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Video: DOSMount DOS Package to Install DOSBox Games on PS3

800°
160w ago - Today [Register or Login to view links] released a DOSMount DOS Package to install DOSBox games on the PS3 console and posted a DOSMount help video below.

Download: [Register or Login to view links] (English Keyboard Layout) / [Register or Login to view links] (German Keyboard Layout) / DOSBox Games

To quote: I created a PKG with all software needed and ready configured mounts to install any DOS-Game from USB without having to create a PKG for each one. I call it DosMount

The purpose is to make it as easy as possible to install any game as if you were on your PC (or even easier)

In related news, [Register or Login to view links] has made available what he calls GoodFrag's Spam Remover for Mateo...
 

Video: RSBLSB Introduces Their First PS3 Game Dyad for PSN

50°
160w ago - Today RSBLSB (Right Square Bracket Left Square Bracket) Creator Shawn McGrath has introduced their first PS3 game called Dyad for PSN alongside a video trailer below.

To quote: I am very excited to be introducing [Register or Login to view links]'s first PlayStation Network game: [Register or Login to view links].

Dyad is an abstract racing game that has influences in many genres including racing games, fighting games, puzzle games and classic arcade shooters.

Dyad does away with the traditional racing game mechanics of break and accelerate and replaces them with puzzle-like mechanics. You must interact with your enemies in unique and varying ways in order to gain speed.

I've always loved the visceral feel racing games provided, especially the WipeOut series, and I wanted to translate that feeling into a puzzle game. In most racing games, each track has an ideal 'racing line' which players must memorize and translate into muscle memory in order to be successful - I remember months of repeating tracks in WipeOut XL for the PSX!





With Dyad I replaced the mental process of memorizing a racing line with various combo mechanics. Dyad begins with very basic comboing rules centred around...
 

PS3 MAME Arcade Game Emulator GameOS Port is Released

700°
160w ago - This weekend PlayStation 3 developer Robo Hobo has released an unofficial PS3 MAME arcade game emulator GameOS port preview of version 0.142.

Download: [Register or Login to view links] / [Register or Login to view links]

Installing:

  • Install the psmame package onto your jailbroken PS3 using normal means.
  • By default all data paths for mame are located under /dev_hdd0/ROMS/mame_data.
  • ROMS themselves can be placed anywhere and their location chosen with the frontend. The recommended path is /dev_hdd0/ROMS/mame.

Default controls:

  • As of right now the only defined controls are R3 to open the MAME config menu, Select for coin, and Start for starting the game.
  • Further control changes can be made in the MAME config menu as needed.
  • Up to four controllers can be used at one time.

Frontend: The frontend can display screenshots of games, these should be placed in /dev_hdd0/ROMS/mame_data/snaps. You can find a full set at [Register or Login to view links]

Paths:

Under /dev_hdd0/ROMS/mame_data

hash: path to hash files
samples: path to...
 

Scogger HD PlayStation 3 Homebrew Game is Now Available

250°
160w ago - Today PlayStation 3 developer Scognito has released what he calls Scogger HD, a PS3 homebrew version of the popular Frogger video game.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

From his site: New graphics for my latest console: PlayStation 3! Rules of the game are the same as other ports: frog can jump forward, left, right (not backward) and the goal is to jump over all the leaf of the level.

There are 10 levels, out of 100 random ones

Controls:

• Move the frog with arrow keys
• Restart level with Circle button

Scogger 0.1 for PS3 Changelog:

• First and last version
• New fantastic graphics in HD thanks to SpriteAttack!

Thanks to SDL library I ported the original game on PC in a breeze, then I started changing every single image, add some sort of animation and writing some sort of animation code, tweaking with frames, rewrite menu code, polishing the trash code... so I did 90% of the work PC side. Porting it over on PS3 was (almost) straightforward.
 

KillZone 3 PS3 Patch v1.10 is Released with Custom Game Options

250°
160w ago - Following not far behind the v1.09 Patch, today KillZone 3 PS3 Patch version 1.10 has been released which includes Custom Game Options.

From the official site, to quote on the KZ3 v1.10 changes:

NEW FEATURES

• Custom Games, Part 2. Additional information can be found at the bottom of the article, but it will include: choosing abilities, weapons and careers, as well as toggling functionality such as ribbons, skills and explosives.

• Squad Only Chat. This is still an experimental feature and may not always function as expected.

• Playing Audio/Music from your PS3 during MP games.

• Marksman Improvements:

- Cloak rippling effect has been increased.
- Cloak now ripples with increased intensity when firing non silenced weapons.
- Transition from uncloaked to cloaked has been extended.
- A cloak fade transition between moving and not-moving has been introduced (player no longer snaps out of view).

• Distance Indicator for off-screen medics.

• Matchmaking. We will now make players switch faction automatically at the end of a round if teams...
 
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