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PS3 Media Server SubJunk Build 50 for Windows and Linux Out

1300°
153w ago - Today PlayStation 3 developer SubJunk has released what he calls PS3 Media Server SubJunk Build 50 (Updated 2011-10-10) for both Windows and Linux users.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: This build functions as the bleeding-edge testing version of PMS. Here you can find features and bugfixes before they are added to the official version, and sometimes ones that never will be.

Using this build is mostly a way for you to see the newest developments and to help us by providing feedback.

Changelog 1.50.0-SB50:

  • Synchronised with official r910 from r856, changelog: [Register or Login to view links]
  • Modified Status tab to display a tick when any renderer is found, instead of either the PS3 or warning message.
  • Language improvements

SVN: [Register or Login to view links]

Thanks:

Shagrath for the main project. Chocolateboy, lokkju, jscott, ExSport and idavies, in no particular order, for code contributions....
 

WinSkeet 4000 Rev 111002 for ProgSkeet on PS3 is Now Available

1250°
154w ago - Following up on the QT Flasher for PS3 Test and Localized Versions for the ProgSkeet device, today PlayStation 3 developers uf6667, ago and bmx have made available the Winskeet40000 Rev 111002 software platform for Windows following by official Linux / Windows versions from [Register or Login to view links].

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Below are the recent changes, to quote:

11xxxx:

  • New Qt GUI implemented
  • Linux...

 

PS3 Multi Tools v4 for Windows 7, Vista and XP is Now Available

1000°
155w ago - Today SvenGDK has updated PS3 Multi Tools to version 4 for Windows 7, Vista and XP with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links]

It would be sad if the version 3.5 was really the last. So, Version 4 is now officially under development!

First: This is a Beta Release, so there are still some bugs, but the common tasks should work properly! Version 4 will change again everything!!

Current Changelogs:

  • Fullscreen Mode
  • Style Changes
  • Loads wallpaper(PIC0/PIC1) and icon(ICON0/ICON1) from gamesfolder
  • Again for Windows XP, Vista (Mac OS X on full release)
  • Fixed old imageloading bugs
  • Official Firmware 3.72 added
  • Some Emulators updated
  • OpenPS3FTP updated
  • Added Login for Developers (More informations later)
  • Advanced Multitasking
  • Reporter updated
  • PKG Sign Tool removed for normal users
  • Official Firmware 3.41, 3.55 & 3.6X removed for normal users
  • MD5 Hashes removed completely (temporary?)
  • Removed...

 

PS3 Media Server v1.40.0 Arrives for Windows, Linux and OS X

1300°
156w ago - Following up on their previous Beta release, today PlayStation 3 developer SubJunk has officially made available PS3 Media Server version 1.40.0 with the changelog detailed below.

Download: [Register or Login to view links] (28.2 MB) / [Register or Login to view links] (10.2 MB) / [Register or Login to view links] (30.4 MB) / [Register or Login to view links]

PS3 Media Server v1.40.0 Changelog:

  • Updated OS X MPlayer to enable external VOBsub, ASS/SSA and Fribidi support
  • Allow update checks to be performed manually (Windows only)
  • Allow automatic update checks to be enabled (Windows only)
  • Simplify PMS customization for packagers of custom builds
  • Logging fix for headless configurations
  • Added experimental support for iPad / iPhone renderers
  • Fixed DVD ISO playback on OS X (thanks, jjmojojjmojo!)
  • Added...

 

Sony Details Combat Wings on PS3 with PlayStation Move Support

250°
159w ago - Today Sony Senior Social Media Specialist Sid Shuman has shared details on the upcoming PS3 title Combat Wings- complete with PlayStation Move support below!

To quote: Combat Wings: The Great Battles of WWII lands on PS3 this November with aerial combat campaigns set amidst the bloodiest air battles of World War II.

Not long ago, I tried out a pre-release version of the game under the watchful eye of Creative Director [Register or Login to view links], focusing on the game's use of the PlayStation Move motion controller.

Before I grabbed the stick for a test flight, I was curious what made Majewski want to support PlayStation Move in the first place – WWII air combat isn't exactly a genre that leaps into my mind when I ponder the potential of motion-controlled gaming.

"Move makes this game better," Majewski said with conviction. "It's a much more natural form of steering than using an analog stick and it makes a huge difference to the gameplay.

Playing a flying game with a controller can be clunky; you have to make a lot of fine movements in order to change direction and aim. PlayStation Move is great - you just point where you want to go." Based on just 30 minutes of play time, I'd have to agree.

Move proves...
 
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