51w ago - Assistant Producer Heather D'Evelyn has announced that Karateka is pummeling onto PSN today, and is from Prince of Persia Creator Jordan Mechner.
Below are the details, to quote: I'm proud to announce the PlayStation Network release of Jordan Mechner's classic martial arts sidescroller, Karateka! Thirty years later, the 8-bit karate classic returns with all-new graphics and a unique rhythm-based gameplay.
As a college freshman in 1982, Jordan Mechner started work on the original Karateka with nothing more than an Apple II computer and a burning desire to become a published game author. Now, 30 years later, Mechner is back for more karate action, teaming up with Liquid Entertainment for a modern remake of Karateka with beautiful animation and innovative gameplay.
What's changed in the last 30 years of gaming? In the original game, you beat up a series of thugs to rescue the princess Mariko from the evil warlord Akuma. If you're defeated, that's it-game over. Alas, modern gamers aren't used to the cruel realism of the one-life scenario, so we introduce three different suitors, all attempting to rescue the princess.
If you die as the first one (the "True Love"), you continue as the second, then the third, allowing you to have more than one chance while maintaining...
52w ago - Sony Blog Manager Fred Dutton interviewed Monkey Island Creator Ron Gilbert today, who descends into The Cave with details below!
From the interview, to quote: If, like me, you grew up in the late '80s and early '90s it's likely that Ron Gilbert is responsible for many of your formative gaming experiences.
While at LucasArts he was responsible for a red-hot run of bona fide adventure game classics, including Maniac Mansion, Zak McKraken and the beloved Monkey Island series.
In January, he returns to the fray with The Cave, a delightful Sega-published 2D romp that, in true Maniac Mansion tradition, sees you picking three characters from a wildly diverse line-up of seven oddballs and descending into the titular caverns for all manner of puzzle-centric adventure.
From the brief section we've played, it's clear that Gilbert has lost none of his flair for fiendish puzzle design, barmy dialogue and madcap storytelling. It's shaping up to be a charming, challenging and wonderfully eccentric title that will both delight his core fans while being accessible enough to win plenty of new ones.
We caught up with the man himself when he was in London earlier this week to find out a little more about the project.
56w ago - Following up on his previous release, this weekend PlayStation 3 homebrew developer majrawi has made available a PS3 DEX homebrew application called Majrawi EDAT (PSN) PKG Creator with details below.
From the ReadMe file: Here's another tool for PS3 to make things easier like Majrawi DEX Game Fixer by the help of this tool there's no need to open the Multi man then go to FTP and copy "EDAT" files from your storage device into the PS3 !!! (that's a waste of time)
How to use: Just drag and drop your ".edat" on the exe file and it automatically will convert it to ".pkg" file
YOU CAN RUN THIS PKG ON THIS CFW & DEX VERSIONS: (CFW 3.41 - CFW 3.55 - CFW 4.21 - CFW 4.21 REX - CFW 4.30 & All version DEX)
Notice: even if your ".edat" file doesn't have it's original name along, this tool will hex it and will convert it into ".pkg" with it's Original name !
56w ago - Today PlayStation 3 homebrew developer Oakhead69 has shared a PC application to assist in the creation of PS3 SDAT files followed by an SDAT Creator CLI version with more details outlined below.
56w ago - Following up on his previous PS3 TrueAncestor EBOOT Resigner updates, today PlayStation 3 homebrew developer JjKkYu has released a new application he calls TrueAncestor PKG Creator v1.0 with details below.
I bring you another TA series app - TrueAncestor PKG Creator. I hope you will like this powerful and easy-to-use pkg tool.
1. No more typing command line.
2. No more editing conf file.
3. Support to create more than 10 types of pkg.
4. Support to load ContentID from pkg / auto-generate ContentID.
5. Manage pkg in one folder.
6. Instructions for n00bs.
Tip: To find ContentID PSN Games (echo ContentID = XX0999-NPWR02172_00-PURCHASEDLICENSE>package.conf) for extracted games that don't have PS3_DISC.SFB for the ContentID there are three methods:
1. From PKG, you can use the creator and choose option 6 to load ContentID from PKG.
2. From EBOOT, you can open an EBOOT with a hex editor, search "NPD" in ascii, and you get it.
3. From EDAT contained in PSN...