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Q&A: PS4 By the Numbers with Sony Vice President John Koller

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45w ago - Sony Social Media Manager Sid Shuman shared a PlayStation 4 Q&A today dubbed PS4 By the Numbers with Vice President John Koller below.

To quote: Though the slimmer, lighter PS Vita - and its upcoming North American release - was squarely in the spotlight of this week's PlayStation Showcase, PS4 wasn't left behind. Today, I caught up with Sony Computer Entertainment America Marketing Vice President John Koller for a status check on PS4's global rollout - an especially relevant topic, with the Japanese PS4 debut less than two weeks away.

PlayStation.Blog: Can you share any updates on PS4's global sell-through?

John Koller: The response has been fantastic. In the US, PS4 was #1 in sales for next-gen consoles in January, nearly doubling the nearest next-gen competitor. And PS4 remains the cumulative leader here based on today's report from the NPD Group.

Globally, we announced last month that we've sold through more than 4.2 million units as of the holiday season, making PS4's launch the biggest in console gaming history. I think the PS4 demand is indicative of how we've tapped into something special - and that's that gamers want to be recognized for their greatness and want to enjoy experiences together.

We're looking forward to what 2014 has...
 

Sony Goes Hands-on with Evolve on PS4: Meet the Hunters

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46w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Evolve on PS4 introducing PlayStation 4 fans to the hunters below.

To quote: Four hunters push through the thick of the jungle, muttering warnings and checking their Sound Spikes for activity. The beast has been feeding, and the burst cocoon littering the dark jungle floor betrays the monster's recent evolution.

As the hunters trace the monster's footprints, it watches them from above, snarling and seething and ready to strike. High tension moments like these are often relegated to cutscenes in video games. But in Evolve, it's all just part of the game.

Developed by the team at Turtle Rock Studios (Left 4 Dead), Evolve is scheduled to launch later this year on PS4. The developers brought an early test build of Evolve to San Francisco to show off their latest creation. Much more than just a multiplayer shooter, Evolve's high-tension, asymmetrical design promises an experience quite unlike anything that's come before it.

Evolve is founded on the fun and thrill of the boss battle. In most games, boss battles are visually enthralling moments where players study patterns and exploit them to survive. But in Evolve, that dynamic has shifted. Four players work cooperatively as hunters to take down a fifth player...
 

EA Sports UFC: Feeling the Fight on Sony PS4 / PlayStation 4

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46w ago - Sony Social Media Specialist Ryan Clements invites fans to feel the fight on EA Sports UFC for Sony's PS4 / PlayStation 4 videogame system.

To quote: Jon Jones and Alexander Gustafsson circle each other warily in the octagon. Gustafsson leans on his rear foot, his toes spreading subtly under the weight; Jones shuffles forward, his shoulders clenching as he adopts a defensive position. Soon, the fighters trade blows, leaving livid bruises on each others' bodies and blood stains on the floor.

This agonizing level of visual detail is just one of the many ways that EA Canada aims to make players feel the fight in the team's first official UFC licensed game, EA Sports UFC. It launches this spring, and it's coming to PS4.

We went hands-on with an early build of EA Sports UFC running on PS4. What we played showcased the developer's commitment to creating an authentic MMA fighter. And since the team is comprised of Fight Night series veterans, they're bringing a vast body of knowledge to EA Sports UFC.

Because EA Sports UFC is built for PS4′s hardware, there's no legacy code to compromise the visual realism. Each fighter has been scanned in using EA's proprietary technology, reflecting exact body dimensions, tattoos, and skin tone in painstakingly detailed character models....
 

Sony Goes Hands-on with Thief for PS4 / PlayStation 4, Details

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48w ago - Sony Social Media Specialist Ryan Clements went hands-on with Thief for PS4 / PlayStation 4 with details below, as follows:

Garrett snuffs out a candle flame as he stalks through the closed jewelry shop, inches away from a snoring guard. While the jeweler toils in his basement and his wife basks by the fire, Garrett slips silently from room to room, rifling through drawers and pocketing valuable trinkets.

Thief on PS4 is at its best when Garrett is left to his own devices, enabling players to vault through windows and pry open cabinets as the master thief himself.

This reboot of the classic stealth series takes a more open-world approach as players prowl the alleys and rooftops of The City, a shadowy nexus bathed in perpetual twilight. The City itself is a visual delight, steeped in long shadows and wavering fires that turn every nook and cranny into a sneaky play space.

And Thief's thieving feels tactile. Coins, jewelry, and other collectibles litter cabinets and line hidden vaults, providing ample motivation for completionists to search every corner and crevice. The more loot you collect, the more resources you'll be able to buy.

One resource worthy of investment is Garrett's trusty bow, which supports many arrow types - some for extinguishing flames, others...
 

Sony Goes Hands-on with Strider PS4 on PlayStation 4, Details

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48w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Strider PS4 on PlayStation 4 with details below.

To quote: The wintry streets of Kazakh City are teeming with soldiers, automated sentry turrets, and terrified citizens.

This striking blend of Russian architecture and dystopian elements set the stage for [Register or Login to view links], which launches for PS3 and PS4 next month. When we first saw Strider running last year, we enjoyed an early look at the PS3 version. This time the PS4 version took the spotlight.

Set in an alternate future of Earth, the world is ruled by the mysterious Grandmaster Meio. Hiryu, the youngest recruit of the Strider program, accepts the mission to eliminate Meio and end his tyrannical supremacy. Hiryu arrives in Kazakh City and is quickly engulfed in conflict.

At its core, Strider is a side-scrolling action game with breathless combat and a near feverish pace. Players explore Kazakh and earn upgrades and powers along the way, which in turn enable them to access more areas of the map.

All the action revolves around Hiryu, who blazes across rooftops, over wires, through buildings, and down walls with an absolute dominion over fear. Anything that stands in his way gets sliced...
 
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