13w ago - Sony Product Manager Ross Alexander confirmed today alongside a video trailer that the Beyond: Two Souls PlayStation 3 demo is coming on October 1st, 2013.
Below are the details, to quote: Today we can confirm that the Beyond: Two Souls demo will be available on Tuesday, October 1st on PlayStation Store. There will be opportunities for a few of you to get in on September 24th - we'll be announcing those soon.
This demo will include two scenes from the game, giving insight into the extraordinary story that awaits you next month. This will be the first chance for most to go hands-on and experience the improvements Quantic Dream has made to Heavy Rain's control scheme.
The Beyond: Two Souls demo will feature the following two scenes from the final game:
• Jodie & Aiden: Join a very young Jodie as she takes part in an experiment at the Department of Paranormal Activities. As officials put her abilities to the test, you take charge of a mysterious, invisible entity.
• Hunted: Skip forward a number of years and help Jodie escape the clutches of government agents as the mysterious entity unleashes its truly astonishing powers.
We've also got the third of our four part 'Making...
16w ago - Digital Dreams Level Designer Roy van de Mortel shared some concept art and details today on both infographics and input morphing in Metrico on PS Vita below.
To quote: It has been a while since we announced Metrico, so we are very excited to finally be able to share some more insights into the development and current state of Metrico.
We have been working very hard the last couple of months to make sure we now have a playable version, so people can experience what Metrico is about for the first time.
We announced Metrico at GDC San Francisco back in March with an announcement teaser, which was well received. But we knew that the next time we showed something to the press and you guys, we obviously would have to show more than the abstract video, aimed at introducing the game.
Metrico is a mysterious world, so we decided to keep it a bit vague with the teaser. We have a lot more to show since last March, so we'd like to take a moment and explain what type of a game Metrico is.
In Metrico the player needs to traverse the game world, which is built from all sorts of infographics, like bar diagrams, pie charts, line graphs, etc. These infographics constantly change based on your actions,...
17w ago - Following up on his previous release, today PlayStation 3 developer exofreak made available a classic (pre-3.00 Firmware) PS3 gameboot and video demo for use on 4.XX consoles with details below.
To quote: Do you miss the classic game boot that was available on lower (2.80) firmware? Does your life feel empty and void of all meaning right before you launch a game?
Well, game in despair no longer because you can now have the classic spiderman font PLAYSTATION 3 back on all ps3 and all 4.xx firmwares. It is very simple, only 2 steps long. Even a paraplegic baby can do it!
1.) Enable dev_blind with multiman
2.) Copy the selected "custom_render_plugin.rco" and past it in dev_blind/vsh/resource/
3.) Feel the tension as 2 seconds of nostalgia course through you mind!
19w ago - Following up on their previous revision, today French PlayStation 3 developers Dev-Team-SPT / ARCH via arachetous have released PS3 CFW ARCH CEX 4.46 Build A01 alongside a demonstration video with details below.