InFamous Second Son PS4 Hands-on: Great Power, Great Responsibility

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9w ago - Sony Social Media Specialist Ryan Clements shared hands-on details today on InFamous Second Son on PS4 who states with great power comes great responsibility.

To quote: Delsin Rowe strolls down a shadowy length of docks with ample confidence. Caches of illegal drugs have been hidden among the houseboats moored there, which is a disagreeable notion to our super-powered, rough-around-the-edges hero.

But with eye-searing neon and seething smoke at his disposal, Delsin has little to fear from the drug peddlers peppering him with gunfire. Bullets ricochet off the flashing neon light around his head as he flinches - they're more an annoyance than a danger. As he leaps into the air to greet his enemies, powers flaring to life, he can destroy them or subdue them. And that's up to the player.

Choice has always played a vital role in the inFAMOUS series, and inFAMOUS Second Son is no exception. Amidst all the open-world action that developer Sucker Punch has set in its own Seattle, Delsin can enter combat as a careful hero or a ruthless force. These methods of play not only affect how each battle scene is approached, but how Delsin's powers manifest themselves.

Smoke and neon, the two powers Sucker Punch has revealed so far, can cater to either play style. Players unconcerned with...
 

Sony Goes Hands-on with Evolve on PS4: Meet the Hunters

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9w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Evolve on PS4 introducing PlayStation 4 fans to the hunters below.

To quote: Four hunters push through the thick of the jungle, muttering warnings and checking their Sound Spikes for activity. The beast has been feeding, and the burst cocoon littering the dark jungle floor betrays the monster's recent evolution.

As the hunters trace the monster's footprints, it watches them from above, snarling and seething and ready to strike. High tension moments like these are often relegated to cutscenes in video games. But in Evolve, it's all just part of the game.

Developed by the team at Turtle Rock Studios (Left 4 Dead), Evolve is scheduled to launch later this year on PS4. The developers brought an early test build of Evolve to San Francisco to show off their latest creation. Much more than just a multiplayer shooter, Evolve's high-tension, asymmetrical design promises an experience quite unlike anything that's come before it.

Evolve is founded on the fun and thrill of the boss battle. In most games, boss battles are visually enthralling moments where players study patterns and exploit them to survive. But in Evolve, that dynamic has shifted. Four players work cooperatively as hunters to take down a fifth player...
 

Dark Souls II for PlayStation 3: Hands-on: Die Harder on PS3

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10w ago - Sony Social Media Manager Sid Shuman shared a hands-on PS3 preview for Dark Souls II on PlayStation 3 dubbed Die Harder below.

To quote: Fear not! Based on my initial hands-on experiences, Dark Souls II is proving to be even more fiendishly challenging than its famously difficult predecessor.

I learned this when the very first enemy in the game, a monstrous ogre-like creature sporting a pendulous gut, lifted me into the air and gnawed on my head like a Tootsie pop. I died kicking and screaming.

After reviving, I opted to steer clear of the brute until I'd found a better weapon. But misfortune struck moments later when I was overwhelmed by a swarm of tiny, mewling dog creatures. Pushing on, I faced a gauntlet of towering undead knights, each powerful enough to cleave me in two with a swing of a massive sword.

After dying repeatedly, I finally zig-zagged past them and through a nearby door. Big mistake: here, perched precariously on a narrow platform, I faced off with an armored, giant boss who swung a halberd with lethal accuracy. Yep, you better believe I died.

Though Dark Souls II wastes no time in throwing the player into the deep end of the pool, its core gameplay has also undergone many subtle tweaks that further contribute to its bruising difficulty level....
 

Sony Goes Hands-on with Thief for PS4 / PlayStation 4, Details

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12w ago - Sony Social Media Specialist Ryan Clements went hands-on with Thief for PS4 / PlayStation 4 with details below, as follows:

Garrett snuffs out a candle flame as he stalks through the closed jewelry shop, inches away from a snoring guard. While the jeweler toils in his basement and his wife basks by the fire, Garrett slips silently from room to room, rifling through drawers and pocketing valuable trinkets.

Thief on PS4 is at its best when Garrett is left to his own devices, enabling players to vault through windows and pry open cabinets as the master thief himself.

This reboot of the classic stealth series takes a more open-world approach as players prowl the alleys and rooftops of The City, a shadowy nexus bathed in perpetual twilight. The City itself is a visual delight, steeped in long shadows and wavering fires that turn every nook and cranny into a sneaky play space.

And Thief's thieving feels tactile. Coins, jewelry, and other collectibles litter cabinets and line hidden vaults, providing ample motivation for completionists to search every corner and crevice. The more loot you collect, the more resources you'll be able to buy.

One resource worthy of investment is Garrett's trusty bow, which supports many arrow types - some for extinguishing flames, others...
 

Sony Goes Hands-on with Strider PS4 on PlayStation 4, Details

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12w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Strider PS4 on PlayStation 4 with details below.

To quote: The wintry streets of Kazakh City are teeming with soldiers, automated sentry turrets, and terrified citizens.

This striking blend of Russian architecture and dystopian elements set the stage for Strider, which launches for PS3 and PS4 next month. When we first saw Strider running last year, we enjoyed an early look at the PS3 version. This time the PS4 version took the spotlight.

Set in an alternate future of Earth, the world is ruled by the mysterious Grandmaster Meio. Hiryu, the youngest recruit of the Strider program, accepts the mission to eliminate Meio and end his tyrannical supremacy. Hiryu arrives in Kazakh City and is quickly engulfed in conflict.

At its core, Strider is a side-scrolling action game with breathless combat and a near feverish pace. Players explore Kazakh and earn upgrades and powers along the way, which in turn enable them to access more areas of the map.

All the action revolves around Hiryu, who blazes across rooftops, over wires, through buildings, and down walls with an absolute dominion over fear. Anything that stands in his way gets sliced...
 







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