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Video: Wii U Teaser: The Homebrew Channel on Wii U by Fail0verflow

800°
108w ago - Following up on the previous Nintendo Wii U hacking news, today console hacker and mod-chip developer [Register or Login to view links] of fail0verflow has shared a Wii U teaser video via 0xf0f on YouTube demonstrating The Homebrew Channel below.

To quote: "We finally have a YouTube channel and we thought we’d kick things off with a little teaser:

Keep in mind that this is purely a demonstration at this stage. Depending on how things progress and what direction development takes, we may or may not release something like this in this form. Please don't ask for release dates. We'd rather spend time investigating the new system than putting together a release that may or may not end up being the Right Way to do things in the future.

Please ignore the blue blinks. The monitor kind of sucks at syncing to component video sometimes. I would’ve used HDMI, but the Wii U cannot output analog audio simultaneously with HDMI (at least not for the Wii U menu part), and I cannot capture HDMI audio."





On the Wii U specs, Marcan Tweeted the following:...
 

PS3 Fail0verflow CORE OS PS3Tools COSPKG and COSUnPKG Updated

350°
113w ago - Today Spanish PS3 homebrew developer Estwald has updated the COSPKG and COSUnPKG PlayStation 3 CORE OS PS3Tools originally released by Sven Peter of Fail0verflow attempting to fix some of the prevailing bugs.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Required cygwin1.dll, cygz.dll, and cyggcc_s-1.dll)

Below is a rough translation, as follows with a better one HERE courtesy of daveribz: Hello, when the team fail0verflow published his tools, it was clear that not all were functional, or lack of certain bugs. Waninkoko had the "honor" to check in their own flesh (unfortunately) when your CFW few bricks caused due to incorrect operation of certain tools.

Recently brought new CFW that apparently have the same problem when composing the CORE OS package (and at least I could check in on Rogero cospkg being used...
 

Video: SunFlowers Shines on PlayStation Vita Tuesday for $3.99

50°
116w ago - The Game Atelier Lead Designer Dr Lakav has shared a fresh video trailer today announcing that SunFlowers will shine on PlayStation Vita this coming Tuesday for $3.99.

To quote: Good news, everyone: we have an official date for SunFlowers - next Tuesday, October 9th for $3.99!

SunFlowers is a brand new puzzle-shooter game for PS Vita, including two unique worlds: Classic and Tropical. Each world has more than 160 flowers to collect.

Now let's take a closer look at the second world from SunFlowers: Tropical. In this world you will discover new varieties of flowers, including pirate-themed blossoms, but every flower is still based on a real existing species.

When you play on this tropical island, you will quickly discover that the climate is very different from the Classic world, and the weather can be unpredictable. From the tropical rain flooding your flowers to the big sand dune that dries them out, you will need to be very careful if you want to keep them all alive.

There is even a dusk stage where every cloud and flower is backlit, so you'll need to hold your PS Vita close to a light source if you want to clearly see what is happening.





See you on Tuesday for the release...
 

Video: SunFlowers Are Beaming to PlayStation Vita This Fall

50°
122w ago - The Game Atelier Lead Game Designer Dr. Lakav has announced today that SunFlowers are beaming to PlayStation Vita this Fall.

Below are the details, to quote: Hello everyone, we are very proud to present SunFlowers, coming this autumn to PS Vita.

At first sight this game may look pretty casual – indeed, its objective is pretty simple: you have to grow flowers using chain-reactions.

You control the Sun, and you have the power to grow beautiful flowers on the ground. To do this, you shoot rays of sunlight through passing clouds, which turns the sunlight into water, which in turn causes the plants to grow. But if a sun ray touches a seed or a flower, it starts to burn. Thankfully, a drop of water will clear that burn right up.

When a flower reaches maturity, two new seeds pop out on both sides of it. If one new seed drops on an empty space it will be planted. If there's already another flower the seed will bounce on it until it reaches a clear slot (and that's how you make Combos!).

Every flower grown during a game goes directly in your virtual garden, where you can watch your collection and even offer them to your friends or a "near" player. See if you can collect all the flowers!

Everybody can enjoy SunFlowers, from casual to core gamers, so the...
 

PS Vita VHBL for Motorstorm Arctic Edge is Now Available!

1300°
147w ago - As previously reported, PlayStation Vita developer wololo has now released the PS Vita Half Byte Loader (VHBL) and updated the source code for the Motorstorm Arctic Edge buffer overflow exploit according to plan!

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: If you are lucky enough to be one of the few owners of Motorstorm Arctic Edge, VHBL is now available for download.

Please report Success/Failure here or on our forums (wololo.net/talk). As you will see, installing homebrews is a bit of a pain, so if you’re a good hearted guy who understands my explanations in the readme, please feel free to share homebrews packaged “correctly”...
 
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