231w ago - BioWare, the developer of Mass Effect and Star Wars: Knights of the Old Republic, is excited to be working on the PS3 with the upcoming multiplatform fantasy RPG Dragon Age: Origins.
The game is BioWare's first for Sony's console. Last generation, the EA-owned developer made only a single PS2 game: third-person shooter MDK2.
Speaking to VideoGamer.com (linked above), vice president of entertainment and miscellaneous at BioWare, and vice president of Electronic Arts, Greg Zeschuk, said that the team's found developing on the PS3 "exciting", and even has its advantages.
To quote: "It's been interesting," he said. "It's actually been quite good. We discovered a couple of things we did were pretty beneficial. We have multiple threads going for the game and it looks really great on the PS3. You can just throw them on all different processors, for example."
"It's new. Because we already had experience on 360, that kind of got ahead a little bit, but now we pretty much caught up. Actually it was very exciting. People on the team were really pumped to work on it. They were like, wow. We have a lot of people that like doing new stuff and trying new things, and they were like, wow another platform, can't wait! It's been good."
247w ago - In this dark second chapter, Saren's evil army of Geth soldiers has just been defeated, and humans, still struggling to make their mark on the galactic stage, are now faced with an even greater peril.
Press Release: BIOWARE ANNOUNCES MASS EFFECT 2
The Dark Second Chapter to the Epic Science-Fiction Trilogy - Coming Early 2010 for Windows PC and Xbox 360
EDMONTON, Alberta, Mar 17, 2009 (BUSINESS WIRE) - Leading video game developer BioWare™, a division of Electronic Arts Inc. (NASDAQ: ERTS), today officially announced the development of Mass Effect™ 2, the highly anticipated sequel to the multi award-winning 2007 hit, Mass Effect. The Mass Effect trilogy is a masterful science-fiction adventure set in a vast universe filled with dangerous alien life forms and mysterious uncharted planets.
"We're going to surpass the extraordinary gaming experience we brought our fans in Mass Effect by delivering intensified combat and expanded weapon options as well as increased depth of planet exploration, all while delivering a powerful, emotionally engaging story," said Dr. Ray Muzyka, General Manager and CEO, BioWare and General Manager and Vice President, EA.
"Mass Effect 2 is shaping up to be an unforgettable RPG-shooter experience, taking players on a non-stop...
283w ago - BioWare has just updated their official Dragon Age site with its first real glimpse at the game. Well, not really. All it does is tell you that the first real glimpse of the game will occur on Spike TV on Friday night.
You can head over to the Dragon Age site to check out the full scoop for yourself by clicking HERE.
To quote: Dragon Age: Origins, the highly anticipated dark fantasy epic is set to debut on GameTrailers TV airing this Friday night at 1:00am on Spike TV and Spike HD. The trailer will be available in High Definition after it airs at GameTrailers.com.
288w ago - Some of the more 'hardcore' gamers out there were a little concerned when EA acquired BioWare, fearing that their beloved game maker might start churning out yearly sports franchises.
However, the studio appear to be thriving under a rejuvenated EA, and with the PC version of Mass Effect now hitting shelves, times are good for the Canadian developer. We sat down with PR big wig Matt Atwood to learn more.
Mass Effect looks like it has been polished-up nicely for the PC. How important is this release for BioWare, and what feedback have you taken on-board from the Xbox 360 release?
Whenever we create a game we always look at fan feedback, since delivering a game that our fans want to play is our top priority.
For Mass Effect on the PC, some of the changes we made based on feedback was making the inventory system and Mako controls more intuitive, and we've added things like the new Tactical HUD which wasn't based on feedback, but really lends itself to the platform.
How challenging was converting the controls from the 360 to the PC?
Our focus in converting Mass Effect to the PC is to make it very natural for the platform. Any time you focus on making the experience very natural to a different platform, it takes both creativity and hard work. One thing...
309w ago - Electronic Arts Inc. has completed its acquisition of VG Holding Corp. and has officially welcomed BioWare Corp. and Pandemic Studios to the EA Games Label. The move brings ten new franchises to EA, based on six wholly-owned IP.
To quote: Frank Gibeau, president of the EA Games Label, will oversee the studios within his organization. Ray Muzyka and Greg Zeschuk of BioWare Corp. have each been named as Vice Presidents of EA and Co-General Managers of BioWare Corp. Pandemic Studios' Andrew Goldman and Josh Resnick have each been named Vice Presidents of EA and Co-General Managers of Pandemic Studios, while Greg Borrud has been named Vice President of EA and Chief Production Officer of Pandemic Studios.
"BioWare Corp. and Pandemic Studios are two world-class studios and bring strong, highly compatible cultures of creative excellence to the EA Games Label," said Mr. Gibeau. "Their strengths in the RPG, action and adventure genres further broadens EA's portfolio, and reinforces our commitment to creating the world's greatest interactive entertainment."
"Our new EA partnership is already proving to be both positive and productive," said Mr. Resnick. "Pandemic Studios prides itself upon its creative independence while being the best place for top industry talent to work. These values continue...