, if successfully loaded you'll get a notification in XMB: "PRX got loaded."
4) Start your...
 

Simple RIF Purchase Date v1.0 PSN Application By NiceShot Arrives

700°
42w ago - Following up on the previous updates, today PlayStation 3 developer NiceShot released Simple RIF Purchase Date v1.0 with details below.

Download: [Register or Login to view links]

To quote: Simple Rif Purchase Date

Author: NiceShot!

11/8/2013

Initial Release: Build 1

This first version will only tell you the purchase date of the PSN game by loading the rif file, very simple.

Credits: This software is dedicated to Ada who gave me the initial idea.

Big thanks go to Swizzy who really helped me develop it (you've been a great friend, I will never forget you) Also would like to thank TeaM_X_TudO, TeaM_AC1D and PS3Hax.

Special Thanks to: Sileandro, X6465, Sandungas, Zecoxao, Harryoke, Xvistaman, eussNL.

My wife and daughter too hehehe. Stay tuned more releases to come.


 

Video: PlayStation Mobile Spotlight: Monster Hotel is Now Available

50°
45w ago - XMPT Games Developer Luke Staddon announced today alongside a video that Monster Hotel is now available as part of their PlayStation Mobile spotlight.

To quote: I'm Luke, from XMPT Games: a small, five-person indie development studio based in Southampton, England. We've been together as a company for less than a year, and are best known for our PS Mobile release, Penguin Party.

We started XMPT Games because we all love playing games and we wanted to start releasing our own. We had all dabbled in various aspects of game development, and decided that it would be fun to see what we could create by working together.

We love taking part in game jams - pitting our design, coding and graphics skills to the test against a time limit - so for our second PS Mobile title we decided to run our own internal game jam.

Picking the theme of the game ourselves just didn't seem in the spirit of game jamming, so we put out a request on our Facebook page for people to suggest topics around which we could base our game.

We ended up with about 50 different responses, and the next day we threw all of the suggestions into a hat and picked one out at random. The winner was "Harmony".

After discussing a whole bunch of ideas, we eventually settled on the concept for Monster...
 
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