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Sony release wipEout HD fact sheet

300°
355w ago - Sony have released a fact sheet for wipEout HD. The game will be single player or 2 to 8 players via wireless multiplayer, and be full 1080p running at 60 fps. The game also supports 'Custom Play lists': playback your own music using play lists created in the PS3 XMB.

DLC will also be made available, including extra teams and ships, extra tracks and additional events for the race campaign mode.





wipEout® HD FACT SHEET

Publisher: Sony Computer Entertainment America Inc.
Developer: Sony Computer Entertainment Europe (Studio Liverpool)
Platform: PLAYSTATION®3 (PS3â„¢) computer entertainment system
Genre: Action-Oriented Racing
Players: Single-player, 2 to 8 players via wireless multiplayer connectivity
Launch Date: TBA
Rating: "RP" for Rating Pending

OVERVIEW

Get ready to race at blazing speeds and experience adrenaline-filled, anti-gravity racing action in full-1080p High Definition (HD) running at a breathtaking 60-frames-per-second on PLAYSTATION®3 (PS3â„¢). Coming to the PLAYSTATION®Store soon, wipEout® HD is set to redefine anti-gravity combat racing.

Featuring a selection of the best tracks taken from previous versions of the wipEout® franchise, wipEout HD offers...
 

Sony reveals PlayStation HOME trophies

50°
355w ago - MTV's Multiplayer got a sneaky peek at a new feature in Playstation Home which will allow for players to receive trophies.

For example, trophies could be given out for participating in min-games such as bowling. In an upcoming build of the development kit, companies will be able to start desiging trophies themselves.

To quote: The panel itself revealed precious little more about "Home" that hasn't already been leaked from gamers in the beta or announced by Sony. We did, however, get an interesting look at some example trophies that gamers could theoretically collect for participating in some of the mini-games (i.e. bowling) scattered in "Home"'s virtual spaces.

In an upcoming update to the Home Development Kit (HDK), companies will have a chance to start modeling these trophies themselves and playing with them in "Home."

Much of the presentation was spent looking at ways of developing and implementing objects into "Home," from the aforementioned trophies to sillier items like a bubble machine or a camera to take virtual photos with a friend's "Home" avatar. Sony says users will have the opportunity to take one item into a public space at a time, though that could change between now and the final release of "Home" sometime in 2008.
 

Home is 'best-looking multiplayer world'

50°
356w ago - The creative director of Sony's Home project has told GamesIndustry.biz in an exclusive interview to be published in full next week that he believes the PlayStation 3 virtual world platform is the "best-looking" and most "user-friendly" multiplayer experience he's seen so far.

Talking on a recent trip to Monaco for the Imagina conference, Ron Festejo explained his feeling that other virtual worlds, such as Second Life, were garish, while other online experiences were simply too hardcore for most people.

"From my point of view, looking at Second Life - because it has been mentioned a lot in the same paragraph as Home, and people make that comparison - I'm amazed at how many people go on there," he said.

He went on to discuss the importance of user-interfaces, detailed the issues he'd had interacting with others in Second Life, and also referenced other online titles that don't make it easy for inexperienced players to get involved with them.

"John [Venables, Home's lead artist] said in a presentation that for a lot of people, their first experience of online play is to 'log on...get shot in the face, log on...get shot in the face' and actually that's true - people tend to not go into that because of those experiences," he explained.

"Personally, looking at other models,...
 

GDC 2008: Sony's head of product development on PSN

50°
356w ago - Sony's head of product development, John Hight, talks about the PlayStation Network.

Video of the Interview below..

Enjoy!




 

In-Shirt XMB: Sony gets a sense of humor

50°
356w ago - The single biggest gripe PS3 owners have - CONSTANTLY - is not being able to access the XMB menu while in a game to change settings, chat and send messages and invites (think the 'guide blade' on Xbox 360).

Well, these T-shirts have been spotted at GDC (Game Developers Conference)... and it would seem Sony have found it rather amusing.

Is In-Game XMB just days away? We can but hope!
 
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