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Video: Rainbow Moon is Coming to PlayStation Vita December 3rd

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46w ago - SideQuest Studios CEO Marcus Pukropski announced today alongside a video that Rainbow Moon is coming to PlayStation Vita on December 3rd.

Below are the details, to quote: After we released Rainbow Moon on PS3 last year, one of the most common questions we received was "Are you going to make a Vita version?"

Obviously we weren't the only ones that believed Rainbow Moon would make a great experience for handheld platforms, and with demand being so high, we set about working on a Vita port almost immediately.

For those of you not already familiar with Rainbow Moon, we've put together a new trailer. You can also find a few of our older blog posts explaining the game in more detail [Register or Login to view links].

Something that was really important to us from the beginning was using our own engine to ensure a solid 60 FPS, and a robust game with little to no loading times. After months of hard work, we're happy to announce that Rainbow Moon Vita is coming to PlayStation Store on December 3rd!





As a result of all the amazing feedback from Rainbow Moon fans around the world, more than 30 new features, improvements, and bug fixes found their way into Rainbow...
 

NBA Game Time App Now is Available on PS3 and PlayStation Vita

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46w ago - Sony Brand Marketing Manager of Emerging Platforms Jamaal Moore announced today that the NBA Game Time application is now is available on PS3 and PlayStation Vita platforms.

To quote: NBA fans can now celebrate as basketball season has officially tipped off. Whether you're a die-hard Golden State Warriors, Boston Celtics or Miami Heat fan, or just can't get enough of the game, NBA Game Time is now available on PS3 and PS Vita for the 2013-2014 NBA season.

You'll have instant access to NBA video highlights, live stats, box scores and schedules for all your favorite players and teams. NBA LEAGUE PASS Broadband subscribers will have access to live out of market games on an authenticated basis.

Redesigned for the new season, NBA Game Time is now equipped with enhanced navigation and more robust content features, including game recaps and video highlights for each game, enriched player and team stats, and in-depth team roster information.

You can subscribe to NBA League Pass [Register or Login to view links].

Which matchups are you looking forward to this season?
 

Starlight Inception is Coming to PlayStation Vita in December

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46w ago - Escape Hatch Entertainment President Garry M. Gaber announced today that Starlight Inception is coming to PlayStation Vita in December, 2013.

To quote: Welcome to Starlight Inception, a first-person / third-person space combat experience coming to PS Vita in December. It contains a single-player campaign, single-player Fly Patrol (tower defense), and several multiplayer options.

The inspiration for Starlight Inception was the old space sim games that we loved as kids, but with a more sophisticated, modern sensibility.

We don't intend the fighters in Starlight Inception to be retextures of World War II fighters, but something more modern and space capable. And unlike those older games, Starlight Inception was designed to allow flight from space down to planetary/lunar environments with seamless transitions.

In Starlight Inception, you're a young space fighter pilot assigned to the U.S.F. Midway (SCVN-41) one hundred years from tomorrow. In the first mission (included in the beta going live today) you'll learn about your ship, the controls, and face your first enemies.

This mission is the only one included in this early Beta, but it should give a taste for what this game looks like and feels like. The intention was to really integrate the training into the...
 

Curve Studios: Proteus Out Today on PS3 and PlayStation Vita

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46w ago - Curve Studios PR and Marketing Manager Rob Clarke announced today that Proteus is officially out today on both PS3 and PlayStation Vita platforms.

To quote: Hi, Rob from Curve Studios here! We're proud to announce that Proteus launches today for PS3 and PS Vita on PlayStation Store. Proteus has cross buy functionality, and will be available for $13.99.

Proteus was designed by Ed Key and David Kanaga, and was released in 2011 on PC. It's a game all about exploring a dreamlike, island world. Proteus' music and sounds change depending on where you move, creating a different journey each time you play.

We've been working on Proteus all summer, and after launching three other PlayStation games this year at Curve, you might not be surprised to learn our version of Proteus has a few additional features that are exclusive to the PlayStation versions of the game.

On the Vita version, Proteus can generate an island based on your geographical location, and on the PS3 version, you can generate islands based on the current date.

Islands generated in this fashion will be the same for anyone in the same location or on the same day, and will also be more "wild" than regular islands in the game, featuring various twists on the original's islands, as well as shifting, surreal...
 

Video: OlliOlli on PlayStation Vita: Career Mode Explained

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46w ago - Roll7 Director Tom Hegarty shared a video explaining the Career Mode in OlliOlli on PlayStation Vita below today.

To quote: Hello! It was back in June that we last posted here. At that point we were about to embark on our first E3 trip with a very early build of the game.

Needless to say a lot has changed since then! Player physics have been tweaked, we've redesigned a ton of grindable assets and we've also settled on the final modes of the game (there are four in total!).

In this post we want to concentrate on the most important game mode, Career, as it helps you unlock both Spots Mode and Rad Mode as well as preparing you for the do-or-die, risk it all, Daily Grind.

In Career you are confronted with the task of completing 50 Levels split across five stages: Urban, Junkyard, Port, Base and Neon, with 10 levels per Stage. The levels are split into 'Amateur' and 'Pro' to help the player skill-up as they progress. The Amateur levels follow a linear path - complete Urban 1 to unlock Urban 2, Complete Urban 5 to Unlock Junkyard 1.





However, merely completing a level is least of your worries! Each level has five challenges, two of which are always score challenges, one based on overall score...
 
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