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PES 2008: Funniest clip ever?

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365w ago - Pro Evolution Soccer 2008 isn't actually out until Friday, but a video recording of what must be the oddest football accident ever has already hit YouTube courtesy of SoulPunish3r, tackling our funny bones in the process.

Luck, or bug? Who can be sure? It's likely that the mirthsome moment comes from the next-gen demo, like the one on PlayStation Network, which means if it is a bug it'll be ironed out of the final version. Which, to us, is a bit of a shame. Have a chuckle for yourself below...




 

Insider says PS3 Blacksite plagued with development trouble

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365w ago - IGN recently revealed that players the PS3 version of Blacksite will not have all the online features of the 360 version. On the 360 players will be able to play ranked and unranked matches, and have voice support features. However an insider claims that problems run much deeper than this.

He said "The PS3 version is experiencing issues and missed deadlines," and that it is likely the demo and full game will be delayed. "Midway isn't happy at all about the progress, and it's a story I've heard over and over this year across the industry when it comes to the PS3 and cross-platform titles," the insider states.

To quote: The Unreal Engine powers Blacksite, which presents the possibility that the engine itself is leading to development problems. Midway's other big PS3 releases of Stranglehold and Unreal Tournament 3 have also seen long delays.

Sadly, the problems with Blacksite: Area 51 only further the growing list of problematic multiplatform releases on the PS3, and could reinforce the qualms about working with the Unreal Engine among multiplatform developers.
 

Gran Turismo: Not easy to develop on PS3, PSP GT put aside

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365w ago - The man behind the Gran Turismo series, Kazunori Yamauch (from Polyphony Digital) said when interviewed by Joystiq that it's not that easy to develop on PS3 that they've had to put GT for PSP aside a little bit. On the PSP version he said "we are still working on it, but this will be after GT5 on PS3."

Gran Turismo is also one of the few games that run at 1080p and 60fps, he said that this was a must have because when you're driving at high speeds you must be able to see detailed objects in the distance. He also said they had ideas for PSP interactivity with the PS3, most notable was that he thought it was possible for someone on the PSP to compete in the same race with someone on the PS3.

To quote from the interview: Interactivity between PSP and PS3. One of the examples they showed at E3 two years ago was the idea of a rear-view mirror in a racing game... *laughs* ...so that example probably not being the best application of the PSP, have you considered any other kind of PSP interactivity with the PS3 and GT5?

Well, one example would be for people to utilize replays of their race experience. Take that outside the home, whereas at home you would need the PS3, but they can take that away and share. Another would be - and we would need to do further research, we're just talking ideals...
 

Motorstorm 3.0 client update available 25th October

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365w ago - The 3.0 client update will be available for download tomorrow 25th October. To download it, please boot MotorStorm from the Blu-Ray disk, select 'Online' from the main menu, select an appropriate game universe and install the update when prompted to do so.

MotorStorm Update 3.0 provides the following changes;

- Added vibration support for DUALSHOCK 3 controller with adjustable sensitivity settings.
- Grid order has been randomised for first race in any online lobby.
- Finishing positions in your last race now determine your starting grid position in the next race within the same online lobby.
- On-screen indicator has been added to show whether voice comms are issuing from TV or headset; As before, please press and hold L1 (R1 if using control scheme 'B') to toggle headset output through TV or Headset.
- Sensitivity Settings for SIXAXIS™ Motion Sensor control have been added.
- 'Gloating Index' has been added to the Stats card; The Gloating index gives guidance as to a racer's online prowess. It takes into account the number of people you've beaten in each race and the number of people that have beaten you. Use the gloating index to spot the players to beat in each race! Try and rank your Gloating Index up to the perfect '10'!
- Several causes for...
 

Metal Gear Solid 4 sneaks in PS3 Dual Shock 3 rumble

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365w ago - Konami Corp. last week debuted the English version of Metal Gear Solid 4: Guns of the Patriots at E for All and snuck in the first public test of Sony Corp.'s Dual Shock 3 controller in the demonstration.

The new controller includes rumble left out of the Sixaxis controller due to litigation between Sony and Immersion Corp. that has since been resolved.

The Dual Shock 3 features the same shell as the Sixaxis controller and the new rumble technology makes it a bit heavier than the best-selling Dual Shock 2 controller.

The inclusion of Dual Shock 3 rumble in Metal Gear Solid 4 provides an immersive experience that otherwise would be lacking. In the demo, each assault rifle blast pounds a hefty shake in player hands.

Metal Gear Solid 4 stunned in the English version at E for All. The latest entry features the most lifelike tactical espionage gameplay in the series to date.

The Dual Shock 3 will be sold this Nov. in Japan. The controller will be sold in the U.S. in early 2008.
 
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