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Ninja Gaiden II Finally Arrives on the X-Box 360

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345w ago - Ninja Gaiden II makes its long-awaited debut on Xbox 360 as the blockbuster action-packed sequel to "Ninja Gaiden." It features a new and improved game engine, developed from the ground up exclusively for Microsoft and Xbox 360 by Team NINJA and legendary game developer Tomonobu Itagaki, creator of the famed "Dead or Alive" franchise.

In Ninja Gaiden II, gamers must guide Ryu Hayabusa on a mission to avenge his clan and prevent the destruction of the human race. Armed with an assortment of ninja weaponry, players must help Ryu skillfully maneuver through a world fraught with peril.

Ninja Gaiden II will feature an all-new gameplay engine, a new auto-health regeneration system, levels, adventures, enemies and thrilling combat, representing a true evolution of the highly popular franchise.

Key Features:

Exhilarating ninja action. Assuming the role of a ninja warrior, players will experience an all-new combat system that requires skill and mastery of their full arsenal of weapons, including Obliteration Techniques that allow players to quickly and stylishly finish off an opponent.

In addition to the variety of brutal new primary weapons and enhanced versions of previous favorites, Ninja Gaiden II will feature unique acrobatic combat and attacks used not only by...
 

Haze for PS3 has 4GB Mandatory Installation

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345w ago - Over on the official Ubisoft Forums, community developer Ubi_Wuzzi revealed that Free Radical's forthcoming first-person shooter Haze will require players to install 4GB worth of game data to their PS3's hard drive before playing.

This, of course, is nothing new. GTA IV, Devil May Cry 4, Lost Planet, and Hot Shots Golf: Out of Bounds all had mandatory HDD installations as well.

However, it still boggles one's mind as to why these installs are non-optional, considering similar titles like Resistance ran fine with all data loaded directly off the Blu-ray disc.
 

Metallica "Most Requested" for Rock Band and Guitar Hero

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345w ago - During a promotional trailer for the band's forthcoming studio album, Metallica has declared said that its music is the "most requested" on both Rock Band and Guitar Hero.

You may remember a few years back that the aging US rock chuggers were on the verge of appearing in their very own vide game under the Vivendi / Sierra moniker. The "high action, third person vehicle combat game packed with fully customized vehicles and weaponry, endless terrain and desperate, murderous opponents" was due out in 2005 but it never happened. There was even going to be voice-overs from band and background music supplied from Metallica. An original song was also in the works for the title.

But all that never happened. Probably because someone eventually realised that it sounded horrific on paper. Worse even than the Load and St Anger albums put together. Thank god for the emergence then of Guitar Hero and Rock Band, which have given fans a chance to be in the band rather than drive it around, running people over.

Metallica classics such as One, And Justice For All..., Blackened and Ride the Lightning are just some of what's already available. But with the band's claim that its tunes are the most requested for both games, looks like they'll be plenty more in store. Bring on Battery and Damage Inc., we say...
 

Rumor: 360 Spring Update has Motion Sensor & Game Installs?

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346w ago - If Microsoft follows the same schedule it did last year, the Spring system update for the Xbox 360 should be right around the corner.

Today, an alleged and wholly unconfirmed list of changes included in the "Q2 2008" update was sent to us, supposedly forwarded from an internal source. The full list features about 80 new feature additions, tweaks and changes but was purported to be incomplete and subject to change.

Some are simply interesting as curiosities, such as an option to purchase Xbox Live memberships for charities and the addition of a Media section for audio delivered through feeds, such as podcasts. Others sound more feature robust, such as Windows Live Mail integration and an expanded "Inside Xbox" with news, weather, entertainment, help and community features.

Perhaps the most interesting additions are "Calibration options for motion sensor devices" for the Dashboard and "Support for titles to store installation data on Storage Device for faster loading" for Games. If true, the former would lend further credibility to frequent rumors that Microsoft is planning to introduce a motion controller for the Xbox 360.

The ability to store installation data on a hard drive–as is done with some PlayStation 3 games–would certainly be a welcome option, if that's how the wording...
 

Fallout 3: Now at 500 different endings, more details

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346w ago - Months ago, we heard that Fallout 3 will have 12 different endings. Back in March, this number shot up to 200. Now, new details on from Game Informer reveals that this number shot up again: now there are 500 different variations to the ending cutscene.

Good luck to completists out there who'll want to watch each one. Here are the rest of the info for Fallout 3 (Xbox 360, PlayStation 3, PC) as revealed on Game Informer:

- They'll handle the ending as a dynamic cutscene that changes depending on specific decisions you make. Right now there are over 500 variations of the cutscene.

- You can talk to Dogmeat although he only barks and wags his tail. But they say you always tell if he agrees or disagrees with you.

- There are no guilds like in Oblivion. You just go around doing different quests for various groups.

- The world is entirely open from the start although certain areas can be difficult at the start.

- There will be licensed music from the 40's and 50's. Songs and artists include Ink Spots"I Don't Want to Set the World on Fire", Bob Crosby's "Way Back Home", and Roy Brown's "Butcher Pete".

- There are no vehicles.

- The game has gotten bigger since the initial announcement. They've had to remove some features but they say they...
 
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