212w ago - Today Activision is reporting that Call of Duty: Modern Warfare 2 made $550 million in the first five days of the videogame's release.
It appears even in this challenging economic climate, Modern Warfare 2 is indeed a top seller setting a new entertainment industry record.
Press Release: Call of Duty┬®: Modern Warfare┬® 2 Sets All-Time Entertainment Industry Record Grossing an Estimated $550 Million Worldwide in First Five Days
Biggest Entertainment Launch in History Continues to Break Records
SANTA MONICA, Calif., Nov 18, 2009 - Activision Blizzard, Inc. (Nasdaq: ATVI) announced today that Infinity Ward's Call of Duty: Modern Warfare 2 continues to shatter theatrical box office and video game sales records for five-day worldwide sell through in dollars.
The biggest entertainment launch in history set a new worldwide estimated five-day sell-through record of approximately $550 million, according to internal Activision estimates.
Modern Warfare 2's launch beat all previous first-and five-day entertainment industry box office, book and video game sell-through records:
- The largest reported five-day opening worldwide box office gross figures, held by Harry Potter and the Half-Blood Prince ($394 million)
- The largest reported five-day...
239w ago - In this article we have a look at the Top 5 developers of this generation on the Xbox 360 and PlayStation 3.
There are plenty of great developers out there and some that certainly deserve massive credit for the awesome games they bring consumers year in and year out.
Unfortunately though, we have cut the list to five as follows:
5. Guerilla Games:
Guerilla Games is a Sony first party developer. The company is based in Amsterdam and is best known for its Killzone series. As everyone probably knows, Guerilla Games latest game is Killzone 2 for the PlayStation 3. To develop a game of the quality of Killzone 2 is brilliant.
Killzone 2 is without a doubt in the Top 5 best looking games of this generation. With Killzone 2, it wasn't just about creating a great shooting game. It was also about creating a complete online multiplayer experience with fully integrated statistical tracking, leaderboards and clan implementation on Killzone's Web site.
4. Epic Games:
Epic Games was founded in 1991 and is based in Cary, North Carolina. With a history based around PC titles like the Unreal series and the development of their much licensed Unreal Engine, Microsoft approached Epic to make a Killer App...
240w ago - Today the topic is the mythical creature called "The Golden Age of Video Games," or more commonly known as, "The 90s."
Lately many gamers across thousands of forums have been complaining about the reality show called WCG Ultimate Gamer.
They dislike the people on it. They hate the games being played. And they hate how gaming has become less of a social taboo. Of course, they also bring up the topic of the "good ol' days."
I haven't watched the show, so I have no idea if it's bad or not. I only have two reasons to turn on the TV, outside of playing video games; House and Gordon Ramsey. However, when I read someone arguing about how great video games were in the 1990s or 1980s, I have to wear my goggles and a rubber suit because there is so much bull being spewed.
The sad reality of it is, we are so much better off now than we were 15 or 20 years ago. Games have improved greatly, and it isn't costing us a fortune just to get a mere afternoon's worth of entertainment. I'm going to shatter the myths of the "Golden Age of Gaming" because I'm rather of sick of cleaning bullshit up in my room.
242w ago - The war to win the hard-core gamer has been fought bitterly between two giants - Sony the veteran and Microsoft the young upstart. The kid took its beating the first generation.
Sony laughed at him for having the nerve and audacity to compete with the champion. The kid knew it was bested, but he licked his wounds and trained harder. He came back a man, a muscled machine, and showed the old-timer he deserved to be crowned the title.
This is his story:
5) Third Party Exclusives Exclusives will make and break a console platform. Take the GameCube for example. With high licensing fees and inadequate support, third party software were put out there to die and so the third party support dried up too. Consequently GameCube died shortly after.
On the flip-side, PS2 won the console war on the strength of its third party support. Devil May Cry, Metal Gear Solid, Final Fantasy, and Tekken were all system-selling games for PS2. Now how many of those franchises has Sony been able to retain for the PS3? Looks like only Metal Gear.
Microsoft made a heavy investment to lure third party developers into the 360 camp. By launching their system a year ahead of PS3, the 360 was able to give developers more time to acclimate to an already familiar-looking platform architecture....