23w ago - Eiconic Games Art and Creative Director Simon Credland shared a video today announcing that Total Recoil is setting its sights on PlayStation Vita consoles.
To quote: Atten-tion recruits! This is an intel report from Si at indie developer Eiconic Games in the UK. We're glad to report that Total Recoil is making its way to PS Vita on July 9.
Download it and enjoy an explosion of arcade shoot 'em up action. There are only two rules in Total Recoil...
• Shoot everything that moves!
• Shoot everything that doesn't!
It all started when I was "busy" (with my feet up) playing Call of Duty on PS3, thinking to myself "These shoot-em-ups have come a long way since the old arcade games." So this started me wondering how a modern game would look on an arcade cabinet.
It would be top-down, the characters would have large heads, there would be wave after wave of baddies with flamethrowers, huge tanks and attack copters - and this is what you get with Total Recoil.
But developing on the PS Vita is better than an arcade machine and gives us more control than mobile and tablet games - we've made use of all the PS Vita's controls. You use the left stick to move, the right stick to shoot and strafe. When you fire a missile you can trace its path...
30w ago - Sony European Brand Manager Penrose Tackie posted up a video today in honor of celebrating 15 years Of Gran Turismo on Sony video gaming platforms.
To quote: A little over 15 years ago, what was then a small Japanese studio (headed up by Kazunori Yamauchi) embarked upon on a journey that would enrich the lives of many millions of gamers. The journey that the team undertook set new benchmarks in graphics, game physics and sheer entertainment factor.
That studio eventually became known as Polyphony Digital, and the brand they created was - of course - Gran Turismo.
15 years after that seminal moment, and after who knows how many billions of miles driven collectively by Gran Turismo gamers all over the world, I am very pleased to announce a special Gran Turismo 15th Anniversary Event taking place May 15th at Silverstone Race Circuit, England.
The event will be a celebration of all that Gran Turismo has come to represent to a community of millions all over the world, and will involve many of the car manufacturers who have been part of that incredible 15 year journey.
At the event, Kazunori Yamauchi will also be making some exciting announcements about the future of the brand. Activities will be covered live right here, at Gran-Turismo.com,...
34w ago - Following up on their PS3ITA Loader v0.1, today Italian PlayStation 3 developer airart has updated the homebrew application to PS3ITA Loader v0.2 for those interested in unbanning their PS3 console.
Note: PS3ITA Loader v0.2 is ONLY for PS3 CFW PS3ITA 4.21 DEX 2.2.
To quote, roughly translated: Guys here is the version 0.2 of ps3ita loader, now make sure you know if you have entered a valid id console and in the log file prints the current console id and console id changed.
Through the program ps3ita loader you can manage the core ps3itald.self and add / remove features that will run automatically when you boot the console (I think many of you will appreciate the “install_new_idps” allows you to permanently change your console id with one of your choice).
1. Copy the folder ps3ita the root of the USB stick.
2. Move the flag you want to install from the / ps3ita/NOT_ACTIVE in / ps3ita. (flags are simple text files, and inside they explained their function).
41w ago - Devolver Digital Chief Financial Officer Fork Parker has posted up a video today announcing that Hotline Miami will be assaulting PS3 and PS Vita consoles this Spring.
Below are the details, to quote: The teams at Dennaton Games and Devolver Digital are thrilled to announce that the pixilated brutality and neon hyper-violence of Hotline Miami will be testing the will of gamers on PlayStation 3 and PS Vita this spring.
Through unknown black magic and dark arts, our friends at Abstraction Games are crafting an absolutely perfect version of Hotline Miami for both PlayStation 3 and PS Vita and are taking great care to take advantage of both systems nifty features.
For those unfamiliar with Hotline Miami, it's the debut commercial effort of prolific indie developer Jonatan Soderstrom and artist/designer Dennis Wedin. Hotline Miami almost immediately garnered praise from both gamers and press for its distinct visual presentation, driving soundtrack, breakneck action, and schizophrenic narrative that leaves players with more questions than answers.
Since then the game has won awards from IGN, Destructoid, Machinima, and Indiecade culminating with a nomination for the Independent Games Festival's Grand Prize.
104w ago - Sony Senior Social Media Specialist Sid Shuman has shared details today as part of an interview on MLB 12 The Show for PS3 and PS Vita consoles.
To quote: At a holiday showcase event in New York City last night, I took a few swings with an early build of MLB 12 The Show, including the PlayStation Move-enhanced PS3 edition and the all-new PS Vita iteration.
The game's community manager, Ramone Russell, described how the San Diego team began development with a gruelingly in-depth focus test. The goal: to suss out what core players didn't like about last year's edition.
"The key feedback we heard involved our presentation and commentary, so that's our number one focus this year." Russell described a new feature called True Broadcast Presentation, which accurately recreates broadcast camera cuts and other presentation signatures you'd see in a televised MLB broadcast.
"We're trying to blur the lines between baseball simulation on your PS3 and what you'd see on MLB.TV sitting on your couch," Russell explained. "When a batter strikes out, the camera will cut and you will see his face, his anger."
Commentary, which Russell specifically described as the "number one complaint" from last year's game, is seeing a similarly massive overhaul. "You'll hear more season-specific...