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PS Vita Half Byte Loader (HBL) Progress Update By Wololo

1300°
134w ago - Following up on his previous update, PlayStation Vita hacker wololo has shared a progress update on the PS Vita Half Byte Loader (HBL).

Additionally, Nabnab has also made available a video showcasing some hidden PS Vita information for those interested!

To quote: A quick report: I'm making some progress on porting HBL to the Vita. Although I'm sad to say that I can't get syscall estimation to work, I got some major homebrews such as Doom to run already, so overall I think it's in an acceptable shape.

Because it is roughly stable now, today I focused on porting HBL to the EU version of the exploited game (I was working - obviously - on the Japanese version of the game so far). This went smoothly and I can confirm HBL runs fine on the EU version of the game, although of course I could only test on a PSP, not on a Vita.

I used the opportunity to refresh my two guides, how to [Register or Login to view links] and how to [Register or Login to view links]
 

Video: Doom PSP Homebrew Game Running on PS Vita via HBL

1300°
134w ago - It wasn't long ago that we saw a Sega emulator running on PlayStation Vita, and now homebrew developer wololo has shared a video of the Doom PSP homebrew game running on PS Vita though the Half Byte Loader ([Register or Login to view links]).

To quote: A year and a half ago when I got Doom for PSP to run on the PSP Go, website hackaday noticed it and said “[being able to run Doom is] a prerequisite for any cracked device”. Some people try to run Linux on their hardware at all cost, I prefer Doom.

Today I was able to tweak HBL a bit on the PS Vita to get Doom to run on it. Will I get hackaday’s attention this time too? That’s, hands down, the best fps available on the vita so far, check the video below!

We are aware that this hack will be easily patched by Sony, but we still plan to publicly release it some time soon after the US/EU release of the Vita (we still have to port HBL to the EU/US versions of the game but that shouldn’t have any difficulty).

I also know that some devs are already working on solutions to make it “easier” for people who would want to stay on a low firmware....
 

OpenCMA Blocks PS Vita Content Manager Internet Connections

1300°
134w ago - Over the weekend PlayStation Vita developer [Register or Login to view links] has made available OpenCMA, an open-source homebrew application that prevents the PS Vita Content Manager from connecting to the Internet to bypass online and the latest OFW checks.

[Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]
 

Liverpool Studios on WipEout 2048's PS Vita Zombie Apocalypse

200°
135w ago - Liverpool Studios Game Director Stuart Tilley and Lead Designer Karl Jones are here with details on WipEout 2048's Zombie Apocalypse for PlayStation Vita below.

To quote: The new WipEout game is our biggest and most adventurous ever, with loads of awesome new stuff for you to get your hands on come February 22nd.

But almost every game has at least one cool feature that sadly finds its way to the cutting room floor, and WipEout 2048 is no exception L. Earlier this year we prototyped a new (hidden) game mode called ZOMBIE.

Now, this is WipEout, so our zombies were never going to be the sluggish, lumbering, flesh-eaters you're familiar with. These are 1000mph steel and carbon fibre machines of menacing evil, and they want you dead...

The rules of ZOMBIE were simple enough - survive the horror for as long as possible by avoiding or taking out the Zombie ships. You start in darkness, alone on the track. Then you hear them in the distance, the digital scream of their engines filling you with dread.

They start to show up on your Zombie radar, a handful at first in hot pursuit and full of ominous darkness. Then they're on you, ramming you, destroying themselves if need be, but they're taking you with them.

You can pick up Cannons and the...
 

Sony PlayStation Vita Encryption Flaw Uncovered by Hacker SKFU?

800°
135w ago - Following up on his previous update, today PlayStation Vita hacker SKFU reports that he may have uncovered a PS Vita encryption flaw.

To quote from his page: Since I finally have access to a retail PS VITA, today I started with some basic tests.

After a complete freeze of the system within the first 5 minutes after unboxing (*always happens to new consoles 4 me rofl*), I went on and noticed that there is a problem with the VITA's encryption functions and was able to decrypt some test files directly via the system.

I will post updates as soon as I have news

- SKFU


 
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