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Video: D3T Ltd Announces Lemmings is Back on PlayStation Mobile

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103w ago - Commercial Director at D3T Ltd Jaime Campbell has shared a video today announcing that Lemmings is back on PlayStation Mobile with details below.

To quote: When d3t was approached to make Lemmings for PlayStation Mobile, the initial feeling of excitement was quickly superseded by the realisation that a lot of people would have their eyes on our results.

At d3t, we always go the extra mile to deliver the best possible games, so we knew we were the right people for the job. But it's not every day you get asked to work on a title with a name that resonates with multiple generations of gamers who have enjoyed playing existing versions of the game on numerous gaming systems since it was first published by Psygnosis for the Commodore Amiga in 1991.

We are delighted that Lemmings for PlayStation Mobile looks great, performs really well on all of the certified devices and most importantly, faithfully brings the Lemmings experience to a whole new platform for a new generation of gamers, who can enjoy the classic game for the first time ever with intuitive touch screen control. It really feels like this game was made for it!

Take a look for yourself in this short movie!





Working on a title with such...
 

Back to the Beginning: Bringing Mass Effect to PlayStation 3

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103w ago - Mass Effect Trilogy External Producer Ryan Warden has gone back to the beginning on bringing Mass Effect to PlayStation 3 today.

To quote: I'm Ryan Warden, the External Producer for Mass Effect Trilogy. I've been with BioWare for almost nine years now - lately I've been working to help bring you Mass Effect Trilogy for PlayStation 3, and today I'm honored to be able to write a post for PlayStation.Blog!

We began work on Mass Effect Trilogy in earnest last April, shortly after Mass Effect 3 had shipped. The trilogy was complete, but there was a slight complication - there were people who had missed out on one (or more) titles in the series. Clearly this included PS3 owners, who had never had the chance to play the original Mass Effect. Mass Effect Trilogy was a great opportunity to rectify that!

We partnered with [Register or Login to view links], an external team with whom we've worked on many previous projects. Edge of Reality has a deep understanding of how PS3 works, under the hood, so we thought the project would be a perfect fit.

We had a huge head start because of the work we had done with Mass Effect 2 and Mass Effect 3 for PS3, but we still wanted to maintain the look and feel - the classic experience - of the original Mass Effect.
 

Creating Authentic Universes in Family Guy: Back to the Multiverse

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109w ago - Activision Lead Producer Andy Owen has outlined what it takes to create authentic universes in Family Guy: Back to the Multiverse today.

To quote: Making a licensed game is hard. Making a good licensed game is hard.

As huge [Register or Login to view links] fans, when the opportunity came to make a game based on the hilarious TV show, with [Register or Login to view links] at the helm, it was impossible to pass up.

But there was one giant hurdle we had to get over in order to make a good Family Guy game - we don't work at Fuzzy Door, Seth MacFarlane's production company, and we aren't involved in any way with the Family Guy TV show.

And it wouldn't matter how much effort we put into the graphics, or the level design, or the action. If it didn't feel like Family Guy - if it wasn't funny, or if Stewie shouted "Blast!" and it was clear we'd just hired some actor to do a mediocre Stewie impression - fans would hate it. WE would hate it.

We knew that if we were going to do this, we had to do it right. Everything from the script to the presentation to the way it will make you feel playing on your couch at home had to feel like Seth MacFarlane took a coding class and made it himself.

If we wanted to create a...
 

Starhawk Brings Back Splitscreen Head-to-Head, Co-op Multiplayer

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140w ago - Sony Senior Producer Harvard Bonin has announced today that Starhawk is bringing back splitscreen head-to-head and co-op multiplayer action on the PlayStation 3 entertainment system!

To quote: As most Warhawk players know, there's nothing quite like "couch gaming!" That is to say, playing video games on the same TV with a friend.

Lots of games have it: Games like Dance Today, Dance Forever, Dance 2 Dance, Dance Dancy Dance, or even Dance Your Self Esteem Away. Dancing is fine and all, but there's nothing that can quite replace the thrill of fragging the buddy sitting next to you - especially if he's being a lame hillbilly (deep, deep love of shotguns).

In Warhawk, you could play with some friends in the same room and have a proper night of gaming: Face to face and frag to frag while sharing nachos, smack talk, and profanity. Good times!

So we're happy to let you know that Starhawk has the exact same feature! OK...not the EXACT same feature. We've spent some time making it better, we think.

Two-Player Split Screen:

Yes, we've got splitscreen play. You can play with another friend on the same PS3 on the same TV. We are very aware that some of you wanted four-player splitscreen like Warhawk.

We thought about it a...
 

Video: Battlefield 3: Back to Karkand Hits PS3 a Week Early Today

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155w ago - DICE Junior Product Manager Tommy Rydling has announced alongside a new video trailer that Battlefield 3: Back to Karkand hits PS3 a week early today!

To quote: With the PlayStation Store update later today, you will be able to buy, download and play Battlefield 3: Back to Karkand on PS3.

To celebrate launch day, here is an all-new gameplay trailer showcasing Wake Island running on PlayStation 3 hardware. I hope you like what we have done to this classic Battlefield map, and that you enjoy your one-week PS3 exclusive head start on this expansion pack.

Once you have downloaded Back to Karkand, the four new maps (Wake Island, Strike at Karkand, Gulf of Oman, and Sharqi Peninsula) will be available in the server browser and in the Quick Match filter settings just like the nine maps from the base game.





There will be servers that mix and match maps from the base game and Back to Karkand, so you will never have to commit to playing either base game or Back to Karkand maps in your gaming session.

That's it for today; keeping it short and sweet so I can go back to chasing my new Assignments. Hope you enjoyed the launch trailer, and hope to see you online. Let us know what you think about Back...
 
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