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Ceramic White 320GB PS3 Heads to Europe on November 1, 2011

400°
149w ago - Several months ago we reported that a classic white PlayStation 3 was coming to Japan, and now the ceramic white 320GB PS3 console is heading to Australia and Europe on November 1, 2011.

The white PlayStation 3 will come with two matching white Dualshock 3 controllers, and will be available at Micromania and in Australia at EB Games.

To quote: "Gamers in the UK can expect to pay 250GBP, while those in mainland Europe face a tag of €300 Euro, and Aussies will need to find $448 AUD.

Sadly, the white PS3 won't be coming to North America anytime soon–unless extremely geeky Sony fans across the pond are desperate enough to buy that they'll splash extra for importation."
 

Reverge Labs Introduces Skullgirls, Next Generation PSN Fighters

350°
151w ago - Today Reverge Labs Designer, Producer and Community Manager Peter Bartholow has introduced Skullgirls - the next Generation of PSN fighters.

To quote: A few weeks ago, you may have noticed that Street Fighter IV's venerable producer Yoshinori Ono said he was looking forward to a new game called "Skullgirls."

A lot of you probably hadn't even heard of the game before, so I'm here to remedy that.

Skullgirls is more than just a PSN fighting game, it's the realization of two peoples' long-held dreams... seriously! Creative director Alex "o_8" Ahad has been working on the characters and story since he was in high school, and project lead Mike "Mike Z" Zaimont had been working on a fighting game engine in his free time since 2008.

When mutual friends introduced them to each other, Skullgirls was born. Joining the recently founded [Register or Login to view links] team in 2010, they signed with publisher [Register or Login to view links], and at E3 Konami announced that it will be distributing Skullgirls.

Skullgirls takes place in the Canopy Kingdom, a country reminiscent of a 1940's post-war America tinged with magic and intrigue. Hanging over the kingdom is the legend of the Skull Heart: this ancient artifact is said to be able to...
 

Video: Resistance 3 PS3 Dev Diary: Chimera Munitions

50°
151w ago - Insomniac Games Senior Community Manager James Stevenson has posted up a PS3 developer diary video today showcasing the Chimera enemy munitions below.

To quote: It's hard to believe that Resistance 3 is coming out next week! It's been an amazing journey for those of us at Insomniac Games, we've spent the last three years ensuring this is our most polished, focused, and consistent entry in the Resistance franchise.

We're very excited to share it with you. As we get close to release, it's time to show you our very last Dev Diary - this one focused on the high-tech weapons created or influenced by the Chimeran invaders.

As you may know by now, the Resistance 3 Multiplayer Beta is winding down on September 4th, but we wanted to get one last blast of testing on our servers, so we've made the beta available to all on the PlayStation Store. We also wanted to acknowledge that while the R3 beta wasn't always smooth sailing, we totally appreciated those of you who helped us test the game and stuck with us through the rough patches.





We've announced a Beta Player Appreciation program - if you download and play a few rounds of the Resistance 3 Beta before it ends on September 4th, you'll receive a couple of cool rewards for the final game....
 

Video: Uncharted 3 PS3 Interactive Entertainment at Comic-Con

50°
156w ago - Naughty Dog Community Strategist Arne Meyer has shared some video footage today from Comic-Con 2011 spotlighting the Uncharted 3 PS3 Interactive Entertainment Panel.

To quote: We're back from Comic-Con International 2011 and we've barely survived this year's awesome, and awesomely busy, show!

One of the our personal highlights from Comic-Con was being able to be in front of over 400 fans and talk about Uncharted 3 during our panel on Friday, July 22.

Moderated by [Register or Login to view links], the panel was called "Developing Interactive Entertainment: The Performance Capture Techniques of the UNCHARTED Franchise and Today's Film Industry" and it gave Amy Hennig, Taylor Kurosaki, Josh Scherr, Nolan North, Emily Rose and Richard McGonagle the perfect setting to discuss everything that goes into creating the industry-leading cinematics in the Uncharted series.

The panel also gave our fans their first look at an all-new cinematic scene, and some behind-the-scenes footage of the cast, that we prepared especially for Comic-Con.





If you weren't able to get into the room, or weren't able to attend Comic-Con this year, we've got you covered with the following highlight...
 

Videos: InFamous 2 PS3 User-Generated Missions Tutorial Guides

50°
158w ago - Sucker Punch Productions Community Manager Collin Moore has shared some InFamous 2 PS3 user-generated sissions tutorial guide videos today with fans.

To quote: Welcome to the world of mission design! Jumping into the deep end and figuring it out on your own can be fairly daunting, but Sucker Punch has been listening to feedback gathered from your experiences in inFAMOUS 2 and we want to make mission designing a breeze!

Check out the introductory video below and, if you want to learn more about User-Generated Content (UGC), take a gander at our UGC Tutorial Video series that details everything from how to create waypoints to the best use of triggers.

Tutorial Video 1: Getting started with inFAMOUS 2 UGC

This tutorial video is a good place to start if you've never experienced inFAMOUS 2 UGC before. It covers the basics: entering the UGC Menu, creating missions from Templates, and playing missions from within the editor.





Tutorial Video 2: Logic Boxes and Smart Text

Logic Boxes and Smart Text are the bread and butter of inFAMOUS 2 UGC. Once you figure out how to use them effectively, you'll be able to turn New Marais into a rich, lustrous city teeming with mission objectives and unique experiences.
 
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