272w ago - SCEA's director of hardware marketing, John Koller, has repsonded to an article that said third-party PSP software support has been on a steady decline since 2006.
"I think going into next year we're going to see significant growth. We're counseling retail to be ready for it. We have a number of very strong franchise games on the docket that will be launching next year. We haven't gone public with those, and many third-parties have not yet either because they're concentrating on holiday, but we have a number of very strong titles coming."
To quote: Koller also stated that publishers were not familiar with how demographics were shifting on the PSP, leading to improperly targeted games that did not meet sales expectations.
"When we launched the PSP it launched at a 28-year old, heavily male, New York subway [demographic], and that slowly trended down. Now we're in the mid-teens with a lot of tracking even younger than that. Our research shows that in the next 12 months young moms actually are set to have the highest propensity to purchase the hardware and software for their young children."
As a result, Koller says, "a lot of publishers that were making mature-rated games...
276w ago - Hideo Kojima did previously say that MGS2 would be the last one he would work on, then it was MGS3 and most recently MGS4.
However, perhaps MGS4 wasn't his last as he noted "but when I said it's a difficult question to answer, I mean that when we look ten years into the future, maybe yes, I may well end up spending more time on the Metal Gear series!"
To quote from the Kikizo interview:
Kikizo: With the greatest respect, you told us in 2001 that Metal Gear Solid 2 would be the last MGS title you would work on yourself. You said the same about MGS3, and you are now saying the same about MGS4. Obviously, this is a series that you love and are extremely close to - can you really see yourself - say after another ten years - not having directed a fifth game with a new story angle?
Kojima: [Laughs and nods, as if to acknowledge our point]. Well, that's a difficult question to answer! I say frankly, on a private level, that I always intend to stay true to these statements; I do always say what I actually feel at that time, after each Metal Gear, when I say I am going to move on to the next project. But it's like when Hayao Miyazaki says he is not going to do more, and then always ends up doing it.
I think I am kind of in a similar situation; I have ideas other than...