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Video: Creating Monsters for Doctor Who: The Eternity Clock PS3

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143w ago - BBC Worldwide Executive Producer Simon Harris has shared some video footage today on creating monsters for Doctor Who: The Eternity Clock for the PS3 entertainment system.

To quote: Welcome to the second blog on Doctor Who: The Eternity Clock. I'm Simon Harris and I am the Executive Producer for BBC Worldwide on the game, which means the project is my overall responsibility.

I need to ensure that all aspects come together to make a great game that stays true to the Doctor Who brand. This means working with our developer, Supermassive Games, across areas such as design, art and programming. It also extends to working with the Doctor Who teams in London and Cardiff to ensure that everything looks and feels as it should.

For this blog post, I thought I would give you some insight into the monsters which will be appearing in the game. This goes alongside our first gameplay trailer, released today, which showcases them.

Choosing the monsters for the game turned out to be a more of a complicated process than you would imagine. Initially, when [Register or Login to view links] put in their design pitch for the game, they had chosen the four monsters they would like to see, both as Doctor Who fans and from a gameplay point of view.



 

Video: InFamous 2: Creating PS3 UGC Graphic Novel Cutscenes

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151w ago - Sucker Punch Productions Community Manager Collin Moore has posted up a video guide today demonstrating how to create UGC graphic novel cutscenes on InFamous 2 for the PS3 console.

To quote: InFamous 2 user-generated content continues to grow at a tremendous rate: we are seeing missions that use UGC in ways we never could have imagined and the community continues to amaze us with some truly creative missions.

Second, we want to thank everyone for making inFAMOUS: Festival of Blood the fastest-selling PSN game in history!

A couple of weeks ago we released an update for inFAMOUS 2 that included the 2D Cut Scene tool that was in packaged inFAMOUS: Festival of Blood.

This update allows you to create your own comic book-inspired cut scenes for your missions, giving you tons of control over the types of stories you tell. To guide you through the creation process, we created a new video tutorial explaining the basics of the 2D Cut Scene tool – you can watch it below.





If you are new to UGC, be sure to watch all of our tutorials which will explain all the basics on creating a great UGC mission.

Stay tuned to [Register or Login to view links] and join our...
 

Video: Everybody Dance Series: Creating Choreography on PS3

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158w ago - Today Associate Product Marketing Manager Sharon Kapitula has shared an Everybody Dance Series video dubbed Creating Choreography with the Dance Creator below.

To quote: The launch of Everybody Dance, the all-new party game for the PlayStation Move, is just a few days away!

To illustrate some of the coolest features in the game, we have created the Dancer Diaries, a series of videos where professional dancers record and share their experiences playing Everybody Dance.

Today, we want to share the first in the series, which provides a walk-through of Everybody Dance's Dance Creator mode. With Dance Creator, anyone can easily choreograph their own dances, record their routines, and then save them in-game so they can challenge friends to compete against their moves.

To show you just how awesome Dance Creator is, our very own Rey Gutierrez traveled to Miami to direct the Everybody Dance dev diary series with the expertise of Emmy-nominated dancer, actor, and choreographer Glenn Douglas Packard. Watch the video to see how Glenn and his crew of professional dancers stack up against Dance Creator.





Also, this week marked the launch of our Everybody Dance tab on the PlayStation Facebook page. Check...
 

Video: Battlefield: Bad Company 2 for PS3 - Creating the Trailer

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259w ago - Today Marcus Johansson of the DICE Video Crew has shared a video and detailed the creation of the Battlefield: Bad Company 2 PS3 trailer.

To quote: We got some really cool stuff to show you from the upcoming Battlefield: Bad Company 2 Beta map, Arica Harbor, but it isn't just a new trailer. It's actually something a little different.

Usually when we create movies there's a lot of intense action which is always good, but this time we wanted to try something we haven't done before.

The idea was to find action-filled moments and then capture them while the game was paused. This way the viewer can focus more on details and maybe imagine how he or she would play in that specific situation.

After showing a short test version to the team I got the green light to make the trailer. But how do you capture this kind of stuff? Well, what I like the most about Battlefield: Bad Company 2 is that we can show actual gameplay, so instead of staging scenes, I've been working with material recorded during our daily studio play tests.

After we're done with our daily tests, we can replay the rounds over and over until we find the scenes we're looking for. This way people can be sure that the game trailer they're looking at represents the game they will get to play...
 

PlayStation 3 Guide: Importing Music CDs, Creating Audio Playlists

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303w ago - SCEA's Associate Product Manager Kristin Neirinckx has shared the second how-to today via PS Blog as follows:

I'm sure your friends and family members were seriously impressed with your photo slideshow skills you learned on Friday. Similar to that, today we will learn how to import a CD and create a playlist using your favorite music.

It's a little special today because we have two videos instead of one. So now you will be ready in case you want to put together a mix for your New Year's Eve party or create a soundtrack for your [Register or Login to view links]. Have fun!

PS3 How To: Importing a CD




PS3 How To: Creating an Audio Playlist



 
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