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CVOS v3.1 BETA Arrives, Recover Your Bricked PS3 Console

550°
198w ago - Today nesi_tor at DemonHades Forum (linked above) has released CVOS v3.1 BETA homebrew application, which allows users to recover bricked PS3 consoles.

Download: CVOS v3.1 BETA for PS3

To quote, roughly translated: Features

  • Check and analyze the dump correcting the flaws that have this and thus repairing the internal firmware of our PS3.
  • It can extract the various files that make up the core of our PS3 (read lv2_kernel.self, eurusfw.bin, etc...).
  • Lets look at both full NAND Dumps as desenciptados CORE_OS_PACKAGE.pkg packages provided to analyze your files.
  • Finds and extracts the User Profile (EID, bootloaders, etc) the dump interlaced with the flow rebuilder.

What you need:

  • Full Dump and PS3 NAND memory unit, Version 3.55


 

Resistance 3 Multiplayer Revealed, PS3 Beta Later This Year

300°
199w ago - Insomniac Games Senior Community Manager James Stevenson has revealed Resistance 3 Multiplayer details today, and confirmed the PS3 Beta will be coming later this year.

To quote: As this post goes live, we are revealing our all-new multiplayer for Resistance 3.

We've said all along we wanted Resistance 3's MP mode to bring the best of both [Register or Login to view links] and Resistance 2's MP and co-op modes, and you're about to see just how we've managed to do that.

[Register or Login to view links] will feature 16-player Human vs. Chimera deathmatch and objective-based modes set in locations across the globe.

That may seem somewhat jarring after the 40 and 60-player mayhem in RFOM and R2. Rest assured though, our biggest motivation in determining our new player count was the fun times that we and the community had on maps like RFOM's Busyard and Rooftops, as well as the Bayou House and San Francisco maps in Resistance 2.

Resistance 3 will offer a very deep and customizable progression system. Players can create their own progression paths through multiplayer, spending their hard-earned points to customize loadouts that fit their unique playstyle.

We learned...
 

Video: InFamous 2: User-Created Missions, Limited Beta in April

250°
199w ago - Today Sucker Punch Productions Development Director Chris Zimmerman has revealed alongside a video that InFamous 2 for PS3 will be getting user-created missions offering infinite possibilities as part of a limited Beta this April.

To quote: Here at [Register or Login to view links], we've spent the last couple of years hard at work on inFAMOUS 2.

Over the last nine months or so, we've talked about a lot of things that make I2 awesome–things like crazy new powers for Cole, super-powered sidekicks, radically improved graphics and special effects, a cool new karma system with branching story lines and multiple endings–but we've managed to keep one major feature completely secret. Until today.





Sandbox games like inFAMOUS 2 are a ton of fun. There's a whole city to explore, and we provide lots of stuff to do in the city... but no matter how many missions and mini-missions and systemic opportunities and branching story lines we add to the game, eventually the story ends.

We thought inFAMOUS 2 would be better if it didn't end–if you never ran out of missions and mini-missions to play and things to do. So... we spent the last two years adding a User-Generated Content feature to the game.

With...
 

ES35's PS3 Toolkit v1.0 Official BETA is Now Released

650°
200w ago - Today PlayStation 3 developer EmersonS35 has released the official v1.0 BETA of his homebrew application known as ES35's PS3 Toolkit alongside some updates and a guide below.

Download: ES35's PS3 ToolKit v1.0 BETA / ES35's PS3 ToolKit v1.6 / ES35's PS3 ToolKit v1.65 / [Register or Login to view links] / ES35's PS3 ToolKit Tutorial

To quote: This is my official Beta Release of ES35's PS3 ToolBox.

Features:

  • Decrypt 3.55 PKGs (retail)
  • Decrypt 3.41 PKGs (debug)
  • Decrypt 3.41 BINs/SELFs (debug)
  • Encrypt 3.55 BINs/SELFs (retail)
  • Encrypt 3.55 PKGs (retail)
  • Create PS3 Confs
  • Drag and Drop
  • Auto Detects 3.55 vs 3.41 PKGs
  • Loads Of Help Info and Explanation

In related PS3 homebrew news, $n!pR has released a PKG Toolkit GUI with details below as follows:

This is my GUI for the signing tools from GeoHot. I might expand it to include other tools later. Tested working with the couple apps I made so hopefully it works just as good for anyone...
 

Guerrilla on Killzone 3 PS3 Open Beta Update Issues and Solutions

250°
202w ago - Today SCEE Senior Product Manager Chris Weatherhead has outlined Killzone 3 PS3 Open Beta update issues and solutions from Guerrilla Games.

To quote: It's less than a week since the Killzone 3 Multiplayer Beta hit PlayStation Store, but already you've racked up some impressive numbers.

There's been a staggering 62 million - million! - kills, of which around ten per cent have been Brutal Melee kills. Some 400,000 games have been blitzed through, with well over half a million players appearing on the Killzone 3 leaderboards.

And two of those players have stormed through the one million XP barrier already. The Helghast don't know what's hit them.

Your dedication to the cause hasn't gone unnoticed over at developer [Register or Login to view links].

Far from it: the team has been working around the clock to analyse and act upon your feedback. Below you'll find a round-up of issues discovered thanks to your hard work, and the solutions that Guerrilla is working on to refine your experience:

High level issues discovered:

• Connection problems
• High load caused the database to fall over
• Score posting
• Flickering screens
• Ribbon stats not updating
•...
 
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