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TGS '07: Hot Shots Golf 5 Hands-On Preview

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365w ago - Hot Shots Golf may be known by many names around the world (such as Mina No Golf and Everybody's Golf), but in any language the series has become a byword for humorous and accessible golfing action. The game has appeared on every Sony platform since the original PlayStation, so it was no surprise to see it announced for the PlayStation 3. With the game already being on sale in Japan, we were able to play the finished article ahead of the Tokyo Game Show, as well as talk to the game's developer.

The main thing to talk about is how the shot and putting systems have changed in this latest outing. Instead of being indicated by a bar, the shot power is now displayed with visual indicators on the golf club itself. Once you've chosen your club, the circle button will initiate the shot and your player will begin the swing. At the 50 percent power level, the end of the club will flash yellow, and at 100 percent it will flash red. By judging from these two indicators, you have to press circle again at the desired power level to take the shot. At this point, a target reticle will zoom in on the ball itself, and the idea is to press the circle button again just as it encapsulates it to ensure a straight shot.

We found the new shot system to be intuitive, and we had no trouble getting to grips with it from the very...
 

TGS '07: High Velocity Bowling Preshow Hands-On

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365w ago - The PlayStation Network seems to be the outlet for some of Sony's most innovative content for the PS3, featuring games with unique concepts or which make full use of Sixaxis motion sensing technology (and sometimes both). High Velocity Bowling isn't exactly a groundbreaking concept, but it does utilise the Sixaxis controller to choose both the direction of the ball and its power. We tried out the latest build of the game at Sony's pre-TGS press event in Tokyo overnight, and we're happy to report that High Velocity Bowling seems to control much better now than in our last hands-on preview with the game.

High Velocity Bowling is an arcade bowler which features the usual stock standard play modes--there's straight-up bowling, head-to-head competitions (which helps unlocks new playable characters), tournaments, and trick shot challenges. Each character has different strengths in ball spin, speed, and accuracy, and they come with names like Average Joe, Average Jill, Spider, Hero, and more.

High Velocity Bowling draws some obvious parallels with Wii Sports' bowling game thanks to its use of the Sixaxis to control both direction and pace of the ball. You hold the PS3 controller sideways in your hand and will initially have to choose the position of your bowler by tilting the controller, followed by the direction...
 

TGS 2007: Rumble Confirmed

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365w ago - TGS 2007. IGN has confirmed rumble in the Sixaxis. The new Burnout will be the first game to support it. (so they say)

Big shocker at today's Electronic Arts pre Tokyo Game Show press event. While playing a demo of Burnout Paradise, we felt something that we never thought we'd feel from a PS3 controller -- shake!

That's right, Burnout Paradise is the first rumble-equipped PS3 game we've ever played. Which made us think at the time, if the game is making the controller shake, the controller must be a new version of the Sixaxis!

In fact, the controller we were using to play the demo looked exactly like a standard Sixaxis, except that it had a sticker on the bottom that said "RUMBLE." It also felt notably heavier than the standard Sixaxis.

We presume this is a prototype of the PlayStation 3's new rumble controller, whatever it's going to be called.

The rumble itself felt around the level of PlayStation 2 rumble. We're not sure just yet if Sony is using any of that next generation technology Immersion has been talking about for the past few months.

A formal announcement is expected tomorrow at Kaz Hirai's keynote address.

As for the rest of the EA event, as well as details from today's Sony and Konami events, check back at IGNPS3 through the night.
 

Mouse Controller for PS3 Revealed

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365w ago - I've searched ps3news for this bit of mouse controller and couldnt find it, so im posting it here. The right-handed mouse controller has a complete set of PS3 buttons, and will bring PC-style shooting to the PS3.

Peripheral maker SplitFish today unveiled the upcoming FragFX game controller for the PS3. The device features a seperate right handed mouse and detachable left handed grip controller, ideal for experiencing traditional PC mouse and keyboard style gameplay in shooters.

The mouse is also optimized for navigation in the recently announced PlayStation Home virtual world. A menu mode on the mouse allows it to double as a regular mouse during menu selections. A lap mouse pad and left hand grip cradle is included with the FragFX to allow for comfortable play in a living room setting.
 

Foxconn To Manufacture Playstation 3

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365w ago - Hon Hai Precision Industry Co., better known as Foxconn will join ASUSTeK in producing Playstation 3 units for Sony who has set a shipment goal of 10 million PS3 consoles for the first quarter of 2008.

Since Sony launched PS3 consoles in the fourth quarter of last year, ASUSTeK has been Sony's sole supplier of the products. Playstation 3's high price caused ASUSTeK's profits to fall to NT$136.7 billion for the second quarter from NT$222.5 billion posted in the first quarter.

Foxconn manufactures Xbox 360 components for Microsoft and Wii parts for Nintendo. Foxconn already are manufacturing Playstation 2 for Sony. Analysts believe that Sony has reached out for Foxconn in order to reduce Playstation 3 cost and - consequently - price.
 
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