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Your First Look at PS4 Adventure Everybody's Gone to the Rapture

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49w ago - The Chinese Room Co-Directors Dan Pinchbeck and Jessica Curry gave fans their first look at the PS4 adventure Everybody's Gone to the Rapture during Sony's Gamescom event today.

To quote: Hi there, we're Dan and Jessica, Co-Directors of The Chinese Room. We're based in Brighton, on the south coast of the UK. We made a game called Dear Esther for PC last year that was a first-person story-driven exploration and mystery title.

It was all about immersion and emotion, rather than having lots of complex gameplay, and was slow and poetic, with a really strong emphasis on the quality of the production - music, art, writing, voice-over.

It was one of the breakout indie hits of 2012, gathering up a whole bag of international awards and shifting over three quarters of a million copies. We were left thinking "how do you follow that?"

Everybody's Gone to the Rapture, our new game, is our attempt to answer that question, and I want to tell you a little about it.

Like Dear Esther, the new game is all about the story. It uses simple gameplay - basic exploration of a first-person world - so it's very friendly to people without a lot of game experience. But it's not casual in the classic sense - this is a deep and immersive game.

It's...
 

Starbound: Extraterrestrial Sandbox Adventure is Coming to PS4

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49w ago - Chucklefish Lead Writer Ashton Raze announced today that an extraterrestrial sandbox adventure called Starbound is coming to PS4.

To quote: Hey there! We're Chucklefish, a studio working on our first project - an extraterrestrial sandbox adventure game called Starbound.

In Starbound, you take on the role of a character who's just fled from their home planet, only to crash-land on another. From there you'll embark on a quest to survive, discover, explore and fight your way across an infinite universe.

You'll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Build vast stone castles or lonely, secluded cabins, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.

On top of that, a number of quest lines let you delve into the greater galactic mysteries. Who created the...
 

Award-Winning Adventure Proteus is Coming to PS3 and PS Vita

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56w ago - Curve Studios PR and Marketing Manager Rob Clarke revealed today that award-winning adventure Proteus is coming to both PS3 and PS Vita platforms.

To quote: The team here at Curve takes great pleasure in announcing that Ed Key and David Kanaga's award winning PC indie game, Proteus, will be arriving on both PlayStation 3 and PS Vita this autumn.

A lot of games get called 'unique', but we think there's honestly nothing quite like Proteus. It's a game all about exploration, mystery, color and sound. Played in first person and set on an uninhabited island, it's all about getting immersed in a dreamlike world.

Everything in Proteus is procedurally generated, which means the game is different each time you play. The game plays through all four seasons before the end, and it's nearly impossible to see everything in the game with one play through.

The music and sounds in the game are what really make it special though, and everything you encounter as you explore has its own musical signature, so just like the island, the music changes depending on where you choose to go.

Here at Curve we've been working with Ed to make the PS Vita and PS3 versions even better than the original, and over the next few months we're going to have more information on how we're using the...
 

Hands-on with Tearaway: Media Molecule's New PS Vita Adventure

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61w ago - Sony Social Media Specialist Justin Massongill has gone hands-on today with Media Molecule's new PS Vita adventure game entitled Tearaway below.

To quote: Media Molecule have proven themselves the masters of cuteness and community creativity, constructing a passionate fanbase worldwide through the madly successful LittleBigPlanet series. But what happens when the house that built a Planet sets out to create something completely new?

Maybe I should rephrase that. Their new project, Tearaway, isn't completely outside the studio's comfort zone. It's still adorable, inventive, and a true showcase of its platform's capabilities. Built with PS Vita in mind, Tearaway makes impressive (but not excessive!) use of the integrated camera and rear touchpad to craft a more tactile and immersive world.

Case in point: You'll occasionally come across transparent surfaces marked with PlayStation symbols, an indication that you can interact with that area via PS Vita's rear touchpad.

Sometimes this means tapping on the back of your Vita to beat a drum, which will launch iota or atoi (your fearless paper protagonists) far into the air above. Other times, it means poking your finger straight into the game to protect your companion from incoming enemies, or to move an object that's...
 

Acclaimed Indie Adventure Machinarium Coming to PS Vita Next Week

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66w ago - Amanita Design Founder Jakub Dvorsky confirmed today that acclaimed indie adventure Machinarium is coming to PS Vita next week.

Below are the details, to quote: We're thrilled to be bringing our acclaimed adventure title Machinarium to PS Vita on 1st May. When the PS3 version was released, we called it the best version of the game.

In it, we added lots of new features - like the ability to zoom in to get a closer look at the scene, magnetic hotspots, 12 Trophies and more.

The PS Vita version makes no compromises. In fact, it's even better! It includes all the enhancements from the PS3 version, but we've added some new features to complement PS Vita's capabilities.

You can now control the game not only with the system's analogue sticks and buttons, but also directly with your fingers on the touch screen and rear touch panel. We've improved the zoom feature too, so it's more convenient to play the game in a portable capacity.

The graphics, music and sounds are presented at full quality, and everything runs smoothly and looks as beautiful as ever on Vita's gorgeous 5″ OLED display. For the best audio experience, put on some nice headphones so you can fully enjoy the award-winning soundtrack by Floex.

We've also integrated PSN...
 
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