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Diablo III: Reaper of Souls Exclusive PlayStation Content Detailed

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20w ago - Diablo III Community Manager Lylirra shared exclusive PlayStation content details today on Diablo III: Reaper of Souls.

To quote: Prepare your couch and gather your closest friends, because on August 19th, Diablo III: Reaper of Souls - Ultimate Evil Edition will unleash Death itself on PS4s around the world.

Today, we're also excited to announce that players who take the fight for Sanctuary to their big screen TV on PS3 and PS4 will also enjoy exclusive content based on two popular PlayStation games.

Get ready to endure and survive, nephalem. For the Ultimate Evil Edition, we've teamed up with Naughty Dog to create a unique Nephalem Rift inspired by their award-winning The Last of Us. Featuring hand-picked environments from the Diablo III universe and an ominous yellow spore effect, this randomized dungeon level is sure to awaken the survivor in us all.

Oh! And did we mention the monsters? The Last of Us Nephalem Rift is teeming with a series of ravenous creatures modeled after the infamous Stalker, Clicker, and Bloater infected.

Raise thy sword by the Light! In addition to The Last of Us Nephalem Rift, the Ultimate Evil Edition will also include a PlayStation exclusive that pays homage to a gaming classic.

Players who purchase Ultimate Evil Edition...
 

NIS America Announces Mugen Souls Z is Out Today on PS3

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23w ago - NIS America Marketing Coordinator David Alonzo announced that Mugen Souls Z is out today on PS3 with details below.

To quote: Greetings, friendos! David from NISA here ready to kick off your weekly PlayStation Store update day with some awesome news! The cray cray RPG, Mugen Souls Z, is out today on both PlayStation Store and in retail stores for PS3!

Created by COMPILE HEART and GCREST, Mugen Souls Z features a vibrant, free-roaming battle map, unique turn-based combat, and massive amounts of customization to quench even the most hardcore RPG fan's thirst. What uberness awaits you in Mugen Souls Z? Read on to find out, mein friends!

Let's give you all a brief rundown of the story first! Our favorite Undisputed God of the Universe, Chou-Chou (the main character from the first Mugen Souls), returns with her crew for a brand-new story revolving around the zodiac.

Taking place immediately after the first game, you take control of the goddess Syrma, who meets Chou-Chou just after the end of the first game's events. Syrma is out to stop an ancient threat to her world that has recently awakened (as many threats and/or evils always seem to do in RPGs!).

How about the battle system? Fans of the Hyperdimension Neptunia series will recognize the battle encounters, as...
 

Namco Bandai Announces Dark Souls II is Out Today on PS3

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33w ago - Namco Bandai Community Manager J Kartje announced that Dark Souls II is out today on PS3 with details below.

To quote: March 11th has arrived and it's time to go beyond death. The Dark Souls II servers are live and we're excited to see everyone online and exploring the world of Drangleic.

Today, we wanted to give an extended look at some of the Covenants that you may be joining in Dark Souls II. This is not a complete list as we wouldn't want to spoil the secrets that await you on your quest.

Covenant masters are scattered throughout the world of Dark Souls II and, under certain conditions, may invite you to join their ranks. Seek the protection of a noble order of knights. Defend against invaders from other worlds.

Set out on a lonely and arduous journey. Lay a trap and draw other players into your world. Protect a long-forgotten tower. Thirst for more blood. These tasks and more are laid before you as you deceive, challenge, and offer aid to fellow players online.

Way of the Blue

Not everyone seeks to challenge other players online. Joining the Way of the Blue will give a player access to a ring that will summon a member of the noble Blue Sentinels if invaded by an enemy player from another world. If you're not comfortable battling online...
 

Namco Bandai Unveils Dark Souls II PlayStation 3 Survival Guide

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34w ago - Namco Bandai Community Manager J Kartje unveiled a Dark Souls II PlayStation 3 Survival Guide for PS3 fans today!

To quote: Dark Souls II continues a long tradition of games that will challenge even the most veteran of gamers. You'll explore, experiment, and die many times throughout your quest.

While it would be against From Software's design philosophy to give you a detailed map of the world and a full explanation of the game's story, we did want to give you a few pointers before you go beyond death come March 11th on PS3.

A few basic changes exist within Dark Souls II that even the Souls veterans might want to know before venturing into the land of Drangleic:

Fast Travel: Bonfire's serve as the "checkpoints" in Dark Souls II. As soon as you light a new Bonfire, you're able to travel between that fire and any other Bonfire that you've lit.

Leveling: Spending hard-earned souls to level up can only happen with the Emerald Herald, a specific NPC you'll need to return to each time you wish to seek more power.

Welcome to Majula: Soaked in eerie sunlight, you'll be roaming around the hub town of Majula early on in your quest. Majula houses the Emerald Herald, vendors, merchants, and other persons of interest that will help you piece together the many...
 

Dark Souls II for PlayStation 3: Hands-on: Die Harder on PS3

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39w ago - Sony Social Media Manager Sid Shuman shared a hands-on PS3 preview for Dark Souls II on PlayStation 3 dubbed Die Harder below.

To quote: Fear not! Based on my initial hands-on experiences, Dark Souls II is proving to be even more fiendishly challenging than its famously difficult predecessor.

I learned this when the very first enemy in the game, a monstrous ogre-like creature sporting a pendulous gut, lifted me into the air and gnawed on my head like a Tootsie pop. I died kicking and screaming.

After reviving, I opted to steer clear of the brute until I'd found a better weapon. But misfortune struck moments later when I was overwhelmed by a swarm of tiny, mewling dog creatures. Pushing on, I faced a gauntlet of towering undead knights, each powerful enough to cleave me in two with a swing of a massive sword.

After dying repeatedly, I finally zig-zagged past them and through a nearby door. Big mistake: here, perched precariously on a narrow platform, I faced off with an armored, giant boss who swung a halberd with lethal accuracy. Yep, you better believe I died.

Though Dark Souls II wastes no time in throwing the player into the deep end of the pool, its core gameplay has also undergone many subtle tweaks that further contribute to its bruising difficulty level....
 
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