PlayStation 3 Development Kit DECR-1000 A (TOOL) Hits eBay!

1000°
274w ago - Today gourangaman656 let us know of a PlayStation 3 Development Kit DECR-1000 A (TOOL) that has hit eBay HERE!

The seller is haly20, and at the time of this writing the current bid is only US $1,125.00.

Needless to say, if the auction doesn't get pulled over the next 10 days the price is likely to exceed $10,000.00 but still quite interesting as they are extremely rare to find!

What is so good about a PS3 TOOL over a PS3 Debug/Test console? Among other things, this unit can dump/debug the PS3 Hypervisor and Kernel... meaning PS3 Devs and hackers would LOVE to get their hands on one!

To quote: This auction is for a PlayStation 3 Development Kit, MSRP $10,250. It has been opened for photographing and that is all. BRAND NEW IN BOX. The console is sold as-is, with all accessories and manuals in English.

The system appears to have two slots for HDD's with HDD's already inserted, along with a Blu-ray slot. All photos are original and if the part you are looking for is not in the description, it is not included.

I will ship in the box that it came in. This thing is incredibly heavy shipping is as you see on the calculator. If you have any questions, feel free to...
 

Reeves: PSP2 is Not in Development, Lack of Software is Issue

100°
279w ago - SCEE president David Reeves has said that there are currently no plans for a PSP 2 console stating: "I go to Tokyo quite a lot and no one has referred to it - I think they have their hands full at the moment." he said.

Reeves also admitted that developers including Sony's internal studios put other consoles before the PlayStation Portable when it comes to making games.

To quote: However, he admitted that despite continually improved hardware and firmware, gaming software has been the device's achilles heel, as developers only have so much time to focus on the variety of competing platforms the current generation has brought with it.

"The PSP is as successful in numbers as PS2 - it tracks its numbers in a cumulative basis," he said.

"Its weakness, however, is its software. And that's because developers, when it comes to placing their bets, have to choose PS3 and 360, then Wii, then DS, maybe even PS2 before PSP. It's the same at our internal studios, where the focus has been on PS3. They've also focused a lot on PS2 as well because we have to get the SingStars out for that format. So PSP games will come - they just take a while longer."

Reeves added that Sony was looking to find new ways that would further stimulate the PSP market, having...
 

WiiBuilder v1.0 for Nintendo Wii Homebrew Development out!

50°
283w ago - WiiBuilder 1.0, formerly known as GRRLIB Converter, is a Windows application to use for Wii homebrew development.

Download: WiiBuilder v1.0

Usage:

The File tab is use to:

- Convert Portable Network Graphics (.png) to C array in header file (.h), works with GRRLIB 3.0 and libwiisprite
- Convert Images (.gif, .bmp, .jpeg or .jpg) to header file (.h), works with GRRLIB 2.0 or less
- Convert XML (.xml) to C array in header file (.h)
- Convert GRRLIB 2.0 (or less) screenshot (.grr) to Portable Network Graphics (.png)
- Load Wii executables files (.dol) from a computer to a Wii with the Homebrew Channel, IP address must be entered in the Settings
- Compile Makefile to (.dol and .elf), you must have "make" available in your path

You just need to drop a file in the list box. If drag-and-drop is not working (Wine), you could simply right click on the list box to bring the popup menu. From the menu, select Add a File to the List..., in the Open dialog box you could select multiple files.

If you don't want to open the software, just drag-and-drop files on the program icon. This is because the software accepts command line, just type WiiBuilder myfile.png. When the files are...
 

Insomniac's Ted Price Sees Benefits of Multiplatform Development

250°
283w ago - In a recent interview, Insomniac CEO Ted Price admitted that he sees the benefits in going multi-platform and breaking the company's exclusivity with Sony.

However, for now it seems as if the benefits of actually sticking with Sony slightly outweigh the benefits of parting, so don't expect any radical changes in the immediate future.

To quote: Of course, Insomniac has historically been a Sony mainstay. "For the last ten years or so, we have been working very closely with Sony," Price said.

"I mean, people ask me all the time, 'so, do you consider going multiplatform? What are the drawbacks?'" He says that one benefit of exclusivity is that the company's games "tend to be associated with the hardware - but that could be a drawback too."

He cites the original Resistance: Fall of Man as an example of this kind of product association. "We did get a lot of additional exposure simply because it was synonymous with the PlayStation 3," he said. "It's hard to break into the genre; and it's cool that we were able to do it with a brand new entry."

He's careful to point out that Insomniac has its own voice and isn't governed by Sony. "We definitely have been very vocal about maintaining our independence," he said. He mentions that many at Insomniac would be frustrated...
 

OPM Australia FFXIII Interview: Development Progress Update

50°
291w ago - Thanks to Final Fantasy-XIII.net's Shuyu, there are scans (linked above) of an interview with Yoshinori Kitase and Shinji Hashimoto from the latest issue of Official Playstation Magazine Australia available.

From Final Fantasy-XIII.net:

"In the interview they reassure PlayStation 3 owners that their version of Final Fantasy XIII hasn't been delayed at all and that the Xbox 360 version won't even be started until the PS3 release is burned to Blu-ray.

As well as that, Kitase has given an update on the progress of development stating that the Scenario for Final Fantasy XIII is complete and the Artistic Side is 80% complete."
 







Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News