176w ago - Today Klei Co-Founder Jamie Cheng has detailed the challenges of Skank's PSN co-op campaign as part of an EA video interview.
To quote: I'd like to share our journey leading up to our decision to include a co-op campaign in our new title, Shank - and why we felt so strong about creating it as a separate mode altogether.
When Shank was shown at PAX 2009, there were two questions that I couldn't answer which came up over and over again. The first was, "What platform is it coming out on?" The second "is there going to be co-op?"
I answered the first question, with my own question. I stuffed our dev kit into a ghetto cardboard box, labeled with a large question-mark and strung a handful of controllers (including Atari and Dreamcast ones) from underneath it for added effect.
At the time, nobody had played Shank, and I didn't have platform approval yet. Thankfully, the gaming community and our fans spoke up, and I got my wish – we were able to negotiate a deal to bring the game to the PlayStation Network.
The second, co-op question - proved to be much trickier.
On one hand, we felt strongly about the classic, couch-play...
255w ago - These are my personal views about how the PS3 has got into the current struggling position.
The number one problem that PS3 faced was the PS2. This was an excellent console, and it required a drastic approach to come up with something with a noticeable difference.
The number two problem is that Sony does always want to bring about change, though I am not sure if "Yes we can" is always applicable.
The PS3 is meant to change how we manage our living rooms and unfortunately these good ideas come at a price point which is not suiting the majority.
Thirdly, the rivals have played their parts, but I see Xbox 360 as mostly working for PS3, because PS3 has been able to make all these adjustments in a hurry to come up with something even more powerful.
In fact, we are the beneficiaries even though we are the most likely to find Xbox ranting annoying. What are your thoughts?
268w ago - Professional Drift and Rally Driver Tanner Foust has challenged GT5 Prologue gamers to their best lap times in Gran Turismo 5 Prologue in the online race event "Tanner Foust Racing Competition." The first place winner and a guest will get to see Tanner at the Red Bull Drifting World Championships in the VIP section.
To quote: Hey, PlayStation Blog readers. Some of you may know who I am. If you do, that's great. If you don't, let me introduce myself. My name is Tanner Foust, and I'm a professional drift, rally, and ice racer. You may have seen me in a recent Play the Pros video on PSN, where I took on some Gran Turismo fans at X Games 14 this past summer before competing in the Rally Super Special race.
You may have even seen me on ESPN2 or the Speed Channel, or seen my work as a stunt driver in the Bourne Ultimatum, Dukes of Hazzard, or The Fast and the Furious: Tokyo Drift.
Hot on the heels of my 2nd place finish at the Formula DRIFT Pro Championship finals earlier this month and clinching the 2008 Formula Drift Championship, I'm gearing up to represent the US against the best drifters in the world at Red Bull Drifting World Championships on November 15-16. I'll be competing with 31 of the...