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Pre-TGS 2007: Eternal Sonata Officially Official

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363w ago - PS3 owners get another major RPG! Namco Bandai may have jumped the gun a bit in announcing Eternal Sonata for the PS3, but we weren't quite ready to consider the game confirmed as multiplatform until hearing comment directly from its parent company across the Pacific. That confirmation came today.

The PS3 version of Eternal Sonata, operating under its Japanese title of Trusty Bell Chopan no Yume, will be appearing at Bandai Namco's Tokyo Game Show booth next week, the company announced today through its Tokyo Game Show special site. The game will be shown in video-only form. A Japanese release is planned for some time in 2008.

Other PS3 games planned for the show include playable Time Crisis 4 and video trailers for Nobi Nobi Boy and Soul Calibur 4.

We'll have full coverage of the Bandai Namco booth starting next week on the 20th.
 

Dead Space revealed!

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363w ago - EA is leaping on the survival horror bandwagon. Reported on Game Informer's website, the game is called Dead Space.

It's said that "Fans of the cult-classic film Event Horizon and straight-up horror aficionados aren't going to want to miss this one", and the cover of an upcoming Game Informer magazine featuring the game declares, "In the far reaches of space, humanity brings to light a forgotten alien scourge. Can one man cut through the darkness?"

A call to EA's UK arm turned up nothing extra, although it confirmed the game's existence and said details are to be released soon.
 

PSU's Top 5 PS3 Games You Must Have Before '08

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363w ago - This year's Fall is very, very crowded. Even with titles such as GTA 4 and Metal Gear Solid 4 slipping into 2008, the remaining months of 2007 will undoubtedly burn a whole through gamers' pockets. With that in mind, PSU's compiled a Top 5 list of titles that you absolutely must get before the year is out. Do some more chores, work overtime, demand them for Christmas or simply stop buying your girlfriend gifts (a last resort, of course).

5. Ratchet and Clank Future: Tools of Destruction

Release Date: October 23, 2007
Platforms: PlayStation 3

:: Game Summary ::

Ratchet & Clank Future Tools of Destruction is a 3rd person adventure platformer where the player begins their journey with the shocking discovery that a villain from Ratchet's distant past has tracked him down and wants him dead. This revelation brings up many questions as to Ratchet origins and launches Ratchet and Clank into a mysterious adventure where they begin to learn about his past, the villain's current evil plans, and a glimpse of the future.

Why we chose this title?

The Ratchet and Clank series has always been a solid franchise with excellent gameplay and humorous characters. In R&C Future: Tools of Destruction players will be exposed to all new weapons including Death Springs...
 

DiRT Review for PS3

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363w ago - The game already looks phenomenal, but when you combine that with a smooth frame rate, you've got something special.

There have been plenty of driving games of late that have been visually impressive, but very few live up to the visual fidelity displayed by DiRT. This game is a technical achievement in car design, track design, and damage modeling. To begin with, the cars are beautifully rendered, highly detailed models that are as fantastic to look at as they are to destroy. Damage modeling is one of the most impressive aspects of the game; you can lose bumpers or doors, break glass, tear up the paintjob, and roll your ride into a crushed, deformed mess. Tracks are equally beautiful and destructible. From the rain-slick tarmac tracks of Japan and the dusty backroads of Italy to the muddy, gravelly countryside of the UK, DiRT nails every environment wonderfully.

The game also uses lighting to fantastic effect, not just to emphasize how shiny and reflective the cars are, but to give each track an individual atmosphere. Driving around desert mountains in the washed-out haze of late day is an amazing sight to behold, for sure. And if you feel like tearing up these tracks, you can bust through fences, barriers, bushes, and anything else not held to the ground with concrete. All the while, dirt, mud, or gravel...
 

Time Crisis 4: Hands-On with FPS Mode

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363w ago - First, some background. First-person shooter mode in Time Crisis 4 tells a somewhat tangential story that complements the main action found in the game's arcade mode. In it, you'll be playing as Captain Rush, who has been tasked with discovering the source of the so-called terror bites, which are essentially swarms of nasty-looking bugs that pop up throughout the various missions. As Rush, you'll be responsible for blasting your way through 15 stand-alone stages that feature some crossover with the game's main storyline. You might even see some familiar faces. Have no fear, though. Unlike the vaguely Euro-trashy heroes in Time Crisis' main storyline, Rush is a badass by comparison.

Unlike the main mode, FPS mode in Time Crisis 4 gives you a first-person view of the action. In this mode, you're on your own, soldier. No buddy to help you out when stuff hits the fan. Heck, you're even going to have to reload your weapon manually. Think you can handle that?

Now, about your weapon. Yes, it looks like a big, ugly hunk of plastic, but it's actually quite handy once you get used to it. First, notice the two analog sticks, which are used to control Captain Rush. You move with the left stick, and can look all around with the right stick. However, keep in mind that when the time comes to shell out lead, you can unleash...
 
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