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PS3 MFW XMB InGame ScreenShot Feature Allows Saving ScreenShots

650°
63w ago - Following up on the recent PS3 MFW Builder updates, today PlayStation 3 developer Mysis (via tiefputin2) has been working on an XMB InGame ScreenShot feature which allows PS3 MFW (Modified Firmware) users to take and save screenshots in every PS3, PSP and PS Minis game except for PS2.

PlayStation 3 developer haz367 has also coded a [Register or Login to view links] script ([4.46] in-game screenshot feature) for use with [Register or Login to view links] followed by a fixed Rebug 4.46.1 CEX Lite [Register or Login to view links] file and a [Register or Login to view links], a [Register or Login to view links] and a [Register or Login to view links]...
 

MotorStorm RC Gets New Free Demo Tracks and Feature Updates

50°
131w ago - Sony Community Development Manager Jamie Brayshaw has announced today that MotorStorm RC is getting new free demo tracks and feature updates with details below!

To quote: Attention MotorStorm fans! MotorStorm RC - one of the most popular PSN games of the year - has just received a community-focused update and I'm here to give you all the details!

Beginning today, MotorStorm RC fans will have access to new tracks to try out for free, experience fun and more accessible races, the chance to share challenges whenever you like, and recover lost medals!

Please note that it can take up to an hour for the update to be available in all territories. You will be prompted to download this game update when you next fire up the game from the PS3 XMB or PS Vita LiveArea.

It doesn't matter if you're new to MotorStorm RC or if you've been playing from the start: This update makes MotorStorm RC better for you and your friends. I might be a little biased, but it's definitely worth a look if you've got a PS3 or a PS Vita - and even more so if you have both! So please give it a go and tell your friends about it too.

Jamie Brayshaw: What does the update do for MotorStorm RC?

Paul Rustchynsky, Game Director: There's been lots of activity in MotorStorm...
 

Video: Developer Diary: Skullgirls is a Feature-Rich PSN Fighter

100°
150w ago - Today Designer, Producer and Community Manager Peter Bartholow of Reverge Labs has posted up a developer diary video below showcasing the feature-rich PSN fighter Skullgirls.

To quote: Previously on the PlayStation.Blog, I introduced you to Skullgirls' story and characters and discussed its unique gameplay systems. Today, with the game racing towards completion, I'm here to shed a little more light on the game's features.

Even though Skullgirls is a downloadable game for PSN, we've got a feature set consistent with a full-priced fighter.

• Story Mode
• Arcade Mode
• Tutorials
• Practice Room
• Ranked and Unranked Online Play
• Custom Soundtracks
• PS3-exclusive Trophies

Story Mode

The world of Skullgirls is vast and full of colorful characters well beyond the eight playable characters we'll have in the game. These characters will show up throughout the characters' stories, which are told with a series of short vignettes, and are told with over 200 pieces of unique art, character portraits and new music.

Check out our new Story mode trailer above, which features Skullgirls' awesome attract mode and glimpses at some of the characters' stories.



 

Video: Uncharted: Golden Abyss - Intu-Aim Feature on PS Vita

350°
157w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared some new video footage today of the Intu-Aim feature in Uncharted: Golden Abyss on PS Vita below.

To quote: The Sony Bend Studios team working on Uncharted: Golden Abyss rolled into town touting something in that last category - the Vita-specific Intu-Aim feature.

This "aiming modifier" allows gamers to combine the six-axis gyro features of the Vita to fine tune the shots you line up with the right analog stick for greater precision.

In this exclusive new video, producer Darren Yager shows Drake's Intu-Aim aided gunning efficiency in action.

Also of note: Intu-aim is an optional feature; the team is committed to allowing you to play how you want to play.

Having tried it out, I found that you'll probably end up using it without even realizing you're doing it.




 

Rumor: Sony's PSP2 Will Ditch the UMD and Feature 1GB of RAM

550°
216w ago - With the PSPgo price cut and recent PlayStation Phone rumors, today Kotaku.com (linked above) reports that Sony's PSP2 will ditch the UMD and feature 1GB of RAM.

Additionally, [Register or Login to view links] are reporting that PSP2 is currently codenamed Veta.

To quote: "One of the key ones is that the PSP2 will not have a UMD drive. The UMD (Universal Media Disc) was launched in 2004 for use in the PSP. Initially, the format was used for movies, but slow sales of UMD films lead to studios dropping support for the format.

Sony's PSPgo is UMD-free version of the PSP, and sources tell Kotaku that the PSP2 will follow in the footsteps of that portable. Games will be stored on a Memory Stick, according to one source. Though we've also been told that Sony is still puzzling out what the final non-UMD storage solution will be for the PSP2.

We've also learned that the PSP2 will be a much more powerful gaming device with twice the RAM of the Xbox 360.

While we don't yet know all of the portable's system specifications,...
 
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