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Curve Studios: Proteus Out Today on PS3 and PlayStation Vita

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39w ago - Curve Studios PR and Marketing Manager Rob Clarke announced today that Proteus is officially out today on both PS3 and PlayStation Vita platforms.

To quote: Hi, Rob from Curve Studios here! We're proud to announce that Proteus launches today for PS3 and PS Vita on PlayStation Store. Proteus has cross buy functionality, and will be available for $13.99.

Proteus was designed by Ed Key and David Kanaga, and was released in 2011 on PC. It's a game all about exploring a dreamlike, island world. Proteus' music and sounds change depending on where you move, creating a different journey each time you play.

We've been working on Proteus all summer, and after launching three other PlayStation games this year at Curve, you might not be surprised to learn our version of Proteus has a few additional features that are exclusive to the PlayStation versions of the game.

On the Vita version, Proteus can generate an island based on your geographical location, and on the PS3 version, you can generate islands based on the current date.

Islands generated in this fashion will be the same for anyone in the same location or on the same day, and will also be more "wild" than regular islands in the game, featuring various twists on the original's islands, as well as shifting, surreal...
 

Video: OlliOlli on PlayStation Vita: Career Mode Explained

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39w ago - Roll7 Director Tom Hegarty shared a video explaining the Career Mode in OlliOlli on PlayStation Vita below today.

To quote: Hello! It was back in June that we last posted here. At that point we were about to embark on our first E3 trip with a very early build of the game.

Needless to say a lot has changed since then! Player physics have been tweaked, we've redesigned a ton of grindable assets and we've also settled on the final modes of the game (there are four in total!).

In this post we want to concentrate on the most important game mode, Career, as it helps you unlock both Spots Mode and Rad Mode as well as preparing you for the do-or-die, risk it all, Daily Grind.

In Career you are confronted with the task of completing 50 Levels split across five stages: Urban, Junkyard, Port, Base and Neon, with 10 levels per Stage. The levels are split into 'Amateur' and 'Pro' to help the player skill-up as they progress. The Amateur levels follow a linear path - complete Urban 1 to unlock Urban 2, Complete Urban 5 to Unlock Junkyard 1.





However, merely completing a level is least of your worries! Each level has five challenges, two of which are always score challenges, one based on overall score...
 

Video: The Wolf Among Us Comes to PlayStation Vita This Fall

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40w ago - Telltale Games Community Lead Laura Perusco announced today that The Wolf Among Us is coming to PlayStation Vita this Fall complete with a video trailer below.

To quote: Hey everyone! We're super happy to announce that The Wolf Among Us, the latest episodic series from Telltale Games, is coming to PS Vita for download later this fall!

What's this "Wolf" stuff about? Based on the award-winning [Register or Login to view links] comic book series, The Wolf Among Us is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world.

These aren't quite the characters you might remember from childhood stories though. Playing as Bigby Wolf - the big bad wolf in human form - you'll discover that the brutal, bloody murder of a Fable is just a taste of things to come.

If you've already played The Walking Dead on PlayStation 3 or PS Vita, you'll be familiar with the gameplay in The Wolf Among Us. It's all about choice and consequence, but we've definitely upped the ante (especially in the action sequences)!

In case you missed it the first time around, be sure to check out the recent PlayStation Blogcast with Episode 1 co-director Nick Herman for more details on the...
 

New Sony PS3, PS Vita and PSN Releases for October 22nd, 2013

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40w ago - Sony Social Media Specialist Ryan Clements is here with details on the new PS3, PS Vita and PSN releases for the upcoming week below today!

To quote: Don your cape and cowl - the Batman Arkham series is readying its return, along with Deus Ex: Human Revolution. It's a tremendous week of superheroes and cybernetics in this week's Drop.

Lauded for its gritty visuals and stellar play, the Arkham games have garnered a huge following in the world of gaming. That tradition is sure to continue with Batman: Arkham Origins, a prequel to Rocksteady's revolutionary first two games in the series.

The latest Batman features the intense, single-player experience you'd expect from an Arkham game, but will also include a robust online suite for gamers to compete within.

But Batman isn't the only dark hero making a comeback this week. Adam Jensen, with all his powerful augmentations, slinks back to PS3 in Deus Ex: Human Revolution - Director's Cut. An enhanced version of the already well-loved original, the Director's Cut includes The Missing Link DLC, as well as other improvements.

If those don't strike your fancy and you'd rather catch up on some fan favorites, check out the two different 2K compilations - Essentials and Power Pack - which both feature a strong lineup of well-loved...
 

Guerilla Announces Killzone: Mercenary for PlayStation Vita Updated

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41w ago - Guerilla Cambridge Tech Director Matt Porter announced today that Killzone: Mercenary for PlayStation Vita is updated today!

To quote: Hi, everyone. We're very pleased to announce the launch of the second update for Killzone: Mercenary.

Firstly, we need to start off with the bad news. You'll see that the patch size is similar to that of the previous patch, and you'll need a spare 1190MB in order to download it.

When this new patch installs, the first patch will essentially be deleted, but you will need the extra space initially. This download is necessary in order to pave the way for future planned revisions to the game.

We're currently investigating solutions to reduce the overall size of the title and free up more of your valuable memory card space. We hope to be able to share more news on that work very soon. However, it seems unlikely to us that the overall size of the downloaded game, plus the patch, will ever be under 4GB.

The main focus for the second patch has been in targeting some of the connectivity issues that have been experienced over the last month. We're hoping that many of you who were previously unable to connect into the community will now be able to enjoy Killzone: Mercenary to its fullest.

The other main area of work has been...
 
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