Sony Details Split / Second PSP Hands-on: Feeling the Burn

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183w ago - Sony Senior Social Media Specialist Sid Shuman has shared Split / Second PSP hands-on details today in what they call 'Feeling the Burn' of the upcoming title.

To quote: I know what you're thinking, and yes, the airplane still crashes onto the track in the middle of the race on the Airport Terminal track.

Track layouts also distort dynamically, environments crumble realistically, and towers teeter and topple majestically under the destructive spark of Split/Second's signature Power Plays.

In short, despite the smaller screen size, Split/Second's PSP incarnation does not skimp on the spectacle. The PSP version releases on November 16th with four-player ad-hoc Wifi multiplayer, and this week I took a pre-release version of the game for a spin.

Thanks to some dazzling real-time lighting and particle effects, Split/Second on the PSP looks remarkably similar to its PS3 big brother. The tracks layouts are nigh-identical, and the gameplay zips along at a speedy clip, blasting energetically through every one of its 30 frames per second no matter how many fireworks are on the screen.

The controls have been been subtly tweaked to accommodate the mobile nature of PSP gameplay, and they feel tight and responsive on the analog stick and d-pad. You can still slipstream...
 

EA Details Medal of Honor's Multiplayer PS3 Beta Feedback

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190w ago - EA Community Manager Matthew Pruitt has shared details today on how user feedback helped shape Medal of Honor's Multiplayer PS3 Beta.

To quote: The Medal of Honor beta is now closed and we want to thank you, PlayStation fans, for supporting us! The turnout was tremendous and we could not have asked for a better experience.

It is always great to do a true beta like this, because at the end of the day, this game is for you, the gamers. We received some amazing feedback and opted to extend the beta to make sure that we were able to hear as much of it as we could. Twitter, Facebook, and our forums have been blowing up with comments and we have been taking many notes.

We have learned a lot, and we wanted to take this opportunity to run down some of the major changes/fixes we have made to the game as a direct result of your feedback.

Improved Hit Detection

This was a very big issue and came up many times in the forums. We are glad to say that hit detection has been vastly improved. We really tightened up the mechanics and essentially, wherever the bullet hits on the body – that is where the hit registers. It is even possible to shoot and have the bullet go between someone's legs - it is...
 

United Front Games Listens to ModNation Racers PS3 Feedback

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200w ago - Game Designer William Ho from United Front Games has passed along ModNation Racers updates, and what else is new at UFG as they listen to feedback on their PS3 title.

To quote: I'm excited to give you some updates about ModNation Racers and what's been cookin' at United Front Games.

I can't believe it's been a year since we announced ModNation on stage at E3, now it's out in the world! It's been exciting to see the massive amounts of Racing, Creating, and Sharing going on.

Our dev team couldn't be happier to see our supporters enjoying the product of two and a half years of love and labor. We enjoy playing ModNation Racers as much as you do.

Now while there a lot of people that love the game, we know there are some issues that are affecting the fun factor of ModNation, and we just want to say-

United Front Games is with you for the long haul.

I'm always asked, "what are you guys up to now?" The answer is always the same: job number one is actively monitoring and supporting the ModNation community.

We are amazed by your published creations every day. We're enjoying online races with you. We read your forum postings and your tweets. We discuss all of your suggestions,...
 

Sony Introduces the PS3 and PSP Minis Feel For Two Collection

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203w ago - Today Sony Europe Producer Gavin Russell has introduced the PS3 and PSP Minis 'Feel For Two' collection which features twelve titles and will be available this Wednesday via PSN.

To quote: Feel For Two is concept built on the basis of cooperative play via the same PSP screen.

All 12 of the games have been created by our mad-capped group of games designers from our Tokyo Studio - all 12 titles offer a multiplayer experience.

As a minis game, you'll get the additional benefit of being able to play these via PS3 Emulation

This Japan-centric group of titles includes:

• Busy Sweets Factory
• Charge! Tank Squad!
• Finger Connection
• Homerun Hitters
• Love Cupid
• One Two Boat Racing
• Pile Up! Bakery
• Pinball Duel
• Ramen Heaven
• Sheep Defence
• Sweet Reversi
• Tonzurakko

The Feel for Two collection will be available from Wednesday 26th May 2010 and all for the great value price of € 3.99/ £3.19

Here's hoping you all enjoy a slice of Tokyo Madness.
 

Naughty Dog Updates Uncharted 2: Among Thieves Twitter Feeds

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237w ago - Today Naughty Dog's Co-President Evan Wells has announced that they will be updating the frequency of Uncharted 2: Among Thieves Twitter feeds as a result of too many updates.

To quote: We've seen some concern about the frequency of updates for those choosing to use UNCHARTED 2: Among Thieves' Twitter support.

Some reviewers have had early access to the game and selected the option to update their Twitter accounts as they completed each chapter of the game. This has resulted in some Twitter feeds being updated multiple times an hour.

We obviously want to provide the best experience for everybody, so for the time being we've disabled Twitter updates on chapter completions. The option will still exist in the menus when the game ships on 10/13, but if activated, it will do nothing.

Some time after the game has shipped, we'll release a patch to reactivate the feature, but with a limit on the frequency of updates.

We're certainly sorry for any inconvenience, but I guess that's the risk you run when trying to blaze a new trail in the complicated world of Social Media!

And the 140 character version: Heard concerns about Twitter chapter updates for UNCHARTED 2. We've just disabled it but will patch...