- Welcome to X-Men Origins: Wolverine. One could talk about the various nuances of its gameplay, but overwhelmingly only one aspect of the game truly stands out: it's violent. Really, really
The insatiable rage of Wolverine reminds us quite a bit of another angry video game protagonist: God of War's Kratos. But the similarities between these two games don't end there.
The combat is very reminiscent of Sony's game; many of the moves and combos in the game look quite similar. One particular move - a spin attack - has a very obvious counterpart in Sony's game.
Wolverine has access to a number of brutal grabs and finishing moves. Just like the Spartan warrior, he'll rip enemies in half, tear off their limbs, and skewer them on various sharp objects in the environment. God of War is a great model to follow, but Wolverine manages to feel even more visceral.
Take, for example, the representation of Wolverine's health. His character model reflects all the damage he's taken. If he gets shot, you'll see a bullet in his body. If he gets cut, you'll see a giant gash. After a furious firefight, you can see clear into his body, with exposed organs and bone. It's rather gruesome, but it really emphasizes Wolverine's incredible ability to regenerate. You'll see his body heal in...