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Halloween Special: Top 10 Scare The Hell Out Of You Games

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372w ago - Boxart of each game can be seen at the link up top!

Here at Ripten, we're nothing if not festive. As the weather turns cold and the pumpkins light up, we take a look at some games that are sure to scare the crap out of you this holiday season. Read on... if you dare! Muwahahaha!

Seriously though, we usually try to incorporate content for all types of people, even the faint of heart. But for you scaredy-cats, read no further. Just go back to watching the Discovery channel.

#10 - Bioshock
Get out the candy corn and your plasmids, it's time for some Big Daddy ass-whoopin! Bioshock swept us off our feet this summer with stunning visuals and a unique blend of gameplay and narrative.

2k Games received overwhelming praise from gamers and critics alike. However, it was never acclaimed as a horror game, even though the narrow corridors of Rapture held more than one claustrophobic, bloody fright.

#9 - Hellgate London
There are few men I trust more than Flagship's Mr. Bill Roper to deliver a stellar game. Hellgate promises to be nothing less. Featuring fast paced combat, randomized dungeon layouts, and of course, what every Halloween game needs- lots and lots of zombies!

From gloomy cathedrals to ancient ruins, London lends itself very well as...
 

Jeep Seen Driven by a Yellow Dog!

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372w ago - In early October, Terra Soft Solutions was engaged by Axion Racing to assist with the integration of a Sony PlayStation3 running Yellow Dog Linux into "Spirit", Axion's fully autonomous Jeep Grand Cherokee which is this week competing in the qualifying rounds for the DARPA autonomous vehicle challenge in Victorville, California.

Integral to the on-board, realtime image processing system, the YDL PS3 rides atop a set of 1U rackmount servers inside Spirit which drives itself through simulated city traffic and obstacles during the qualifying rounds, currently underway.

In just ten days, Terra Soft's Bill Mueller ported, wrote, and optimized code for Yellow Dog Linux on a PS3 which is connected to an RGB camera. This realtime image processing system enables the autonomous vehicle to "see" the street terrain and avoid obstacles. The RGB camera is tied into the Axion arbitrator and other computerized sensors to help determine the best path for the 3/4 ton Jeep. All sensors vote and then send commands to actuators that control steering, gas, and brakes for the vehicle. For safety, the brakes are always on, unless released by software commands that then motivate the gas pedal.

Axion "Spirit" is the only autonomous vehicle to participate in all three DARPA Challenges: was one of only 7 teams to qualify...
 

Blu-ray Gets the Picture -- In Picture

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372w ago - 20th Century Fox in January will release the first Blu-ray movie with picture-in-picture interactivity.

That's according to an article by Video Business.

The publication reported that Fox demonstrated the PIP feature for the sci-fi thriller Sunshine on Monday during a press briefing. (Sunshine is a UK-based movie starring a cast of unknowns.)

HD DVD, Blu-ray's high-def disc format rival, has featured PIP on some discs for a few months, including Warner's HD DVD edition of the war movie 300.

HD DVD supporters have said the PIP feature will engage movie buffs because it can offer related information while the person watches the film.

For instance, Video Business reports, Sunshine's filmmakers discuss the movie in the PIP window while it's running.

Most Blu-ray players currently do not have the capacity to display PIP, but Fox senior vice president Steve Feldstein told the publication that future models will. He added that Sony will upgrade the Play Station 3 with a PIP feature via a firmware download.

"There will be players in the market," Feldstein said.

Disney is expected to offer PIP in several titles next year, including Finding Nemo.
 

Top 4 reasons piracy hasn’t hit the PS3

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372w ago - In Asia's gaming culture, piracy has been common place for every major game console since the NES. In the mid 90's a device called the UFO, allowed ROM games stored on floppy disks to be played on the SNES via a disk-drive like device that sat on top of the SNES. The 32-bit era saw the rise of mod-chips and insane swap-tricks to get past CD region lockouts.

Not much has changed in the generations that followed. Even today, the Xbox 360, Wii, DS and PSP have all fallen victim to heavy piracy. The advent of torrent sites and faster download speeds don't do the major players any favors either. The PS3, on the other hand, remains a different story. I have been keeping an eye on the local pirating scene, and with almost a year after the PS3's release, it appears to be the only console piracy free. On that note, I have concluded these reasons for the PS3's success in the anti-piracy war. (Note: despite the tone of this article, I have no doubt that eventually, technology will catch up and savvy pirates will have their way)

4. Hardware complexity
Let me preface this by saying that I'm by no means an engineer or have any expertise with console hardware, but from what I've heard from around the Net, I've decided to include this point with some doubt. With the Xbox 360, all that is needed is...
 

SingStar PS3 Delay Due to Licensing, No US Date

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372w ago - Sony doesn't want to launch without a stocked online marketplace.

A few weeks ago, Sony Computer Entertainment America confirmed that SingStar on PlayStation 3 had been delayed. The company wouldn't elaborate, but their official statement indicated the hold up was a licensing issue, not development. Then, last week, Sony Computer Entertainment Europe announced SingStar would arrive overseas in December, but SCEA wouldn't assign that date for the US version to 1UP.

"We have not yet set a US launch date," said a SCEA spokesperson. Additionally, when SCEA announced their new SKU, we had the chance to speak with Sony's VP of Marketing for PlayStation, Peter Dille, about the delay and came up with confirmation of a licensing hang up.

1UP: You mentioned Singstar, but that's not coming to PS3 this year anymore, correct?

Dille: That's correct. We had to push Singstar back a little bit, with an eye to making the downloadable content...

1UP: So it's more of a licensing issue?

Dille: Yeah, it's not a technology issue at all. It'll be a disc-based product and that'll be a great experience in and of itself, but obviously we're equally if not more excited to deliver content via the PlayStation Network and have consumers experience new songs that way. We want to make...
 
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