Video: inFamous for PlayStation 3 Goes Hands-On with IGN

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278w ago - Today Nate Fox from Sucker Punch Productions shared a PS Blog follow-up from the hints yesterday as well as the fan footage from earlier today.

To quote: Hey there, Internet people, Nate Fox here from Sucker Punch Productions. For those of you who may not recognize the name, we're the guys who made the Sly Cooper games. I have the pleasure of being Game Director on our new title inFamous.

inFamous is an open world, superhero adventure where you (the player) get to experience first hand what it's like to suddenly acquire superpowers.




We've been working hard to get the game ready to finally show off and now that day has arrived! Well, actually it arrived early this week when a couple guys from IGN showed up for inFamous' first hands-on demo.

It was fun to watch the journalist as he climbed to the top of a building, spotted a thug...
 

Hands-On: Windows Media Player 12's Surprising New Features

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285w ago - Though many previously bundled applets now will ship separately to Windows 7, Windows Media Player remains part of the core OS. Windows 7 will ship with Windows Media Player 12, which includes some surprising new features.

The UI itself is brighter and lighter than WMP11. Some buttons and toolbar items have been moved around, but the experience should be pretty familiar to users of version 11. What does represent a big change is the removal of the Now Playing button, which in WMP11 switches to a view showing the current playlist.

This is because WMP12 completely separates library management from what's currently playing, with two distinct player modes; Now Playing view, and Library view. Library view contains all the library manipulation features that should be familiar from WMP11. Now Playing view contains the current playlist, visualizations, and videos.

There's also a new taskbar miniviewer that works with the new Windows 7 taskbar, and WMP12 includes support for Jump Lists.

Aside from the split between Library and Now Playing, the basic operation of WMP12 is the same as in version 11. There are plenty of small refinements, like automatic previewing (hovering on any song plays a 15-second preview of the song), and the Library view now shows all media types in the tree simultaneously...
 

Sony puts its Future in the Hands of Sackboy

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287w ago - Sony is defining their future with a little-known British creation: a rag doll called Sackboy. He is the hero of LittleBigPlanet, which Sony has described as the biggest game in PlayStation's history.

It was scheduled for release this Friday, but this was pushed back after it was discovered some background music included lines from the Koran, offending some Muslims.

To quote: The simple concept was created by the British games designer Media Molecule, a small up-and-coming developer based above a bathroom shop in Guildford, Surrey, and has hit on the next big idea in gaming. This is because the product has an added twist - players can design their own level in rich detail, and share it with friends over the Internet.

Sony executives have made the game their biggest release before Christmas and have elevated Sackboy to become the company's first poster boy - a figurehead they hope will become as familiar as the likes of Mario and Sonic the Hedgehog.

A PlayStation official said: "We've never really had an icon before. That was a deliberate policy of the early days because we did not want to be pigeonholed. It's psychologically telling that this, arguably our first mascot,...
 

Hands-On: Demon's Souls for PlayStation 3

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287w ago - After unveiling the first details nearly two weeks ago of FROM Software's Demon's Souls, PS3FanBoy has now made available a hands-on review from this year's Tokyo Game Show as follows:

Immediately the demo begins and I'm confronted by a character customization screen, allowing me to change various aspects of my appearance. I didn't tinker, mostly because I wasn't sure what did what thanks to the language barrier.

Customizing my appearance would've been a waste of time anyway, as the camera sits behind the character for the majority of the time and his face is hidden by a large medieval helmet.

The gameplay starts in a courtyard in front of a large castle. A small fountain lies ahead, slowing down the game with its unnecessary, though meager, particle effects.

Despite some fairly decent graphics, the game has an overwhelming sense of being old school. In the top left lies my health, mana and stamina bar, something that is beginning to feel dated in third-person action games post-Uncharted and Gears of War.

Graphically, the game looks good. Textures and models are quality, if a bit generic. However, currently the game is best viewed in screenshots as the frame rate...
 

Hands-On Preview: Need for Speed: Undercover

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287w ago - It's a sobering thought that when the original The Need For Speed came out in 1994 - on the ill-fated 3DO, no less - the original PlayStation wasn't even on shop shelves. The series is now over 14 years old, which makes it one of the oldest racing franchises that's still active today; Only Mario Kart and Ridge Racer are longer in the tooth.

Over the course of the past decade the Need For Speeds have adopted several different styles and forms, but they reached a new level of popularity after the release of Need For Speed Underground. The sequel introduced a free-roaming element and the series never looked back, making its debut on the current crop of consoles with Most Wanted.

It is to these instalments, prior to the disappointing ProStreet, that Undercover harks back, with a strong emphasis on criminal goings-on and baiting the police in the manner of the borderline motor-porn that is The Fast and the Furious.

As it goes, this latest Demand For Velocity outing will feel closer than ever before to the petrol-soaked antics of Vin Diesel and chums. While we were only shown a brief cut scene during our recent rendezvous with EA, it's clear that the devs at Black Box have stepped up their efforts when it comes to the game's back story. Unless you've been avoiding Undercover news like the plague,...
 







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