294w ago - Although this requires installing the source for compatible libs, compiling, linking, etc (a binary would be a lot more end-user friendly), today SamuraiX has released an OpenBOR (Beats Of Rage) port for PS3 Linux!
To quote: Ok.... I'm finished! Here is a brand new shiny port of OpenBOR now running on PS3 Linux!!!
I used Ubuntu on my PS3, I would recommend as well that everyone uses Ubuntu for its ease of use towards downloading and installing the libraries need to get OpenBOR up and running on your PS3.
Required Libs prior to compilation: libSDL, libSDL_gfx, LibSDL_mixer, LibSDL_image, zlib and libpng.
Automated Building type: ./build.sh
Manual Building type:
source environ.sh 4
If you have used the automated process then under releases directory you will have a LINUX folder, Go to my site (www.lavalit.com - registration required) and download a few mods aka pak files and place them in the Paks folder.
If you did not use the automated build system then create...
302w ago - StreamMyGame.com announced today that its software now enables 2D applications as such as Microsoft Office as well as 3D games to be used remotely on low spec Windows notebooks, Linux devices and the PlayStation 3.
StreamMyGame.com offers its members the flexibility to use their 2D applications installed on a main PC on any other PC or Linux device in their home or home office. The application does not need to be installed on the remote PC/device. Their applications can be viewed at HDTV resolution and two people can simultaneously use the same application making it easy to collaborate.
All 2D applications can be used including Word, PowerPoint, Excel, Outlook, XP Media Center and even Photoshop along with commercial applications such as MYSQL Administrator and SAP's Database Manager.
Gamers who use Valve's Steam network can now use StreamMyGame to remotely see Steam's 2D launcher. They can start games such as Half Life 2, Counter Strike Source and Team Fortress and then record, broadcast and stream them, even to the PlayStation 3.
"Our members wanted to be able to launch and play their Steam games remotely," said Richard Faria CEO. "We have delivered that and provided them with the ability to access email and use other office applications...
308w ago - StreamMyGame announced today the release of its free Linux Player, an application that enables you to play any PC game via a PlayStation 3 running Linux.
The free StreamMyGame Server enables PC games to be played remotely by converting the game's video and audio into a Game Stream and sending it over a home network to a second computer where you can view and play the game with the free StreamMyGame Player.
The second computer can be a PC, laptop, PS3 or Linux device. The game can be played on the second computer without any lag and the second computer does not need to have the game installed.
The StreamMyGame Server is compatible with Windows XP, Vista and all computer games based on Microsoft's DirectX8, DirectX9, DirectX10 including the latest games such as PES 2008 and Crysis and OpenGL standards.
The StreamMyGame Player is compatible with Windows XP, Vista and Linux with resolutions up to Super HDTV 3200 x 2400. Compatible Linux installations include Ubuntu and Yellow Dog Linux, recommended by Sony for the PS3.
"Playing the latest PC game on the PS3 is now a reality at HD resolution and fast frame-rates," said Richard Faria CEO. "I have a PS3 in my living room and PC in my office and my two kids both have old PCs in their...
314w ago - CNLohr shared this video of the recent PS3 Linux 3D Graphics access progress. This is an example of code running on Linux, under the hypervisor talking to the Nvidia RSX (video card) on the PlayStation 3. This is done entirely without proprietary drivers.
Shown is 3 animated quads, drawn in immediate mode as well as a series of triangles in the background drawn using an index buffer. This demo is a modified version of IronPeter's libps3rsx running via patched 2.6.24 experimental, unofficial kernel on Gentoo Linux.
Until recently, not enough was known about how to use the RSX to make any headway to usable, free access to the 3D contexts on the GPU on the PS3. With some work, homebrew developers may soon be able to write their own 3D applications.
314w ago - The hunt for 3D graphics access from homebrew/Linux ("Other OS") on the PS3 has finally paid off. Glaurung with the help of IronPeter and others have now released a draft kernel module along with the Xorg driver.
To quote: The contexts are truely independent including:
- object bindings: since lv1_gpu_context_attribute:fb_setup fails with LV1_BUSY, we have to bind objects by hand in the newly created context. For this we can use the exact same commands FB_SETUP puts in the FIFO (http://www.everfall.com/paste/id.php?ew29498z816w) when creating the first context.
- iomapping: the lv1_gpu_context_iomap call has to be done again to allow the GPU to access XDR. The location of the mapping in GPU space (GPU_IOIF) can be the same or different from the value used by ps3fb (0x0d000000)
- FIFO control and location: the FIFO control registers initially read as zero. They can be written to with the address of the second context FIFO. In my test I used the 64kB just before the ps3fb FIFO (i.e. 128kb from the end of the XDR ps3fb_videomemory region). So I put 0x0e1e0000 in the registers (0x10000 less than...