- Gameplay and Animation Senior Producer Chris Gill
shows off some of the new and improved A.I. for MLB 09 The Show today as follows:
Realism is THE most important thing to use here on the MLB 09 The Show team. Year in and year out, with a development team that has a wealth of baseball knowledge, not only as fans of the game but development members that have actually played the game at very high levels, we dedicate ourselves to making the most realistic baseball experience possible.
That being said, there were a few things about last year's game that were a bit frustrating and not as realistic as we would have liked. As much as we would like to tackle every idea out there, we strategically have to pick and choose our battles.
This year we decided to work on a little bit of everything, so today I'm going to highlight four of them.
1. CPU Fielder routes to the ball
In our quest to make the perfect baseball simulation, balancing the game can be a long difficult task. In order for our batters to reach the correct amount of doubles and triples in our game, we needed a couple things to happen.
The batter needs to get out of the box appropriately, round the bases correctly, and have his true-to-life times...