73w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared details today of Okami HD from Comic-Con: Amaterasu Unleashed which includes PlayStation Move support and 1080p!
To quote: San Diego Comic-Con doesn't want for distractions - famous graphic novelists greet their fans, uber-limited edition collectables line sprawling tables, and cosplayers roam the halls by the thousands.
When I learned that Capcom would be showing Okami HD at their booth, all of those attractions quickly dropped in importance; I knew where my Comic-Con would kick off.
Mere seconds after the doors of the San Diego Convention Center opened for business, Capcom's Tristan Corbett handed me a PlayStation Move motion controller and I beheld Japanese sun goddess-turned-canine Amaterasu in full HD glory for the first time.
Not all HD remakes are created equal, but Hexa Drive's effort clearly isn't just a soulless re-processing. With the PS3's hardware muscle to play with, they're working to improve draw distance and load times over the PS2 original.
The cel-shaded visuals up-rez quite nicely, with the game's iconic bold, black outline strokes popping off the HD display. All cutscenes have been fully recreated, and areas of the game that the team felt weren't...
123w ago - ThatGameCompany President and co-founder Kellee Santiago has shared some video footage today of Journey and PSN Indie developers at this year's Comic-Con panel below.
To quote: I wanted to share this highlight reel from the panel Jenova Chen and myself were on last week at Comic-Con (it was the first time attending for both of us!). We had a great time interacting with new and old fans, as we also had a playable demo in the main exhibit hall at the Sony PlayStation booth.
We gave away a bunch of Journey t-shirts as well, so if you are one of those people, please show us a photo of you wearing it on our Facebook page - we love when our players represent! And if you weren't able to get a shirt at the show, follow us on Facebook for more chances to win one.
The panel at Comic Con was hosted by independent developer, Nathan Vella of Capybara Games, and featured other indie PSN developers Mike Burns, President of Fuel Entertainment (Sideway), Ulf Anderson, Overkill Software & Co-Creator of Payday, and Vander Caballero, Creative Director of Minority, Inc. (Papo & Yo).
123w ago - Naughty Dog Community Strategist Arne Meyer has shared some video footage today from Comic-Con 2011 spotlighting the Uncharted 3 PS3 Interactive Entertainment Panel.
To quote: We're back from Comic-Con International 2011 and we've barely survived this year's awesome, and awesomely busy, show!
One of the our personal highlights from Comic-Con was being able to be in front of over 400 fans and talk about Uncharted 3 during our panel on Friday, July 22.
Moderated by USA Today's Mike Snider, the panel was called "Developing Interactive Entertainment: The Performance Capture Techniques of the UNCHARTED Franchise and Today's Film Industry" and it gave Amy Hennig, Taylor Kurosaki, Josh Scherr, Nolan North, Emily Rose and Richard McGonagle the perfect setting to discuss everything that goes into creating the industry-leading cinematics in the Uncharted series.
The panel also gave our fans their first look at an all-new cinematic scene, and some behind-the-scenes footage of the cast, that we prepared especially for Comic-Con.
If you weren't able to get into the room, or weren't able to attend Comic-Con this year, we've got you covered with the following highlight...
124w ago - This weekend Producer Hisaharu Tago has shared a SoulCalibur V PS3 update from Comic-Con 2011 including details on the Ivy, Natsu, Z.W.E.I. characters, as follows:
I wanted to go over the SoulCalibur V news we announced at this week's San Diego Comic-Con to the PlayStation.Blog and all of its fans.
SoulCalibur V (SCV for short) is a bit of a particular project. There are two main reasons for this: The first one is because Project Soul, the development team behind the SoulCalibur franchise, was disbanded after the release of SoulCalibur: Broken Destiny for the PSP system.
The members were spread throughout Namco Bandai Games to work on other projects within the company. Soon after that happened, Katsuhiro Harada, the Director of the TEKKEN series, called on SoulCalibur fans to speak up and send a message to Namco Bandai Games to develop a new SoulCalibur title. As a result of Harada-san's request, we received many passionate notes from fans allowing us to reform Project Soul for SCV.
The entire Project Soul team, myself included, appreciates the outpouring of support from fans and wanted to reflect this with a new Project Soul logo.
124w ago - Playbrains Studio Director Scott Simpson has unveiled the first Sideway: New York PSN video trailer today alongside some hands-on details from Comic-Con 2011.
To quote: Sideway is our upcoming action platformer based on the in-development cartoon series from the wonderfully twisted minds at Fuel Entertainment.
Oh, did the screenshots convey that we have hours of mindbending levels full of danger and challenge that will make the paint run from your veins?
Or that we support drop-in, drop-out couch co-op so you can play with your friends or that the bosses in the game are unlike any you've come across in your gaming life before?
Did the shots at least convey the basic conceit of the game: that you painted over the wrong dude's tag, and that you, in fact, are now a moving 2D painting in a 3D world?
Regardless, if you're interested in seeing what all of the above is really like, we're just putting the finishing touches on a demo for Comic-Con this week in San Diego. Oh yes, my friends, that's right--when you come by Sony Online Entertainment at the Con (Booth #4436), not only can you check out the awesomeness that is Sideway, but you can also...