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Surge Deluxe by FuturLab is Announced for PlayStation Vita

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49w ago - FuturLab's Dave Gabriel announced today that Surge Deluxe is heading to the PlayStation Vita video gaming portable console.

To quote: Hello, readers! I'm delighted to announce Surge Deluxe for PS Vita!

Surge was originally released on PlayStation Mobile and was well received by press and gamers, who took to the leaderboards (and NeoGAF) to show off their skills.

Surge Deluxe is FuturLab's response to feedback received from top players on those leaderboards (and from the NeoGAF community). They demonstrated a deep understanding and appreciation for Surge that was way beyond anything we could have anticipated!

If you're new to Surge, check out this [Register or Login to view links] for the original game. The simple, block-chaining and screen clearing mechanics gradually reveal their tactical depth as special blocks get added to the mix.

Advanced players won't just vent pressure to stay in the game, they'll utilize the vents at critical times to multiply their scores and create massive clearance combos.

So what can you expect from Surge Deluxe?

New Combiner Block

Our research has shown that Multiplier blocks are the most sought after for achieving big scores, but they rarely dropped...
 

FuturLab Announces Velocity Ultra Blasts Off on PS Vita July 2nd

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65w ago - FuturLab Managing Director James Marsden announced today that Velocity Ultra blasts off on PS Vita this July 2nd with details below.

To quote: What can I say? Other than sorry for the delay! We've been somewhat harassed by you folks for a month on Twitter, Email and Facebook, and frankly we deserved it! But now Velocity Ultra for PS Vita is nearly upon us, bug-free and with a high-res coat of paint.

Velocity Ultra has earned some whopping review scores. Still not convinced? Let's look at some of the improvements in this new, definitive version of the game.

Velocity Ultra features online leaderboards and Trophies (including a Platinum!), native res artwork, and flawless 60FPS action. I

t's a piece of perfectly formed interactive art that we're extremely proud to have installed on our PS Vitas. Velocity Ultra also features the same kick-ass soundtrack by Joris de Man (and myself, yay!), which you can now buy separately from all major digital music storefronts!






So what are you waiting for? A sequel? We'll see what we can do, but in the meantime, this is the definitive Velocity experience, and we're sure you'll agree that it rocks!
 

FuturLab: Velocity Getting Remade for PS Vita as Velocity Ultra

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88w ago - FuturLab Managing Director James Marsden has confirmed today that Velocity is getting remade for PS Vita as Velocity Ultra with details below.

To quote: Hello again! It feels great to be back - especially now that we're able to reveal a project that so many people have asked for: a native PS Vita version of our multiple award-winning PS minis game Velocity!

It's called Velocity Ultra, and it features Trophies, online high scores and a completely overhauled visual style at native PS Vita resolution. We're reworking all the art in the game, so the cut scene stills have been recreated at a much higher standard than before.

We're also unifying the art style throughout the game by ditching pixel art in favor of the edgy cartoon style.

The dinky (and rather pathetic) Quarp Jet now looks less dinky (and rather bad-ass)

We're also adding lots of visual effects. Here's what Velocity Ultra looks like at the moment. Note that the graphics look considerably cleaner when running live on PS Vita's screen.

The dark shading at each side of the screen focuses the action whilst explosions illuminate the environment to create a more dramatic experience. The PS Vita is a lot more powerful than the PSP, so we're able to add these lighting effects whilst still running...
 

Video: FuturLab's Velocity for PSN - The Soundtrack Story Detailed

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120w ago - FuturLab Managing Director James Marsden has shared some video footage today spotlighting the soundtrack story details of Velocity for PSN.

To quote: Our new game [Register or Login to view links] has been out for a couple of weeks now, and we're delighted with the reception.

We've had superb reviews, so today I'm going to reveal how Velocity's soundtrack came to be, and how it's absolutely essential that you don't give up on something you believe in, ever.

MUSIC

When I was little (7 or 8), I used to tinker on the piano. I couldn't read music, but I could work out how to play a tune after hearing it a couple of times. I used to practice and practice until I had it mastered. I spent a good deal of my younger years messing about with toy keyboards, writing little songs and playing them to people.

However, in secondary school, I infuriated my music teacher because she was trying to skim through many different practical exercises, and all I wanted to do was get the first exercise mastered.

When she mentioned that I was disrupting the class to my parents, I became very insecure about it, and ultimately stopped doing it, deciding that I was actually no good at music after all.



 

Video: Futurlab's Space Shooter Velocity is Now Revealed

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136w ago - FuturLab Managing Director James Marsden has revealed their new space shooter Velocity today alongside details of getting it free at launch via PlayStation Plus.

To quote: I'm here today to show you our awesome new teleportation shoot 'em-up that is packed with innovative features - and it's a game that YOU named!

We had hundreds of entries, which we were very grateful for, and settled on 'VELOCITY', as it described the concept and gameplay very well - and is a cool word!

Here at [Register or Login to view links] we don't think it is good enough to churn out cloned games. We wanted to do justice to the nostalgia of early games in the shoot 'em-up genre, so that people can pick up Velocity and feel right at home, but also feel the excitement of playing something completely new!

After many months prototyping, we knew we had something special with Velocity - the teleporting mechanics had never been done before - so we wanted a big sound to complement the gameplay experience.

We are therefore incredibly excited that Joris de Man, the award winning composer that wrote and produced the music for Killzone 2 & 3, has co-written and co-produced the music for Velocity!

So it sounds incredible and is a genuine, high quality homage to the classic...
 
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