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Electronic Arts Confirms Battlefield 3 is in Development

50°
271w ago - Today Electronic Arts COO John Pleasants has given the official word that the next iteration in the successful Battlefield franchise will indeed be happening.

It was in the course of Pleasants' presentation at the William Blair Growth Stock Conference that the announcement was made.

He also revealed that DICE is developing it, and that he's seen actual material of the game in development.

To quote: "I've had the luxury of looking at Battlefield 3 over at DICE in Sweden and was highly impressed by the way the team is working on that product."

But before you go lining up for this game, "Of course, that's not [coming out] in the fiscal year, but that is a product that is looking very good."

Pleasants did not mention as to which specific platforms this game will land on yet.
 

PS3 Motion Sensor Development Kits Making Way to Devs

400°
272w ago - At E3 2009 Sony first unveiled their new PS3 Motion-sensing Controller for the PlayStation 3 console.

Since then, Sony America marketer Peter Dille has revealed that Sony's motion sensing development kits have already been making their way into the hands of developers.

Dille also revealed that Sony is a bit past the research phase, to quote:

But it seems as if Sony's motion tech is more near completion than previously thought. Sony America marketer Peter Dille told [Register or Login to view links] that its already found its way into developers hands.

"We're a little bit past the research phase," he said. "We're having conversations with the third-party community. The dev kits have started to go out to the third parties as well. They're working on the tech. They couldn't be more excited about it."

We must admit it did look lots of fun fun aiming arrows at skeletons, as Sony did during its presentation.

That said the smart money would be on Microsoft's Project Natal arriving before PS3's own movement detecting device. Not before Wii MotionPlus hits stores though.
 

Sony Cuts Cost of PSP Development Tools in Half, to Only $1500

100°
272w ago - As of March 2009, cumulative worldwide sell-in units of the PSP system exceeded 51.6 million units, a remarkable milestone for the first handheld platform from the PlayStation family.

To further grow the installed base of the PSP system and to enhance its software line-up, SCE will also provide ProDG for PSP, a highly acclaimed powerful programming tool which helps to improve productivity of software development, as part of PSP Software Development Kit*1 without an additional charge.

Press Release: SONY COMPUTER ENTERTAINMENT FURTHER BOOSTS ITS SUPPORT FOR SOFTWARE DEVELOPMENT FOR PSP® (PLAYSTATION®PORTABLE)

Providing a Lower-cost Game Development Environment, and Supporting broader range of developers and publishers to create varieties of small software titles

Los Angeles, June 2, 2009 - Sony Computer Entertainment Inc. (SCEI) today announced that it is reducing the price of the Development Tool models DTP-T2000A and DTP-T2000, the hardware necessary for developing PSP® (PlayStation®Portable) software titles, to JPY150,000 in Japan, US $ 1,500 in North America and €1,200 in Europe/PAL territories effective immediately.

By offering PSP Development Tools at a very attractive price, SCE will provide a more affordable game development environment for a broader...
 

Final Fantasy XIV in Development 5 Years, to be Best Available

250°
272w ago - During Square Enix's press conference at E3, the company talks about how their original vision for Final Fantasy XIV was to create the "best Final Fantasy available".

According to them, the best would have to be a massively multiplayer online RPG. Square Enix seems pretty proud of themselves stating that "We hope to have the best story."

Square Enix also brought up the trailer debuted at SCEA's press conference yesterday, saying that most of it was done in CG, however, some parts, such as the scene with the Galka fighting, were in-engine clips.

Final Fantasy XIV has been in development for nearly five years already. The new game will not follow the shoes of it's precedessor and use the Play Online service, frankly because it's terrible.

Square's focusing on character growth in game, developing a job system to allow for natrual growth amongst players.
 

GDC '09: Microsoft Unveils Blue XBox 360 Development Kit

100°
282w ago - Today Microsoft has announced a new dev kit for the XBox 360 console, as well as new tools and a competition aimed at independent game creators. Interestingly, the new dev kit sports a new blue look and comes complete with additional debugging memory.

To quote: Taking advantage of the Game Developers Conference, Microsoft has announced a new dev kit for the Xbox 360, as well as new tools and a competition aimed at hobbyist and independent game makers.

The new dev kit, which comes in the sexy blue seen in the pictures, comes with additional debugging memory. This comes hot on the heels of Sony's announcement of its own new dev kit.

Microsoft also stated that it will release new updates to its free XNA tools. Microsoft explains the new features as follows:

"Community Games developers will be able to include customized Avatars, which have quickly become one of the most popular features on Xbox LIVE, and professional Xbox LIVE Arcade developers will be able to release game add-ons like episodic content and include LIVE Party functionality making playing games a social experience by letting gamers seamlessly Play and chat with their friends online."

No hard date was given for the updates. Microsoft said that they will be available this Spring.
 
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