Sponsored Links

Sponsored Links

 

Magic PKG v0.2 Beta Arrives from Alegoria, Create PS3 PKG Files

650°
202w ago - Over the weekend Spanish developer Alegoria from DemonHades (linked above) released Magic PKG v0.2 Beta, a PlayStation 3 homebrew application that allows users to create PS3 PKG files.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote, roughly translated: We inform this new application is being developed by Alegoria to easily create PKGs.

The idea is to convert the physical format games DG HG property to run directly from the HDD without having to undergo any manager games (Multimedia).

I discussed this in beta but from DHorg want to give our support to continue developing and improving this tool that looks great
 

DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 Arrives

550°
202w ago - Today Miigotu has announced that DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 has arrived, which includes a Windows installer for PlayStation 3 developers.

Download: [Register or Login to view links]

To quote: The DevKit PRO has been put together by tons of his work as well as from the work of others particularly in PSL1GHT sources, of course. Well, that's how the all new PSL1GHT-V2 comes to light.

[01:08] its a devkit with psl1ghtv2, using an installer on windows
[01:08] psl1ght-v2 we are still working to port some things
[01:09] but the rest is rock solid

To make it clear this is an excerpt from DevkitPRO-Addons git.

This project aims to create a set of addons for devkitPRO, to be released in an installer application for windows and possibly linux later.

DevkitWIN:
A customized install of mingw right inside the devkitpro folder and preconfigured, for compiling or cross compiling in new toolchains or tools.

DevkitPS3 comprising of :
PPU toolchain
SPU toolchain
PSL1ght-v2
PPU Extended Libraries
SPU Extended Libraries

These compnents are based on on shakgur's toolchain script...
 

CVOS v3.1 BETA Arrives, Recover Your Bricked PS3 Console

550°
204w ago - Today nesi_tor at DemonHades Forum (linked above) has released CVOS v3.1 BETA homebrew application, which allows users to recover bricked PS3 consoles.

Download: CVOS v3.1 BETA for PS3

To quote, roughly translated: Features

  • Check and analyze the dump correcting the flaws that have this and thus repairing the internal firmware of our PS3.
  • It can extract the various files that make up the core of our PS3 (read lv2_kernel.self, eurusfw.bin, etc...).
  • Lets look at both full NAND Dumps as desenciptados CORE_OS_PACKAGE.pkg packages provided to analyze your files.
  • Finds and extracts the User Profile (EID, bootloaders, etc) the dump interlaced with the flow rebuilder.

What you need:

  • Full Dump and PS3 NAND memory unit, Version 3.55


 

Resistance 3 Multiplayer Revealed, PS3 Beta Later This Year

300°
204w ago - Insomniac Games Senior Community Manager James Stevenson has revealed Resistance 3 Multiplayer details today, and confirmed the PS3 Beta will be coming later this year.

To quote: As this post goes live, we are revealing our all-new multiplayer for Resistance 3.

We've said all along we wanted Resistance 3's MP mode to bring the best of both [Register or Login to view links] and Resistance 2's MP and co-op modes, and you're about to see just how we've managed to do that.

[Register or Login to view links] will feature 16-player Human vs. Chimera deathmatch and objective-based modes set in locations across the globe.

That may seem somewhat jarring after the 40 and 60-player mayhem in RFOM and R2. Rest assured though, our biggest motivation in determining our new player count was the fun times that we and the community had on maps like RFOM's Busyard and Rooftops, as well as the Bayou House and San Francisco maps in Resistance 2.

Resistance 3 will offer a very deep and customizable progression system. Players can create their own progression paths through multiplayer, spending their hard-earned points to customize loadouts that fit their unique playstyle.

We learned...
 

Video: InFamous 2: User-Created Missions, Limited Beta in April

250°
204w ago - Today Sucker Punch Productions Development Director Chris Zimmerman has revealed alongside a video that InFamous 2 for PS3 will be getting user-created missions offering infinite possibilities as part of a limited Beta this April.

To quote: Here at [Register or Login to view links], we've spent the last couple of years hard at work on inFAMOUS 2.

Over the last nine months or so, we've talked about a lot of things that make I2 awesome–things like crazy new powers for Cole, super-powered sidekicks, radically improved graphics and special effects, a cool new karma system with branching story lines and multiple endings–but we've managed to keep one major feature completely secret. Until today.





Sandbox games like inFAMOUS 2 are a ton of fun. There's a whole city to explore, and we provide lots of stuff to do in the city... but no matter how many missions and mini-missions and systemic opportunities and branching story lines we add to the game, eventually the story ends.

We thought inFAMOUS 2 would be better if it didn't end–if you never ran out of missions and mini-missions to play and things to do. So... we spent the last two years adding a User-Generated Content feature to the game.

With...
 
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - PS3 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 3 News

Sponsored Links