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Next firmware update to improve music playback -- but how?

360w ago - Brier Dudley from The Seattle Times is loving the PS3. Not as a games machine, but as an affordable media center. At $399, the upcoming 40GB PS3 will be one of the most affordable and most advanced Blu-ray players around. With its ability to play music, showcase photos, display movies, and more, the PS3 has a great chance of targeting the media savvy with its newer, cheaper model.

Sony will continue to expand upon the media functions of the PS3. According to the report, "within a month, a software upgrade will improve the PS3's interface for music stored and played through the system." However, we don't have any further specifics. Patrick Seybold from SCEA emphasizes that "we haven't made any specific announcements on upcoming firmware." Could enhanced music be a part of the now-mystical 2.0 firmware update?

It will be interesting to see what Sony plans to offer the media hungry in America. While Europe gets PVR capabilities, America has been left out. But, it appears that something will be in the works soon. "Some of that same functionality are things that we're working on here," Peter Dille, senior vice president of marketing at Sony Computer Entertainment America, told the newspaper.

Warhawk v1.2 Patch testing underway...

360w ago - Dylan Jobe (Game Director, Warhawk) posted the following today:

Ok... so last week I posted about our v1.1 patch which mainly dealt with core stats and connection issues. Today, I'd like to let all of you know what's included in the v1.2 patch that is being tested right now.

Patch v1.2 addresses some main requests that our community has made as well as fixes the primary exploits and glitches... and adds some new layouts!

Patch v1.2 includes:
* 5 New layouts.
* Clan game server option.
* Buddy slot reservations.
* Integrated Warhawk Store.
* Updated CTF capture/return behavior.
* Internal stat padder protection.
* Booster Pack status display at join game list.
* DualShock3 integration.
* Separate SIXAXIS motion control on/off per mode (ground, hover, flight).
* Detailed Player Score display at end of game fixed.
* Added new server type filters (player, ranked, dedicated, clan, Official Warhawk, etc).
* Added new server full/open filter.
* Fall damage exploit fixed.
* Dismount into walls exploit fixed.
* Invisible Tank, Turret & Warhawk exploit fixed.
* Auto-kick of idle players.
* Add to Favorites button added to end game screen.
* Increased VOIP volume when not using headset.

Korn rocks Haze with exclusive track

360w ago - Well, congratulations to our technical manager - Korn, in a buzz of extra-curricular activity, has written an exclusive track for Free Radical's forthcoming FPS Haze. Oh, hang on. Korn the rock band. Oh well, maybe next time, eh Kornel? I'll get me coat...

Anyway, Korn's track is to air on the radio waves and video next month, to coincide with the launch of Haze on PS3. You'll be able to buy the track from online music download sites, too. We've not heard the tune yet, but look at all that Korn hair in the picture.

"Gaming for me is a religion and Haze is the shit!" said Jonathan Davis, Korn's frontman. "I had to come up with a track that can hit up that kind of rush I get from the game and I think we really rocked it!!"

GT5 vs. GTHD video comparison

360w ago - Gran Turismo has always been known as a series that pushes Sony's hardware to it's absolute maximum, but then GT HD turned up and although it looked nice, it lacked that 'wow' factor.

Now the GT5 Prologue demo is out on the Japanese PlayStation Store (free to anyone cunning enough to sign up for a Japanese PSN account), it shows what GT should really look like on Sony's high-performance hardware.

We've run the two demos side-by-side to give you some idea of what Sony's eye candy department has been up to over the past year.

The first thing to note is the fluidity of GT5P. The 60fps frame rate is solid as a rock. But the whole game just looks a lot slicker than the first GT HD demo, which now looks comparatively dull and washed out.

Sony has clearly upped the bloom lighting in the new version of the game, thrown in the fan-favourite heat haze (which blew us away in the PS2 era - remember that?) and brightened all the colours too, giving the game a sharper, shinier look.

The dust and smoke kicked up by the tires are far more convincing too, and can be so thick it's almost blinding when a car up ahead runs off the course and makes a mess.

Is this the best-looking racing game yet? Yes. Forza 2 looks smooth but bland and not as slick. Maybe we'll throw up...

Ferrari GT Experience

360w ago - The latest racing wheel to come from the Thrustmaster stable takes full advantage of its Ferrari license and comes with the intent of offering "a unique experience by allowing them (that's you) to enjoy intense racing sensations with a racing wheel proudly bearing the legendary 'prancing horse' emblem... nothing less."

But let's get the most important question out of the way first. How much does it cost? Well seeing as though you asked the wheel comes in at £34.99. Which is pretty much the price of a game. Now that's out of the way, onto other equally important things.

So, nothing less then? Well it just so happens that we were recently behind the wheels of several different Ferraris at an event in Italy. Was the Ferrari GT Experience wheel exactly the same?

No, of course not, and you tell that a mile off. But after clamping the whole shebang to the desk, putting the pedals on the floor and sticking on Colin McRae: Dirt, we were suitably impressed.

The whole rig handled pretty well as we squeezed the life out of it going flat out round Dirt's bendy bends. We would have tried it with the racer of the moment - Project Gotham Racing 4 - but Thrustmaster's offering is only compatible with PS3, PS2 and PC so that was out. We say only...

Like any racing wheel worth its...
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