Video: KickBeat Never Ends - How to Make Your Own KickBeat Tracks

50°
35w ago - Zen Studios Community Manager Bobby Loertscher posted up a video today demonstrating to fans how to make your own KickBeat tracks.

Below are the details, to quote: In case you haven't heard, KickBeat is coming out for PS Vita and PS3 on September 3 and supports Cross-Buy.

If you are headed to PAX in a few weeks, make sure to stop by the PlayStation booth and play the game before it releases! HUGE thanks to Sony for having us in their booth at PAX!

One of the coolest things about KickBeat is that the game really never ends. Yes, we give you 18 licensed tracks in the single player campaign, but we thought that many of you would love to experiment with your own music and make your own KickBeat levels.

If you really want to beat your enemies to the latest Bieber track, well, you can do that in the privacy of your own screen.

The process of creating your own KickBeat tracks is quite simple and we do 99% of the work for you. We made a nice little video outlining the process of using your own music to make KickBeat tracks:





We have been experimenting with many different kinds of music, ranging from classical to rap, dubstep and even metal. It's really fun to see what kind of fight...
 

Critter Crunch and Everyday Shooter on Sale Today for $0.99 Each

50°
38w ago - Everyday Shooter Creator Jonathan Mak announced today that Critter Crunch and Everyday Shooter are on sale today for $0.99 each.

To quote: This week, Toronto-based developers (and good friends) Queasy Games & Capy are putting their classic PSN titles on sale.

To mark this occasion, Jon decided to dust off the actual guitar used to create the tunes in Everyday Shooter and jam out the games' first track, alongside our cuddly orange friend from Critter Crunch.

Everyday Shooter & Critter Crunch may be markedly different games that took alternate paths onto the PlayStation Store, but they share a lot in common. Here's a little bit about why these games are important to their creators/teams:

Five years ago I released my first game, Everyday Shooter, in which you play through an album of musical shmups, where every sound effect is a guitar riff or note harmonizing over an all-guitar soundtrack. So as you play the game, it feels like you're jamming along with the music. Each level/song/track has a different vibe, look, sound and gameplay mechanic - kind of like how songs on an album flow through different moods.

At least that's what it is for most people. In actuality the game was built on ten years'...
 

Hands on with The Last of Us on PlayStation 3: Whatever It Takes

50°
48w ago - Sony Social Media Manager Sid Shuman went hands on today with The Last of Us on the PlayStation 3 entertainment system.

Below are the details, to quote: I'm low on ammo, so I clumsily swing my two-by-four at the incoming Clicker - dumb move. The creature sinks its fetid teeth into my jugular, chirping with malevolent glee as it rips out a gobbet of flesh. Arterial blood spurts across my face, now contorted in shock and agony.

I'm dead. This time, I try a different approach. I combine one of my remaining rags and a precious bottle of alcohol to create a Molotov cocktail, then hurl it towards the abomination. Flames envelop the lumbering shape as it wails and collapses, dead at last. I'm alive - for a little while longer.

The Last of Us isn't afraid to kill you, over and over if need be. And that's a big part of its considerable charm. As you struggle to survive the game's inhospitable world, limping from one nail-biting combat scenario to the next, you'll feel strangely alive and alert.

In an era of game development that - at least to this old-timer - tends to babysit players with tutorials and handholding to dial down any chance of frustration, this game's unapologetically tough-as-nails approach feels both refreshing and quietly revolutionary. Remember when games used...
 

Spring Fever Hits PSN: Four New Titles and Golf-Themed Discounts

50°
53w ago - Sony Digital Distribution Senior Manager Pierre Gravereau announced today news of four new titles hitting PSN alongside PS Plus and golf-themed game discounts.

Below are the details, as follows: With winter finally coming to an end, it's time to celebrate the changing of the seasons with our annual Spring Fever promotion on PlayStation Network!

We're championing independent developers this year, with a new indie title coming each week. You may have noticed during GDC that we are focusing on bringing the best independent games to PSN, and we're happy to reinforce our dedication to indie developers with this year's Spring Fever.

Each week during the month of April, we will bring a gaming experience from noteworthy independent developers, such as DrinkBox Studios and Frima Studio. Additionally, each title features Cross-Buy functionality for PS3 and PS Vita, and PlayStation Plus members get at least 20% off each title during launch week!

Spring Fever also offers sales on a number of games and add-ons from popular franchises each week, as well as some great deals on movies themed to each week's sale, which you'll learn more about in the PlayStation Store Update posts each Tuesday.

Spring Fever 2013

Date
Game Title
Normal Price
 

Video: Sony Announces Everyone Sing Arrives on PSN Tuesday

50°
64w ago - OG International Producer David Wiltshire has announced today that Everyone Sing arrives on PSN Tuesday with a video trailer below.

To quote: Everyone Sing launches Tuesday on PSN, featuring 35 tracks from top artists including Nicki Minaj, The Wanted, Nicole Scherzinger, Jessie J, Michael Buble and loads more!

Everyone Sing supports up to four microphones and multiple party modes including Pass the Bomb, Group Mode, Know Your Song and more, you can throw the perfect party with your friends and family.

Every song has a different treatment to support one to four players, so every time you sing it you'll get a new experience. And with lead and backing singer breakdowns included, you can still join in even if you don't feel like Mariah or Madonna.

Everyone Sing's Group Mode allows you to form your own singing group with your friends and compete in a series of rounds to eventually become the ultimate singing group.

There are 10 rounds, each increasing in difficulty and featuring some of the game's best songs. For the first five rounds, you must impress the three judges in order to progress. Then you hit the big time performing in concerts where you must impress your ever-growing legion of fans!

• Everyone Party helps you get the party started...
 







Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News