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Resistance: Fall of Man Sequel Ready for Pre Alpha Testing

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357w ago - A trusted source has let us know that Resistance 2, the sequel to the PS3 launch title, is ready for the pre-Alpha testing stage. According to our source, Sony is going to be hiring a ton of testers in January to put Resistance 2 through a stress test.

Resistance was one of the best PS3 exclusives, and without a doubt we're sure Resistance 2 will be on everyone's wish list when a release date is announced.

With almost no other information released about this game so far, and with no screenshots to gawk at, it's hard to say how good it's going to be. But if it's anything like the first, with its crazy weapons and great looking monsters, they could probably stick to the game's roots and please old fans. Another option might be for them to go crazy with the story and offer us a completely new experience.

After the initial testing is over, we may see a lot of buzz around this game as testers talk about their experiences. Whatever the case may be, I'm hopeful Resistance 2 will be a smash success just like the first.
 

Sony exits future Cell development

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357w ago - Japanese electronics giant pulls out of research and production facilities for high-powered processor; ramps investment in image-sensor tech.

The Cell processor has been both a boon and a burden for Sony. The high-octane processor at the heart of the PlayStation 3 has given Sony's console a competitive edge in performance potential for the current generation of gaming hardware. However, its development has also inflicted a significant dent on the Japanese electronics giant's bottom line, costing Sony approximately $1.7 billion alone, according to recent estimates by financial news service Bloomberg.

Last month, Sony confirmed speculation that it would be selling its stake in Cell manufacturing plants to development partner Toshiba. Although financial terms of the deal were not disclosed, Bloomberg reported that the deal will raise $860 million for Sony once final details are arrived upon in March 2008.

This week, Nikkei reports that Sony plans to cease participation in the Cell processor's future iterations. Along with partners IBM and Toshiba, Sony has been researching 32nm and 45nm successors to the Cell processor, which is currently made using a 65nm process--an improvement from the original 90nm process. Sony is currently in negotiations with IBM and Toshiba on the exact date and terms...
 

Haze given December 14 release

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357w ago - Ubisoft offers up an updated release calendar, confirming Free Radical's FPS for release just in time for Xmas.

Today Ubisoft has announced that the PlayStation 3 exclusive first-person shooter Haze will be released in the UK on December 14. This gives the game just enough time to be snapped up by game-hungry PlayStation 3 owners before the Christmas festivities begin.

The news will be music to PS3 owners' ears, with rumors persisting that the game could well slip until 2008.

Free Radical's FPS will have some competition though, most notably from Activision's Call of Duty 4. Haze has plenty of tricks up its sleeve though, with four-player online co-op throughout the entire campaign, matching the achievement of Halo 3.

Look out for a review at around the time of release and for more information head over to the Haze game page.
 

Warhawk: Take Two

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357w ago - No, not Take Two Interactive, but Warhawk.

Months ago, we were able to replace files on the PS3 HDD using the Warhawk Beta PKG, and some interesting network trickery, by hijacking the update procedure. Within the past week, we came across some more update files, these were interesting.

They were "fake SELF's". Basically SELF's, without the encryption. These are used (and runnable) on DEV boxes, but not on retail machines.

Whats so good you might wonder?

This gives many people a real first peek at PS3 executables, as this is the first without any encryption all over it. Sure, some people have been privileged to have seen and used Development compiled stuff, but nothing that was an actual game.

Now, this file has a ton of information. Aside from the fun strings, there are system calls to the hypervisor many have never seen before, information on how Warhawk communicates with its online server, information about filepaths in the PS3, and the actual code itself. Another tidbit, the file disappeared off the update servers yesterday. I wonder if someone realized their mistake.

I will leave you with the picture. Take note the highlighted string. Every...
 

Sony's Massive Advantage: PS3 Processing Power

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357w ago - If you look at the central processor in Microsoft's (MSFT) Xbox 360 you will see something that can trace its ancestry right back to the Intel 8086 of 1978.

Over its evolution this has forced endless fudges and compromises. An analogy might be trying to build a working supertanker on the plans of a model rowing boat. And the 360 itself owes its architecture to the IBM PC of 1981 and so carries with it the accommodations that this architecture imposes. These factors, ultimately, must impinge on the working of the console.

Compare that to Sony (SNE), who were able to design the processor and the console it is in with a clean sheet of paper. The Cell processor, designed jointly with IBM and Toshiba at a cost of $400 million is the state of the art in processor dessign. It is scalable, highly flexible and excellent at distributed processing.

So it is little surprise that the PS3 now holds the Guiness world record for the most powerful distributed computing network. Or that an astrophysicist has replaced a supercomputer with eight PS3s. This is one very special and very powerful machine and when game programmers eventually work out how to get the best from it we are going to see some spectacular results.

But there has been a price to pay. Whilst the 360 was cheap to develop and cheap...
 
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