225w ago - Today AceSoloMcCloud shared some news on the official EU PlayStation boards (linked above) that a Ghostbusters PS3 patch fix update will arrive within the next two weeks.
Issues to be addressed are freezes and lockups present that are so bad that a gamer must power off their PS3 by the rear rocker switch. Glitched PS3 Trophies and errors when players from Europe and Australia try to play with players from the US and gamesave data not loading or corrupting are also on the list.
To quote: "I understand from your correspondence that you have encountered some issues with this title. As the title's publisher, we have been made aware of some issues that are currently affecting a very small number of users.
I can advise that the developer of this title, Atari, are currently working on a patch to address these issues which we expect to be available within the next two weeks."
230w ago - Today SCEA Associate Product Marketing Manager Chuck Lacson has confirmed the news that Ghostbusters has hit LittleBigPlanet this week.
To quote: Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or your family ever seen a spook, spectre or ghost?
If the answer is "yes," then pick up the phone and call the professionals... Ghostbusters. "We're ready to believe you."
Fans of this 80's classic rejoice! Finally, fresh from their video game release and after a week or so of tease images, GHOSTBUSTERS finally hits LittleBigPlanet this Thursday as individual costumes ($1.99) and as a full costume pack ($5.99) that includes all 4 costumes and bonus stickers!
We are looking forward to more great tribute levels like these-
233w ago - PlayStation Home Online Community Specialist Locust_Star has made several announcements today pertaining to Sony's PlayStation Home.
To quote: To say we have a pretty massive update coming for all of you this Thursday, June 18th would be the understatement of the week. To start, we'll be unleashing the long-awaited SOCOM Tactical Operations Center space.
This space is the first installment of a two-part SOCOM Home hub (the second highly interactive space - OPFOR - will follow the TOC shortly) that is the ideal 3D locale for the huge SOCOM community to meet up and socialize.
At this new SOCOM strategy post, you will be able to plot the next course of action with your friends by gathering around the Telestrator tool and coordinating your next assault.
Chock full of maps and modes from SOCOM: Confrontation, the Telestrator is a powerful tool that the Home community can use to collaborate, strategize, and enhance their gameplay experience. On top of this, the TOC boasts a regional leaderboard that pulls data from the SOCOM site and updates Career stats (such as all-time ranking, kills, deaths, and kills/deaths ratio) in real-time.
And in an imminent refresh of the TOC you'll also be able to purchase a slew...
234w ago - Something appears to have gone a little wrong with Terminal Reality's PlayStation 3 Ghostbusters engine... the native rendering resolution of the game is a little shocking.
In previous interviews, the game developers at Terminal Reality had talked up their PlayStation 3 technology for their upcoming Ghostbusters game. In a conversation with VG247 Terminal Reality president Mark Randel said:
"Personally, I want to show off our PS3 technology. We're one of the few developers who love the PS3 and have a great time with it. We have great technology for the PS3 and we want to show it off.
"We're running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you're seeing. The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3. We're keeping the game the same over both platforms so we don't want to take out any features," Randel added.
Alarms were raised after a comparison published on Web site Lens of Truth. They...
234w ago - Ah... My childhood memories are coming back to me. This is Ghostbusters: The video game available for the PlayStation 3, Xbox
360, PC, Wii, Nintendo DS, PlayStation Portable, PlayStation 2, Sega Genesis, Sega Mega Drive, Nintendo Entertainment System, Atari 2600, and... we will just say it's available for almost every gaming console ever made.
The version I am reviewing is for the PlayStation 3, and it was made by Atari. However, I heard that Activision made the one for the Atari 2600, both Sega Consoles and two of the Nintendo consoles.
It's quite odd how Atari didn't make the game for their own console, (a port later maybe?) and it's a shame since this version is at least 900 times better than the versions Activision made.
But in all seriousness I actually had a pretty good time on this game, I have to start off by saying Atari has made the perfect Ghostbusters game port.
Not that it is a perfect game, by no means is it that. But what I mean is it comes so close the the original film this hits the nail on the head.
Lets start off with the story. Now I said in the video I can explain it to you, but until you experience it for yourself you won't understand.