245w ago - Below is a video titled 'BaNNeRBoMB' by TheRealTracePillars via YouTube, and according to it a new Wii exploit has been found in the system menu allowing you to run custom code on an unmodified Wii console.
To quote: Alright, sorry about the crappy quality but I didn't want to use my capture card because people would call it fake and stuff like that.
This is a PREVIEW of an exploit in the system menu that comex found that will let us run custom code on an UN MODDED WII, which means we can basically set up homebrew on a wii without Twilight Princess, or even a dvd drive. It's just a channel on an SD card.
Currently it is just set up to load the HBC but more will come soon. All of the credit goes to comex for this, I just tested it and filmed the video.
246w ago - JoyStiq (linked above) checked out Ubisoft's new RTS slash board-game-on-steroids, R.U.S.E., and have made available a high-quality HD trailer, along with some screenshots, to show for it.
To quote: This thing must have been made by someone living in a giant mansion on a cliff in Monte Carlo.
You've got two Eurodudes jockeying for the winning position and having a Zoolander-style face-off for best male model face - it looks like they both brought the Blue Steel.
Despite the bizarreness of this trailer, which shows no actual gameplay from R.U.S.E., we're quite excited about it.
Press Release: LONDON, UK – March 25, 2009 – Today, Ubisoft announced the launch of R.U.S.E., a new intellectual property developed by Eugen Systems, creators of the critically acclaimed strategy title Act of War: Direct Action™. R.U.S.E. is scheduled for release on Windows PC, the Xbox 360¬® video game and entertainment system from Microsoft, the PlayStation¬®3 computer entertainment system for fiscal year 2009/2010.
R.U.S.E. is optimized for Intel's latest core processors, including the Intel¬® Core™i7 processor, and will be demonstrated for the first time in public at the Intel booth during the Game Developers Conference (GDC) at Moscone...
246w ago - Sony announced earlier that they upgraded their cross platform engine, the PhyreEngine, to version 2.40.
To quote: New features included 'foliage rendering', which allows for more ultra-realistic trees and leaves, best seen in the PSN exclusive title, Flower.
For gamers though, the bigger news is that Sony has seemingly unveiled 4 unheard of games which are all using the PhyreEngine.
These include an unamed title from Australian developer Big Ant Studios, puzzle/platforming PSN title Topatoi developed by Boolat Games, third person action game Strength of the Sword from Invent Studios, and finally, The 7th Seal by Paul Cuisset's (of Flashback fame and Shaq Fu notoriety) studio VectorCell.
Hopefully as GDC goes on, we'll hear more about these titles.
246w ago - Crytek, the developer of Far Cry and Crysis, announced earlier this month that its in-development multiplatform game engine CryENGINE 3 would be shown off for the first time at Game Developers Conference 2009. Now it's GDC week and we've got an exclusive sneak peek at Crytek's CryENGINE 3 trailer.
According to Crytek, the trailer features both Xbox 360 and PlayStation 3 footage.
The video is meant as a tech demo only, so the fact that it features nanosuit-clad soldiers from Crysis running around doesn't necessarily mean anything concrete.
It could just be that Crytek recycled some of its existing assets. No titles have been officially announced that will be built on CryENGINE 3 as of yet.