205w ago - We recently got a chance to explore the new PS3 Debug 3.15 firmware, and discovered that contrary to PS3 Firmware 3.10 the 'PSPemu' PSP emulator folder in /dev_flash of version 3.15 is no longer hidden.
The 3.15 PSPemu folder filelist is below, and is a bit interesting.. In the root of the folder contains the emulator, psp_emulator.self, the translator psp_translator.self, a folder labeled release, and of course a folder labled flash0.
For anyone familiar with the PSP, flash0 is of course the flash. It contains basic folders, with fonts, logos, and user PRX's.
The release folder contains different SPRX's requried for the emulator, from system, to umd and even network files.
To of course, quell any giant "we can make a CFW for the PSP work on the PS3" - it's not going to happen any time soon, things will still be signed from PSN, ala a PKG, which we can not edit - so sadly any luck with trying to inject our own code will be useless for now.
210w ago - Update: The resident PS3 Devs have confirmed this rumor, as evidenced in THIS post by DrEmmettBrown.
According to French site PS3Gen.fr (linked above), Sony is working on a secret project... specifically, an emulator that will allow PSP games to be played on the PS3 system.
This is just a rumor for the time being, however, according to their source retail PlayStation Portable UMD titles, those available on the PlayStation Store and even new PSP Minis may see the light of day on the PlayStation 3 in the future.
To quote, roughly translated: "Playing with PSP games on the PS3 seems a project that Sony is preparing in secret. Here's the surprising news that we have gleaned and could make love dematerialization games.
The "ONLY COMPATIBLE with the PSP"... may disappear.
This should be made possible through an emulator in the PSP and PS3 through the dematerialization of games that are now sold on the PlayStation Store and is a UMD in stores. This would also be interesting for all games in the category Minis.
The minis soon on PS3 without additional programming from the devs. This...
• Fixed bug: program stop on white-screen when folder PS2GB already exists, but the file gb.brm dosen't exist in the same time (hopefully)
• Improved: MBC3 controller - should resolve problem with battery-backed save game
• Added: USB Mass Sorage Support
• Added: Real Time Clock support for MBC3 controller
• Added: ability to back to browser when ROM can't be loaded
• Added: ability to run cardridge type: