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Video: How DriveClub Aims to Make Rage-quitting Extinct on PS4

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15w ago - Sony Blog Manager Fred Dutton outlined how they plan to make rage-quitting extinct in DriveClub DriveClub on PS4 today.

To quote: We've all been there. You're tearing round the last lap in, say, Gran Turismo or Need For Speed, defending a narrow lead over the chasing pack, when your concentration slips for a second and you find your car buried in a hedge.

With the race all but lost and any rewards snatched away, it's understandable that throwing a quick tantrum and furiously jabbing Options > Quit Race can be an instinctive reaction.

The racing game rage-quit is a real conundrum for designers - not only does it rip you out of the game and compromise your enjoyment, but it also inhibits the integrity of the online multiplayer experience. Duly, it's an obstacle that Evolution Studios is tackling head on in DRIVECLUB on PS4.

"I like the idea that that you don't have to be in first place," explained Game Director Paul Rustchynsky when we stopped by the studio last week. "I want everybody to enjoy the thrill of racing."

"I play a lot of racing games and I'm a pretty good driver, but I'm not always the guy who's in first place. I like to have fun and take risks, rather than obsess about perfecting every single corner. The problem for drivers like me, and I think we're...
 

DriveClub PS4 Could Be Most Realistic Sounding Racing Game Ever

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16w ago - Sony Blog Manager Fred Dutton proclaimed today that DriveClub on PS4 could be the most realistic sounding racing game ever!

To quote: If you've been keeping track of our recent DRIVECLUB videos - in particular the 4TheSense clip above - you should hopefully have twigged that developer Evolution Studios is hell-bent on delivering the most technically sophisticated console driving game on the market.

Its visuals and gameplay systems obviously play a huge part in achieving that goal, but there's another, less-trumpeted area in which the team are achieving some extraordinary things: audio.

Squirreled away in a corner of the sprawling Evolution complex outside Runcorn in the north of England, Audio Manager Alan McDermott and his team have been hard at work building an enormous library of sound effects for the forthcoming PS4 racer. And unlike most games in the genre, every single one of them is 100% bespoke.

"We did initially look and see if we could buy samples in, and approached manufacturers," McDermott tells me. "But it just wasn't good enough for us to do what we wanted to do."

Instead, his team has spent the last two and a half year travelling the globe painstakingly recording the sounds of every...
 

Video: Sony Goes Behind the Wheel of Driveclub PS4 on PlayStation 4

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17w ago - Sony Social Media Specialist Justin Massongill went behind the wheel today in a PS4 video showcasing Driveclub on PlayStation 4 below!

To quote: Driveclub is a game PlayStation fans are likely already pretty familiar with. Originally slated as a PS4 launch title, the socially connected racer has shifted to an October 7th, 2014 release date.

But aspiring drivers needn't fear: the developers at Evolution Studios are making good use of this extra time.





We interview Paul Rustchynsky, Game Director of Driveclub at Judge's Day 2014.

The team at Evolution have been busy ensuring the connected aspects of Driveclub and its interface - dubbed the "dynamic menu" by game director Paul Rustchynsky - are seamlessly integrated into the game.

These, in tandem with a companion app launching alongside the game in October, are what will allow Driveclub to realize Evolution's vision of a truly social racing title.

Having played an earlier incarnation of Driveclub as well as its newest build, I'm in a unique position to be able to see what other differences a few months can make firsthand.

The most immediately apparent upgrade I noticed is in the graphical department. Driveclub...
 

New DriveClub Videos Show How Clubs, Face-offs & Challenges Work

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19w ago - Sony Game Director Paul Rustchynsky shared some new DriveClub videos below today which show how clubs, face-offs and challenges work.

To quote: In DRIVECLUB you're never alone. It brings people together. From the hardest of the hardcore, to the occasional player, it's you and your five mates against the world. Driving together to win together.

In the first of today's two DRIVECLUB explained videos, find out how Clubs work and why you should be in one.





Completing Face-offs and Challenges in DRIVECLUB represent more than just a way to score FAME. They give you another reason to race aside from just coming in first.

Check out the second video below for an overview of how they work, and how they'll benefit you and your Club.





Enjoy!
 

Video: DriveClub PlayStation Plus Edition Details by Evolution Studios

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19w ago - Evolution Studios Community Development Manager Jamie Brayshaw is here with a fresh video and details on the DriveClub PlayStation Plus Edition for PS4 below.

To quote: Last week we announced the release date for PS4's first socially connected racing game - DRIVECLUB.

The response we've seen to [Register or Login to view links] is seriously overwhelming, and it's time for some more news.

Welcome to the first of three DRIVECLUB updates this week. DRIVECLUB PlayStation Plus Edition has been a hot topic since its announce, so today's video (the first of three) should answer most of your questions about the actual content included in this edition compared to the Blu-ray version.





One of the recurring questions we keep seeing is about the scale of the PlayStation Plus Edition. The simple answer is that with an active PlayStation Plus subscription, you can download DRIVECLUB PlayStation Plus Edition, which comes with one location (India), 11 tracks, 10 cars and access to all game modes.

But why did we choose to offer this particular selection...
 
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