90w ago - Irrational Games Evangelist Ratana Huot has posted up some videos today spotlighting BioShock Infinite's PS3 heavy hitters: The Boys of Silence below!
To quote: If you've been watching IrrationalGames.com, you may have seen a series of videos debuting BioShock Infinite's unique antagonists you'll be facing in the city of Columbia - we've dubbed them Heavy Hitters.
We wanted to make sure PlayStation.Blog readers were looped in on the fun as well, so today we're stopping by to debut the third installment of Heavy Hitters. It's time to cover your ears: Here come the Boys of Silence!
But the third installment of Heavy Hitters may surprise you. Instead of using brute force and heavy artillery, these guys only use sound - it's all they'll need to get your adrenaline flowing as you check your ammo and run for cover.
When encountering the Boys of Silence, Booker and Elizabeth can choose to sneak past these sentries or engage them directly to silence them forever. Just don't give them a chance to summon reinforcements...
In case you missed the other videos in our Heavy Hitters...
93w ago - Irrational Games Evangelist Ratana Huot has announced today that BioShock Infinite will be released on the PS3 this October 16th, 2012 with details below!
To quote: Today, the team at Irrational Games is proud to announce that BioShock Infinite will be released on PS3 this October 16th, 2012.
Our President and Creative Director Ken Levine has been talking about the game for years now and, like the rest of the Irrational Games team, he's thrilled that we can finally share the game's final release date.
"After BioShock, we had a vision for a follow up that dwarfed the original in scope and ambition," he told me. "BioShock Infinite has been our sole focus for the last four years, and we can't wait for fans to get their hands on it."
The game will support the PlayStation Move motion controller and we'll have further details to share on how it will work soon.
In addition, you will get a free copy of the original BioShock on the game's Blu-ray Disc. In the meantime, you can visit IrrationalGames.com to learn more about the game, or pre-order to ensure you get your copy on October 16th.
BioShock Infinite will be available on PlayStation 3 internationally on October...
109w ago - SCEE Blog Manager James Gallagher has shared an interview today with Ken Levine, which spotlights taking BioShock on PS3 from Rapture to Columbia.
To quote: BioShock's writer and Creative Director, Ken Levine, and his team are now working on BioShock Infinite, a departure from the dark, dystopian corridors of Rapture into the bright skies of Columbia, a floating city named after the female personification of the United States of America.
I recently had the chance to sit down with Ken to talk about the philosophies that underpinned the original BioShock and how, if at all, these are being applied to BioShock Infinite.
PlayStation.Blog: What's more important to you: surprising the player or making existing fans feel familiar?
Ken: When you look at BioShock Infinite, you can't deny that it's a BioShock game. However, and this might seem counter-intuitive, Rapture was a surprise to the player; you wanted to see what was around each corner because it was so strange.
If we were to take you back to Rapture then that surprise element would no longer be there. Weirdly, we had to change BioShock in order to make it BioShock, or at least to retain that core principle of the unexpected.
122w ago - Sony Senior Social Media Specialist Sid Shuman has shared a Q&A video interview today with Ken Levine who discusses BioShock Infinite PS3 and his PlayStation Moves.
To quote: It's always a pleasure to speak with Ken Levine, creative director for the award-winnging BioShock and the PS3 dystopian epic BioShock Infinite.
Ken's been good enough to drop by before, bringing news of PlayStation Move support as well as an upcoming PS Vita BioShock game, but we've never been able to immortalize him in crisp HD video.
Until now. In Rey's lovingly produced video feature, Levine lays out his plan for Infinite domination, starting with creating a convincing relationship between lead characters Booker and Elizabeth as they seek to escape the crumbling city of Columbia.
Levine also touches on the origins of Songbird, a biomechanical beast that has jealously locked Elizabeth in the depths of Columbia since her birth. Songbird completes a warped sort of love triangle between Booker and Elizabeth that promises to play out in the game in a big way. "There's a lot of mystery around Songbird, and I think people will be surprised by his relationship with Elizabeth – it's a complicated relationship that has elements of light and elements of darkness."