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Uncharted PS3 Bundle Arrives this Fall, Includes 160GB HDD

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309w ago - With the PlayStation 3 40GB model slowly being phased out, it's time to make room for a brand-new addition to the PS3 hardware lineup - an Uncharted Drake's Fortune PS3 bundle.

In North America specifically, it's slated to hit in November at an MSRP of $499.99 and includes the aforementioned game, a voucher for PSN title PAIN, a DualShock 3 wireless controller, and a 160GB hard drive.

Over in Europe, the bundle is due out October 31. Configuration-wise there will be no difference, aside from the fact that it'll include an "additional PSN title," according to SCEE, which may or may not be PAIN.

Sony was quick to mention that this bundle will retain "all the same functionality" as the new 80GB that's popping up on retail shelves here in the U.S. That means no backwards compatibility, but you should be used to that now.

Press Release: Sony Computer Entertainment America Announces Limited-Edition Uncharted: Drake's Fortune(TM) PLAYSTATION(R)3 Bundle Featuring New 160GB PS3(TM) System

PS3 Bundle Includes Uncharted: Drake's Fortune(TM), PLAYSTATION(R)Network Voucher for PAIN and DUALSHOCK(R)3 Wireless Controller, Offering Tremendous Value to Consumers

FOSTER CITY, Calif., Aug. 20 /PRNewswire/ -- Sony Computer Entertainment America (SCEA)...
 

Microsoft Details Xbox Live Community Games, Debuts this Fall

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313w ago - Make games. Make money. That's the motto of Microsoft's Xbox Live Community Games initiative, which will officially launch to consumers this fall, alongside the forthcoming dashboard update.

As the company's first foray into democratizing game development on a console, indy developers will be able create their own game using the XNA framework, then submit it to Microsoft for peer review.

If approved, you'll be able to set a price on your game, ranging from three suggested retail price points at 200 to 800 Microsoft Points. Developers will receive a 70% return on any game sold, with the remaining 30% going to Microsoft. Microsoft expects community-created efforts to "double the size" of the Xbox 360 library.

Press Release: Microsoft Transforms Community Game Developers Into Entrepreneurs

Xbox 360 creates marketplace for user-generated content with Xbox LIVE Community Games.

Milan - July 22nd, 2008 - During the keynote address today at the Gamefest 2008 Microsoft Game Technology Conference, Microsoft Corp. revealed that it will allow anyone to turn the hobby of game-making into a full-fledged career. Through what is now officially called "Xbox LIVE Community Games," Microsoft makes its marketplace of millions available to members of the XNA Creators Club...
 

Europe and United States joint Home BETA Release this Fall

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314w ago - David Reeves has confirmed that the PlayStation Home BETA will arive with the same specs, same support, and same time in Autumn 2008 in Europe and the US. An exact date for its released was also promised to be revealed 'very shortly'.

To quote: During a press conference in Santa Monica, SCEE President, David Reeves, said the online 3D community service would arrive "with the same specs, same support and at the same time in autumn 2008." He went on to say that an exact date for its release would be announced by SCEI "very shortly."

Home has been delayed by almost a year from its original launch date. The service creates a virtual social environment to interact with other PS3 users, launch online games such as Warhawk, play mini-games such as bowling and pool, share private content and show off your personal space customised with furniture, wallpaper and other items.

Jack Tretton insisted that "your patience will be more than rewarded" during Sony's E3 press conference on Tuesday.
 

PS3 Graphics Chip Shrinks to 65nm this Fall

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317w ago - Kotaku are reporting that as part of Sony's "cost down efforts," the PlayStation 3 will be getting smaller, cooler, cheaper, more efficient 65nm RSX graphics chips starting this fall.

Kaz Harai noted in his corporate strategy speech earlier today that the Cell processor has been manufactured with 65nm process technology as of "last holiday."

Both were originally manufactured at 90nm, which was charming at first, but now seems rather vulgar. We're updating our console power consumption charts in anticipation of the new RSX's release.
 

Sacred 2: Fallen Angel Heading to PS3 this Fall

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317w ago - Already announced for a late 2008 release on PC and Xbox 360, European-based developer Ascaron Entertainment today revealed that it is working on a PlayStation 3 version of upcoming action RPG Sacred 2: Fallen Angel.

Due out on store shelves this fall, the PS3 edition will feature enhanced graphics, optimized control settings tailored specifically towards the PS3, 5.1 surround sound, and cooperative play either via online or offline split-screen.

Press Release: Hamburg, Germany - June 26 2008 - ASCARON ENTERTAINMENT GmbH, one of Europe's leading game developers, today announced that the PLAYSTATION® 3 version of their upcoming action RPG, Sacred 2: Fallen Angel will hit retail shelves this fall.

"Role-playing game enthusiasts have always been strongly represented on the PLAYSTATION® platforms, and we are delighted to offer a version of Sacred 2: Fallen Angel for the PlayStation® 3," said Heiko tom Felde, Managing Director of ASCARON ENTERTAINMENT GmbH. "We've been working on this version for more than a year, and can now proudly reveal it and its new features, to an entirely new audience."

This version of Sacred 2: Fallen Angel will feature enhanced graphics, 5.1 Channel Dolby™ Surround Sound and support drop-in cooperative play, as well as other multiplayer gaming modes...
 
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